At a Glance
- Tasks: Integrate stunning 3D assets into our innovative health app using WebGL.
- Company: Join a privacy-first women's health app focused on creativity and technology.
- Benefits: Flexible freelance role with the chance to work on impactful projects.
- Other info: Collaborate with a creative team in a dynamic, supportive environment.
- Why this job: Be the technical bridge between art and app, making a real difference in women's health.
- Qualifications: Experience with Blender assets, WebGL, and React Native is essential.
The predicted salary is between 50000 - 70000 £ per year.
28X is a free, privacy-first women's health app built for every woman on earth. Our data never leaves the device. We are building something beautiful, clinically backed, and technically ambitious.
The Role
We have a creative team — animator, rigger, and 3D artist — producing a digital twin in Blender. We need an engineer to own the technical translation: taking those assets and bringing them to life inside the 28X React Native app via WebGL. This is not a modelling or animation role. It is the bridge between Blender and the app. You will work closely with a creative team (rigger, animator, and 3D artist) and be supported by a senior engine programmer advisor.
What You Will Work On
- Taking finished Blender assets (models, rigs, animations) and integrating them into React Native via WebGL
- Managing the full export pipeline: geometry, UVs, materials, and animations from Blender to WebGL-ready formats (glTF/GLB)
- Writing and tuning GLSL shaders to faithfully reproduce the artist's intended look on mobile
- Building and integrating cube maps for image-based lighting on the butterfly
- Optimising assets and render performance for a wide range of iOS and Android devices
Must-Have Skills
- Proven experience translating Blender assets into real-time WebGL — this is the core of the role
- GLSL shader development (vertex and fragment shaders)
- Cube map creation and image-based lighting (IBL)
- WebGL pipeline (direct, Three.js, or Babylon.js)
- React Native — embedding and bridging WebGL views within a live app
- Mobile-first approach: GPU budgets, draw calls, thermal limits on device
Nice to Have
- Familiarity with Blender's material and armature systems (enough to communicate well with the creative team)
- Experience with Expo GL or React Native Skia
- Procedural or interactive animation on mobile
What We Are Not Looking For
Unity or Unreal experience is not relevant here. This role is WebGL and React Native, working directly from Blender source files.
Freelance 3D Integration Engineer employer: 28X Ltd
At 28X, we pride ourselves on being a forward-thinking employer that champions innovation and creativity in the realm of women's health technology. Our collaborative work culture fosters growth and development, allowing you to work alongside a talented team while contributing to a meaningful cause. With a focus on privacy and cutting-edge technology, this role offers unique opportunities to make a significant impact in a supportive environment.
StudySmarter Expert Advice🤫
We think this is how you could land Freelance 3D Integration Engineer
✨Tip Number 1
Network like a pro! Reach out to your connections in the industry, especially those who might know someone at 28X. A friendly chat can open doors that applications alone can't.
✨Tip Number 2
Show off your skills! Create a small project or demo that showcases your ability to integrate Blender assets into WebGL. This hands-on example can really impress the hiring team.
✨Tip Number 3
Be ready for a technical chat! Brush up on your GLSL shader knowledge and be prepared to discuss how you’d tackle specific challenges in the role. Confidence in your expertise goes a long way.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in being part of the 28X team.
We think you need these skills to ace Freelance 3D Integration Engineer
Some tips for your application 🫡
Show Off Your Skills:Make sure to highlight your experience with translating Blender assets into WebGL. We want to see your technical prowess, so don’t hold back on showcasing your GLSL shader development and any cool projects you've worked on!
Tailor Your Application:Take a moment to customise your application for the Freelance 3D Integration Engineer role. Use keywords from the job description, like 'React Native' and 'WebGL', to show us you’re the perfect fit for our creative team.
Keep It Clear and Concise:We appreciate clarity! Make your application easy to read by keeping it concise and to the point. Highlight your relevant experience without fluff, so we can quickly see why you’d be a great addition to our team.
Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!
How to prepare for a job interview at 28X Ltd
✨Know Your Tech Inside Out
Make sure you’re well-versed in the technical aspects of the role. Brush up on your experience with Blender, WebGL, and GLSL shaders. Be ready to discuss specific projects where you've successfully translated Blender assets into real-time WebGL.
✨Showcase Your Problem-Solving Skills
Prepare to talk about challenges you've faced in previous roles, especially related to optimising assets and render performance. Think of examples where you had to troubleshoot issues with mobile graphics or the export pipeline.
✨Communicate with the Creative Team
Since you'll be working closely with animators and 3D artists, demonstrate your ability to communicate effectively with creative professionals. Share experiences where you’ve collaborated with non-technical team members to achieve a common goal.
✨Ask Insightful Questions
Prepare thoughtful questions about the company’s vision for the 28X app and how your role fits into that. This shows your genuine interest in the project and helps you understand their expectations better.