Rendering Software Engineer in Cardiff

Rendering Software Engineer in Cardiff

Cardiff Full-Time 40500 - 49500 £ / year (est.) Home office (partial)

At a Glance

  • Tasks: Design and optimise rendering technology for stunning player experiences in games.
  • Company: Join a diverse team of AAA veterans at Atomic Theory, part of the Rocket Science Group.
  • Benefits: Enjoy competitive salary, private medical coverage, and flexible work-life balance.
  • Other info: Experience personal growth with annual research credits and a supportive, creative environment.
  • Why this job: Make an impact on innovative game projects while collaborating with talented professionals.
  • Qualifications: 3+ years programming experience with game engines and strong C++ skills required.

The predicted salary is between 40500 - 49500 £ per year.

Please note that this is a hybrid position based in Cardiff, requiring 3 days onsite each week, with the option for remote work on the remaining days.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

About the Role: We're looking for a talented and passionate engineer focused on building and maintaining rendering technology and features. You'll be responsible for designing, implementing, optimising, and evolving rendering features to build high quality, visually stunning player experiences. Working as a rendering engineer requires a deep understanding of graphics pipelines, performance considerations, and collaboration with technical and non-technical developers to achieve innovative visual results that delight players.

What We Value:

  • 3+ years of programming experience with game engines (e.g., Unity, Unreal, proprietary) or related graphics technology.
  • Proficiency with C++ and strong math skills, particularly in 3D math.
  • Experience with rendering pipelines, techniques, and optimisation for real-time applications.
  • Understanding of shader fundamentals and tools.
  • Ability to communicate effectively with internal and external teams.
  • Strong critical-thinking skills and the know-how to solve problems and debug programs.
  • Strong collaborative skills with a willingness to accept and respond to critical feedback.
  • Capacity for self-motivation, the ability to work independently, and a strong work ethic.
  • A commitment to writing clean, maintainable, and efficient code.

What You May Also Have:

  • Experience shipping one or more titles.
  • Experience implementing and optimising GPU particle systems.
  • Experience with lighting models and global illumination techniques, such as baked lighting.
  • Experience integrating rendering systems with content creation pipelines or build processes.
  • Experience analysing game performance and implementing optimisations.
  • Experience working with larger teams and/or collaborating on large projects.
  • Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5).
  • Experience collaborating with artists and technical artists to achieve visual targets.

What We Can Offer:

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: Private Pension via Salary Sacrifice, Optional Private Medical, Dental, and Vision Coverage, Annual Leave, Plus Bank Holidays and Winter Break Office Closure.
  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!
  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!
  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!
  • Office Perks: In addition to everything above, we also provide: Weekly Team Lunches, Snacks, Including the Good Tea (Yorkshire), Fully Equipped Team Lounge, Including our Favourite Consoles and Games.

A Friendly Note from the Recruitment Team: Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

Rendering Software Engineer in Cardiff employer: 慨正橡扯

At Third Bridge, we are not just offering a job; we are providing a career launchpad in a vibrant and fast-paced environment. With a strong focus on employee growth, our Client Services Associate role allows you to develop essential skills while working with top-tier clients, all within a supportive culture that values work-life balance and personal development. Join us to accelerate your career and enjoy comprehensive benefits, including generous vacation days and the flexibility to work from anywhere for a month each year.

Contact Details:

慨正橡扯 Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Rendering Software Engineer in Cardiff

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at 慨正橡扯 or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to 慨正橡扯.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like 慨正橡扯.

Explore Job Boards Specifically for Tech Roles

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We think you need these skills to ace Rendering Software Engineer in Cardiff

C++
3D Math
Rendering Pipelines
Real-Time Optimisation
Shader Fundamentals
Game Engine Experience (Unity, Unreal, proprietary)
Problem-Solving Skills

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at 慨正橡扯.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at 慨正橡扯 and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at 慨正橡扯

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If 慨正橡扯 uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.