Concept Artist (FTC) [Rainbow Six]
Concept Artist (FTC) [Rainbow Six]

Concept Artist (FTC) [Rainbow Six]

North East Full-Time 30000 - 42000 ÂŁ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning concepts for immersive worlds in AAA games like Rainbow Six.
  • Company: Join Ubisoft, a leading global gaming studio known for its creativity and innovation.
  • Benefits: Enjoy hybrid working, flexible hours, 25 days leave, and wellness support.
  • Why this job: Collaborate with talented peers and contribute to world-class game development.
  • Qualifications: Strong portfolio, knowledge of 3D modelling software, and adaptability are essential.
  • Other info: Be part of an inclusive culture that prioritises mental health and community engagement.

The predicted salary is between 30000 - 42000 ÂŁ per year.

Newcastle upon Tyne, United Kingdom – Hybrid

JOB DESCRIPTION

Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.

As a Concept Artist you are passionate about developing the artistic ideas that bring immersive worlds to life. You have an ability to adapt to varying briefs, and enjoy the artistic and design responsibilities of iteration for realistic AAA games, such as the Rainbow Six brand.

You enjoy collaborating with 3D Artists to understand features, environments, props and characters, allowing you to sketch and render when delivering the best quality concepts. Being passionate about your craft, you’ll thrive on conducting in-depth research, and receiving and giving constructive feedback through peer review sessions to continuously improve the quality and consistency of your work.

To you, it’s the opportunity to work on something established and renowned, a project that piques your interest and provides the opportunity for building connections with global project teams. You’re the kind of person who understands the importance of collaboration and clear communication. As our next Concept Artist, you\’ll relish the opportunity to learn from talented and respected peers and see your contribution to the bigger picture.

What you\’ll bring

At Ubisoft, we aim to be a destination of choice for the best talent. We want people like you, who will be instrumental in driving our studios to success.

  • Ability to create interesting and visually appealing concepts.
  • A portfolio that demonstrates a passion for creating immersive worlds; with concepts in environments, props, characters, and/or UI.
  • Good working knowledge of industry leading 3D modelling packages (such as Blender).
  • Experience of working with Photoshop or other related software.
  • Ability to adapt to new processes and pipelines

Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.

With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.

Whatwe\’ll provide

We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we\’ve embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week, fostering a vibrant and creative work environment that unites us in pursuing our shared goals.

  • Everything you need to keep your life in balance – hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community – with paid volunteering days
  • Fun and entertainment – with free games, activities, and celebrations
  • Generous relocation support – should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Ready to Apply?

We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy:

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FAQ

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Concept Artist (FTC) [Rainbow Six] employer: Ubisoft Entertainment

Ubisoft is an exceptional employer, offering a vibrant and inclusive work culture that prioritises creativity and collaboration. As a Concept Artist in Newcastle upon Tyne, you will enjoy a hybrid working model, generous benefits including 25 days of annual leave, and ample opportunities for personal and professional growth within a globally renowned studio. Join us to contribute to world-class AAA games while being part of a supportive community that values your well-being and development.
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Contact Detail:

Ubisoft Entertainment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Concept Artist (FTC) [Rainbow Six]

✨Tip Number 1

Familiarise yourself with the Rainbow Six franchise. Understanding the themes, aesthetics, and gameplay mechanics of the series will help you create concepts that resonate with the brand's identity.

✨Tip Number 2

Network with current or former Ubisoft employees on platforms like LinkedIn. Engaging in conversations about their experiences can provide valuable insights into the company culture and expectations for a Concept Artist.

✨Tip Number 3

Participate in online art challenges or game jams that focus on concept art. This not only hones your skills but also showcases your ability to work under pressure and adapt to different briefs, which is crucial for this role.

✨Tip Number 4

Prepare to discuss your creative process during interviews. Be ready to explain how you approach research, feedback, and collaboration with 3D artists, as these are key aspects of the Concept Artist role at Ubisoft.

We think you need these skills to ace Concept Artist (FTC) [Rainbow Six]

Concept Development
3D Modelling Software Proficiency (e.g., Blender)
Adobe Photoshop Expertise
Artistic Creativity
Visual Communication
Research Skills
Collaboration and Teamwork
Adaptability to New Processes
Attention to Detail
Feedback Reception and Delivery
Portfolio Development
Understanding of AAA Game Design
Iterative Design Process

Some tips for your application 🫡

Tailor Your Portfolio: Make sure your portfolio showcases your best work relevant to the role of a Concept Artist. Include a variety of concepts that demonstrate your ability to create immersive worlds, environments, props, and characters, as well as any UI designs.

Highlight Relevant Skills: In your CV and cover letter, emphasise your proficiency with industry-standard software like Photoshop and 3D modelling packages such as Blender. Mention any experience you have with adapting to new processes and pipelines, as this is crucial for the role.

Showcase Collaboration Experience: Since the role involves working closely with 3D Artists and other team members, include examples in your application that highlight your collaborative skills. Discuss any past projects where you successfully communicated and worked with others to achieve a common goal.

Express Your Passion: In your cover letter, convey your enthusiasm for the gaming industry and the Rainbow Six brand specifically. Share what excites you about the opportunity to contribute to AAA games and how you plan to bring your artistic vision to life within the team.

How to prepare for a job interview at Ubisoft Entertainment

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of concepts, such as environments, props, and characters, to demonstrate your versatility and passion for creating immersive worlds.

✨Research the Company

Familiarise yourself with Ubisoft's games, especially the Rainbow Six brand. Understanding their artistic style and design philosophy will help you tailor your responses and show genuine interest in the role.

✨Prepare for Collaboration Questions

Since collaboration is key in this role, be ready to discuss your experiences working with 3D artists and other team members. Share specific examples of how you’ve contributed to projects through effective communication and feedback.

✨Demonstrate Adaptability

Highlight your ability to adapt to new processes and pipelines. Discuss any experiences where you successfully adjusted your approach based on feedback or changing project requirements, showcasing your flexibility and willingness to learn.

Concept Artist (FTC) [Rainbow Six]
Ubisoft Entertainment
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  • Concept Artist (FTC) [Rainbow Six]

    North East
    Full-Time
    30000 - 42000 ÂŁ / year (est.)

    Application deadline: 2027-08-14

  • U

    Ubisoft Entertainment

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