At a Glance
- Tasks: Lead game design from concept to completion, focusing on player experience and engagement.
- Company: Join an independent game studio in Sheffield with a passion for innovative gameplay.
- Benefits: Enjoy flexible hours, 23 days leave, health support, and a dog-friendly office.
- Why this job: Be part of a creative team that values quality and player feedback in game design.
- Qualifications: 5+ years in game design, experience with Unreal Engine, and a shipped game required.
- Other info: Remote work with monthly office visits; relocation assistance available.
The predicted salary is between 36000 - 60000 £ per year.
Location: Remote (1 day in the Sheffield office per month)Relocation assistance is available.Independent game studio based in Sheffield are recruiting for a Senior Games Designer.The RoleWere looking for a Senior Games Designer, who will be responsible for gameplay features, game systems and mechanics from conception to completion. Taking responsibility and ownership for various areas of design you’ll work closely with other disciplines to ensure that the features deliver in both quality and to the games vision.You’ll be a passionate and level-headed designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Always asking the question, what is the value of the feature for the player and to the business.You’ll also feel right at home with creating prototypes and mechanics in blueprints in the Unreal Engine to prove out your designs.This is a full time permanent role (37.5 hours per week).ResponsibilitiesTake ownership of various features from end-to-end implementation, being the focal point for these features within the design team.Designing game mechanics and game systems that help keep the player engaged and excited to play our games.Using Unreal Engine 5 to build prototypes and prove out design concepts.Collaborating with other designers and the game director to ensure that you are delivering features that surprise and delight our players.Evangalise features you are working on and the overall game vision to others within the organisation.Use critical thinking skills to analyse feedback, and action any required changes.Write clear and concise design documentation, ensuring that it is always kept up to date.Collaborate with designers, programmers and artists to ensure work is delivered with a consistent quality and on time.Working with other designers to ensure that feature knowledge and progress is shared.Assess and communicate issues and risk within reasonable timescales.Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.Mentoring and supporting colleagues in both technical and personal development.Knowledge, Skills & ExperienceAt least 5 years in the games industry as a Game Designer.Shipped at least one game, where you were heavily involved in game design and gameplay features. Preferably console or PC.Proficiency in using Unreal Engine 4 or 5 and the Blueprints system.Excellent verbal and written communication skills.Deep understanding of game mechanics and player value.Be able to work independently and as part of a team.What We OfferHealthy work-life balance:23 days annual leave (plus bank holidays), that increases 1 day per year of service.Christmas shut downHoliday exchange programmeFlexible working hoursSupport For Family LifeEnhanced Maternity and Paternity payOption to add children to our Healthcare Cash PlanGreat Office EnvironmentA dog friendly studio based in Sheffield, with free snacks, fruit and drinks!Free parkingHealth & wellbeing support:Company sick pay2 days paid Mental Health leave per yearHealthcare Cash Plan which includes optical and dentalAccess to 24/7 doctorsEmployee Assistance Programme£300 wellbeing stipend every JanuaryLearning SupportCareer progression path5 Learning days per yearUnlimited access to Udemy coursesAdditional Financial SupportTechnology scheme (up to £750)Discount Club at over 350 high street storesDiscretionary Cost of Living PaymentsRelocation benefitsElectric Car Vehicle SchemeConnection And PerksWrap parties & company paid outingsIndividual entertainment budget to cover team eventsFor more information contact our team on 01143830046Verus Recruitment Partners are acting as a Recruitment Agency in relation to this vacancy and is an Equal Opportunities EmployerKeywords: QA, QA Manager, Sheffield, Testing, Tester, Video Games, PC, Console
(Urgent) Senior Games Designer - Remote employer: Verus Recruitment Partners
Contact Detail:
Verus Recruitment Partners Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land (Urgent) Senior Games Designer - Remote
✨Tip Number 1
Familiarize yourself with Unreal Engine 4 and 5, especially the Blueprints system. Since the role emphasizes creating prototypes and mechanics in Unreal Engine, showcasing your proficiency in this area during discussions can set you apart.
✨Tip Number 2
Prepare to discuss your previous game design experiences in detail. Highlight specific features you designed, how you gathered feedback, and the impact those features had on player engagement and overall game quality.
✨Tip Number 3
Demonstrate your understanding of player value by thinking critically about game mechanics. Be ready to share examples of how you've previously assessed player feedback and made actionable changes to enhance the gaming experience.
✨Tip Number 4
Show your collaborative spirit! This role requires working closely with other designers, programmers, and artists. Be prepared to discuss how you've successfully collaborated in past projects and how you plan to contribute to a team environment.
We think you need these skills to ace (Urgent) Senior Games Designer - Remote
Some tips for your application 🫡
Understand the Role: Make sure to thoroughly read the job description for the Senior Games Designer position. Understand the responsibilities and required skills, especially focusing on gameplay features, game systems, and mechanics.
Showcase Your Experience: In your application, highlight your relevant experience in the games industry, particularly any projects where you were heavily involved in game design and gameplay features. Mention specific games you've shipped and your role in their development.
Demonstrate Technical Skills: Emphasize your proficiency with Unreal Engine 4 or 5 and the Blueprints system. If possible, include examples of prototypes or mechanics you've created to showcase your technical abilities.
Craft Clear Documentation: Since writing clear and concise design documentation is part of the role, provide examples of your documentation style in your application. This could be a brief overview of how you keep design documents organized and up to date.
How to prepare for a job interview at Verus Recruitment Partners
✨Showcase Your Passion for Game Design
Make sure to express your enthusiasm for game design during the interview. Share specific examples of games that inspire you and discuss how they influence your design philosophy. This will demonstrate your genuine interest in creating engaging player experiences.
✨Prepare to Discuss Your Previous Projects
Be ready to talk about at least one game you've shipped, focusing on your role in the design process. Highlight the gameplay features you were responsible for and how you contributed to the overall vision of the game. This will showcase your experience and ability to take ownership of projects.
✨Familiarize Yourself with Unreal Engine
Since proficiency in Unreal Engine 4 or 5 is crucial for this role, brush up on your skills before the interview. Be prepared to discuss your experience with Blueprints and any prototypes you've created. This will show that you're technically capable and ready to hit the ground running.
✨Emphasize Collaboration Skills
Highlight your ability to work collaboratively with other designers, programmers, and artists. Share examples of how you've successfully communicated and shared knowledge within a team. This will demonstrate that you can contribute positively to the studio's collaborative environment.