At a Glance
- Tasks: Join us to rig lifelike characters and creatures for high-end Unreal Engine productions.
- Company: Vertpaint is a leading animation studio known for its elite animation pipeline.
- Benefits: Enjoy fully remote work, flexible hours, and a 100% staff retention rate since 2019.
- Why this job: Make a real impact on visually ambitious projects with a talented team.
- Qualifications: Proficiency in Maya and Unreal Engine, with a strong portfolio focused on realism required.
- Other info: Must overlap with UK business hours for effective collaboration.
The predicted salary is between 28800 - 48000 £ per year.
We\’re Hiring: Senior Rigging Artists (Realism-Focused)
Location : Remote
Type : Full-Time, Contract or Permanent
View our public Discord for information and latest project updates:
Note: Please respect the server rules, and keep employment-related discussions in the appropriate channels.
Vertpaint is expanding its elite animation pipeline and we\’re looking for a specialist in character and creature rigging to join us immediately.
We’re looking for a rigging artist to support and collaborate with some of the most talented animators in the industry. You\’ll be rigging lifelike characters and terrifying creatures for a high-end Unreal Engine production, contributing to a world-class animation pipeline.
What We’re Looking For
- Proven expertise in rigging realistic characters and complex creatures for games and real-time environments
- Proficiency in both Maya and Unreal Engine – this is mandatory
- In-depth knowledge of realistic deformation, muscle systems, and animator-friendly rig setups
- Fluency in Unreal Engine’s Control Rig system and/or integration workflows for seamless game engine deployment
- A strong reel showcasing a range of work, including lifelike characters and non-humanoid creature rigs
- Demonstrated experience in professional game rigging pipelines and production environments
- Immediate availability to join our team and start contributing
Why Join Us?
- We’ve proudly maintained a 100% staff retention rate since founding the studio in 2019.
- Work on visually ambitious, narrative-driven projects with a unique identity
- Fully remote team with flexible hours
- Opportunity to have real impact on the look and feel of the worlds we build
Note on Working Hours:
Working hours must meaningfully overlap with regular UK business hours (BST), to ensure effective communication and collaboration with the team.
To Apply
Send your portfolio , CV , and a short note about why you\’re interested in the role.
Please note: Only applicants with a strong portfolio focused on realism will be considered.
Good luck from everyone at Vertpaint!
Rigging Artist employer: Vertpaint Studios
Contact Detail:
Vertpaint Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Rigging Artist
✨Tip Number 1
Make sure to showcase your best work in your portfolio, especially pieces that highlight your skills in rigging realistic characters and complex creatures. Focus on including a variety of projects that demonstrate your proficiency in both Maya and Unreal Engine.
✨Tip Number 2
Engage with the Vertpaint community on their public Discord. This is a great way to network with current employees and get insights into the company culture, which can help you tailor your approach when applying.
✨Tip Number 3
Familiarise yourself with Unreal Engine’s Control Rig system and integration workflows. Being able to discuss these topics confidently during any conversations or interviews will show your commitment and expertise in the field.
✨Tip Number 4
Prepare to discuss your experience in professional game rigging pipelines. Be ready to share specific examples of how you've contributed to past projects, as this will demonstrate your ability to fit into their elite animation pipeline.
We think you need these skills to ace Rigging Artist
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases your best work, particularly focusing on lifelike characters and complex creature rigs. Highlight any projects that demonstrate your expertise in realism, as this is a key requirement for the role.
Craft a Compelling CV: Your CV should clearly outline your experience with rigging in both Maya and Unreal Engine. Include specific examples of your work in professional game rigging pipelines and any relevant skills that align with the job description.
Write a Personal Note: In your application, include a short note explaining why you are interested in the role and how your skills align with Vertpaint's vision. This personal touch can help you stand out from other candidates.
Double-Check Requirements: Before submitting your application, ensure that you meet all the requirements listed in the job description. Pay special attention to the need for immediate availability and fluency in Unreal Engine’s Control Rig system.
How to prepare for a job interview at Vertpaint Studios
✨Showcase Your Portfolio
Make sure to present a strong portfolio that highlights your expertise in rigging realistic characters and complex creatures. Focus on showcasing lifelike characters and non-humanoid creature rigs, as this is crucial for impressing the interviewers.
✨Demonstrate Technical Proficiency
Be prepared to discuss your proficiency in Maya and Unreal Engine. Highlight your experience with realistic deformation, muscle systems, and animator-friendly rig setups, as these skills are mandatory for the role.
✨Familiarise Yourself with Control Rig
Since fluency in Unreal Engine’s Control Rig system is essential, brush up on your knowledge of integration workflows for seamless game engine deployment. Being able to discuss this confidently will set you apart from other candidates.
✨Communicate Availability Clearly
As immediate availability is a requirement, be clear about your current situation and readiness to join the team. This shows your enthusiasm and commitment to contributing to their projects right away.