At a Glance
- Tasks: Create engaging games across various platforms, from concept to prototype.
- Company: Join a dynamic team in the competitive world of game design.
- Benefits: Enjoy flexible working hours and the chance to work on exciting projects.
- Why this job: Unleash your creativity and collaborate with passionate gamers to shape the future of gaming.
- Qualifications: No degree required, but a portfolio showcasing your skills is essential.
- Other info: Work full-time with opportunities for part-time or freelance roles.
The predicted salary is between 28800 - 42000 Β£ per year.
See how well you match this job profile and over 400 others.
Game design is a competitive career so youβll need to build up your portfolio to showcase your creative skills.
As a game designer, you\’ll come up with ideas, stories, and characters for games on a range of platforms, including consoles, computers, virtual and augmented reality, and mobiles. You\’ll need to use technical and creative skills to imagine, test, and develop your ideas. You may work on a design that you\’ve conceived yourself or from a pre-approved idea, such as a game based upon a film.
Within your design, you\’ll need to consider the mechanics of the game (the rules of the game and how it works), whether it can be easily expanded and maintained, and whether itβs comfortable and fun to use.
Although game designer is usually a clearly defined job role, in smaller companies you may get involved in some of the art or programming elements. Subfields within game design include level designer, content designer, and interface designer.
Responsibilities
As a game designer, you\’ll need to:
- use your creativity to design games for a range of devices and platforms that engage and capture the imagination of the user
- consider, plan, and detail every element of a new game including the setting, rules, story flow, props, vehicles, character interface, and modes of play
- put together a concept document and use this to convince the development team that the game is worth proceeding with
- conduct market research to understand what your target audience wants
- transform a rough idea into a detailed concept and then implement it
- write scripts and design storyboards
- work collaboratively with others, including game developers, artists, and programmers, to produce a prototype – a small-scale playable version of the game
- make adjustments to the game design specifications to reflect developments as the project moves forward
- train quality assurance (QA) testers to play the game so they can test it properly
- lead on the user experience (UX) design of the game, ensuring players have the best experience
- work alone or within a larger team overseen by a lead designer.
Working hours
You\’ll typically work between 30 and 40 hours per week on average. Flexible working hours may be available. You may need to work weekends and evenings as deadlines approach.
The majority of game designers are employed full time, with a small number being self-employed or working part time.
Qualifications
Although you don\’t need a degree to become a game designer, the majority of people working within game design are graduates. Games-specific degrees are particularly useful and relevant subjects include:
- computer games art/design
- computer science
- animation
- interactive media
- mathematics.
In order to be able to demonstrate your skills in game design, you\’ll need to build an online portfolio of your projects and any work you\’ve completed. This can then be used within interviews or with speculative applications to preferred employers.
Skills
You\’ll need to have:
- technical ability, in particular familiarisation with a range of programming languages and software technologies and packages such as C#, C++ and Python
- scripting and design capabilities using software such as Blueprint Visual Scripting in Unreal Engine
- a passion for gaming and an understanding of the different hardware platforms available for games
- communication skills, both verbal and written, to put your ideas across to other members of the team
- teamworking skills and the ability to collaborate with others to create the finished game
- an innovative approach to game design and the ability to come up with new ideas
- a willingness and aptitude to learn new technical skills such as version control software
- organisation and project management skills, including familiarity with Agile development and Scrum
- problem-solving skills
- a flexible approach to work in order to tailor your ideas and to meet deadlines
- commitment and focus to complete every task to a high standard
- mathematical and analytical understanding.
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Game Designer employer: Tussell Limited
Contact Detail:
Tussell Limited Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Game Designer
β¨Tip Number 1
Start building a strong portfolio that showcases your creativity and technical skills. Include a variety of projects that demonstrate your ability to design for different platforms, as this will make you stand out to potential employers.
β¨Tip Number 2
Network with other game designers and professionals in the industry. Attend gaming events, join online forums, and participate in game jams to connect with like-minded individuals and learn from their experiences.
β¨Tip Number 3
Stay updated on the latest trends and technologies in game design. Familiarise yourself with popular programming languages and software tools used in the industry, as this knowledge can give you an edge during interviews.
β¨Tip Number 4
Prepare to discuss your design process in detail during interviews. Be ready to explain how you approach game mechanics, user experience, and collaboration with other team members, as this will demonstrate your understanding of the role.
We think you need these skills to ace Game Designer
Some tips for your application π«‘
Build Your Portfolio: As a game designer, showcasing your creative skills is crucial. Create an online portfolio that highlights your best projects, including any games you've designed, concepts you've developed, and relevant coursework.
Tailor Your CV: Make sure your CV reflects your skills and experiences relevant to game design. Highlight your technical abilities, programming languages you know, and any collaborative projects you've worked on with developers or artists.
Craft a Compelling Cover Letter: In your cover letter, express your passion for gaming and your understanding of the industry. Mention specific games or projects that inspire you and explain how your skills align with the responsibilities outlined in the job description.
Prepare for Interviews: If you get called for an interview, be ready to discuss your portfolio in detail. Prepare to talk about your design process, how you approach problem-solving, and your experience working in teams. Practising common interview questions can also help you feel more confident.
How to prepare for a job interview at Tussell Limited
β¨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of projects that demonstrate your creativity and technical skills, as this is crucial in the competitive field of game design.
β¨Understand the Companyβs Games
Research the games developed by the company youβre interviewing with. Familiarise yourself with their style, mechanics, and target audience so you can discuss how your ideas align with their existing projects.
β¨Prepare for Technical Questions
Be ready to answer questions about programming languages and software youβve used. Brush up on your knowledge of tools like Unreal Engine and scripting techniques, as technical proficiency is key in this role.
β¨Demonstrate Team Collaboration Skills
Game design is often a team effort, so be prepared to discuss your experience working with others. Share examples of how youβve collaborated with developers, artists, or QA testers to create a successful game.