At a Glance
- Tasks: Join our team to develop and implement exciting game features in Unity using C#.
- Company: We're a passionate game development studio with a friendly, inclusive atmosphere.
- Benefits: Enjoy flexible work hours, hybrid options, and 28 days of paid leave in London!
- Why this job: Work on innovative rhythm games while collaborating with creative minds in London or Tokyo.
- Qualifications: 3+ years of Unity experience, strong C# skills, and a love for 3D game development.
- Other info: Annual bonus eligibility and the chance to work in two vibrant cities!
The predicted salary is between 36000 - 54000 £ per year.
Full-time Unity developer, working on development and implemention of game features in the Unity engine using C#.
- Social insurance
- Casual dress code
- A casual, friendly and inclusive atmosphere amongst those with a passion for working on games
- The ability to work from London or Tokyo offices for part of the working year, at your discretion
- Annual bonus eligibility alongside base pay
Holiday
- Weekends / Public holidays (adjusted based on location)
- London: 28 days including public and bank holidays
- Tokyo: Starting at 15 days (pro-rated)
Description of role
You will be part of a team tasked with implementing new features, establishing asset and development pipelines, maintaining the codebase and ensuring high quality in development across all aspects of the game in Unity.
The role also involves maintenance of the development environment working alongside other creative teams.
Requirements
- 3+ years experience in a professional environment working with the Unity game engine using C#
- Strong knowledge of high performance C#
- Knowledge of 3D development
- An interest in rhythm games with a keen attention to detail, quality and experience
- Business-level English with the ability to work within a fully English development team
- Experience with C# outside of the Unity environment
- Knowledge of iOS and Android SDKs
- Experience with game development
- Experience with GPU Shaders & Visual effects
- Experience with debugging applications and analyzing production crashes
Full-time Unity developer, working on development and implemention of game features in the Unity engine using C#.
Annual Salary
5 – 9 Million JPY
* For Tokyo location.
* For London location, salary will be adjusted.
Benefits
- Social insurance
- Flexible work hours
- Hybrid work policy (2 days remote work)
- Casual dress code
- A casual, friendly and inclusive atmosphere amongst those with a passion for working on games
- The ability to work from London or Tokyo offices for part of the working year, at your discretion
- Annual bonus eligibility alongside base pay
Holiday
- Weekends / Public holidays (adjusted based on location)
- Paid Annual Leave:
- London: 28 days including public and bank holidays
- Tokyo: Starting at 15 days (pro-rated)
Description of role
You will be part of a team tasked with implementing new features, establishing asset and development pipelines, maintaining the codebase and ensuring high quality in development across all aspects of the game in Unity.
The role also involves maintenance of the development environment working alongside other creative teams.
Requirements
- 3+ years experience in a professional environment working with the Unity game engine using C#
- Strong knowledge of high performance C#
- Knowledge of 3D development
- An interest in rhythm games with a keen attention to detail, quality and experience
- Business-level English with the ability to work within a fully English development team
Favorable skills
- Experience with C# outside of the Unity environment
- Knowledge of iOS and Android SDKs
- Experience with game development
- Experience with GPU Shaders & Visual effects
- Experience with debugging applications and analyzing production crashes
- Understanding of CI pipelines
- Knowledge of the Japanese language
Location
Preferred: UK (London) or Japan (Tokyo)
Application
Please apply by sending the following via the contact form :
- Cover Letter (link)
- Resume (link)
- Open Source repositories (optional)
* Please note that applications not including a cover letter will not be reviewed #J-18808-Ljbffr
Unity Game Developer - London / Tokyo employer: Lowiro
Contact Detail:
Lowiro Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Unity Game Developer - London / Tokyo
✨Tip Number 1
Make sure to showcase your experience with Unity and C# in any conversations you have. Be ready to discuss specific projects you've worked on, especially those that highlight your skills in high-performance C# and 3D development.
✨Tip Number 2
Familiarise yourself with rhythm games and be prepared to share your thoughts on what makes them engaging. This will show your genuine interest in the genre and help you connect with the team.
✨Tip Number 3
If you have experience with GPU shaders and visual effects, be ready to discuss this in detail. Highlighting your technical knowledge in these areas can set you apart from other candidates.
✨Tip Number 4
Since the role involves working in a fully English development team, practice discussing technical concepts in English. This will help you communicate effectively during interviews and demonstrate your readiness for the role.
We think you need these skills to ace Unity Game Developer - London / Tokyo
Some tips for your application 🫡
Tailor Your Cover Letter: Make sure to customise your cover letter for the Unity Game Developer position. Highlight your experience with the Unity engine and C#, and express your passion for rhythm games. Mention any relevant projects or achievements that showcase your skills.
Showcase Relevant Experience: In your resume, focus on your 3+ years of experience with Unity and C#. Include specific examples of game features you've developed, particularly those involving 3D development and performance optimisation. This will demonstrate your capability to meet the job requirements.
Include Open Source Projects: If you have any open source repositories, include them in your application. This can provide tangible evidence of your coding skills and your ability to work collaboratively on projects, which is valuable for a team-oriented role.
Proofread Your Application: Before submitting, carefully proofread your cover letter and resume. Check for any spelling or grammatical errors, and ensure that all information is clear and concise. A polished application reflects your attention to detail, which is crucial for a developer role.
How to prepare for a job interview at Lowiro
✨Showcase Your Unity Expertise
Make sure to highlight your experience with the Unity game engine, especially your work with C#. Be prepared to discuss specific projects you've worked on and the challenges you faced, as well as how you overcame them.
✨Demonstrate Your Passion for Games
Since the role involves rhythm games, express your enthusiasm for this genre. Share any personal projects or experiences that showcase your interest and understanding of rhythm games, as this will resonate well with the interviewers.
✨Prepare for Technical Questions
Expect technical questions related to high-performance C#, 3D development, and debugging applications. Brush up on these topics and be ready to solve problems on the spot, as practical demonstrations of your skills may be part of the interview.
✨Cultural Fit and Communication Skills
Given the casual and inclusive atmosphere, it's important to convey your ability to work well in a team. Practice discussing your previous collaborative experiences and how you communicate effectively in an English-speaking environment.