Graphics Software Engineer
Graphics Software Engineer

Graphics Software Engineer

London Full-Time 42000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Develop GPU workloads and tools for verifying GPU designs in a collaborative environment.
  • Company: Join Apple, a leader in innovation and technology, transforming industries with cutting-edge products.
  • Benefits: Enjoy a dynamic workplace with opportunities for growth, remote work options, and unique corporate perks.
  • Why this job: Be part of a passionate team dedicated to creating extraordinary products that impact the world positively.
  • Qualifications: Strong understanding of GPU architecture and experience in software development and verification processes.
  • Other info: Work at the GPU UK Design Centre, collaborating with top engineers in a creative and inspiring setting.

The predicted salary is between 42000 - 84000 £ per year.

Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there\’s no telling what you could accomplish. Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices, strengthening our commitment to leave the world better than we found it.

Description

As a Graphics Software Engineer at our GPU UK Design Centre, you are responsible for developing GPU workloads, automated flows, and tools to support the verification process of our GPU designs. You will work alongside teams of architects, hardware, software, and verification engineers to ensure the functionality, performance, and power of our GPU designs can be efficiently and effectively verified.

Minimum Qualifications

  • Provide insight into how real-world workloads could stress the GPU architecture and benefit from new features
  • Challenge architectural design decisions. Propose refinements based on issues found
  • Support GPU software teams during driver bring-up

Preferred Qualifications

  • Define, author, and debug GPU architecture functional, performance, and power test suites
  • Support GPU model, hardware design, and hardware verification teams pre/post silicon
  • Lead the design and implementation of GPU verification tools and APIs
  • Create production-quality automated flows for graphics core verification

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Graphics Software Engineer employer: Apple Inc.

At Apple, we pride ourselves on fostering a culture of innovation and collaboration, making it an exceptional place for a Graphics Software Engineer to thrive. Our GPU UK Design Centre offers a dynamic work environment where passionate individuals can contribute to groundbreaking technologies while enjoying ample opportunities for professional growth and development. With a commitment to sustainability and a focus on creating extraordinary products, employees here are empowered to make a meaningful impact in the tech industry.
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Contact Detail:

Apple Inc. Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Graphics Software Engineer

✨Tip Number 1

Familiarise yourself with the latest GPU technologies and trends. Being knowledgeable about current advancements in graphics architecture will not only help you during interviews but also demonstrate your passion for the field.

✨Tip Number 2

Network with professionals in the graphics software engineering community. Attend industry events, webinars, or online forums to connect with others who work at Apple or similar companies. This can provide valuable insights and potentially lead to referrals.

✨Tip Number 3

Prepare to discuss real-world applications of GPU workloads. Think about how you can articulate your understanding of how different workloads stress GPU architecture and how new features can enhance performance.

✨Tip Number 4

Showcase any relevant projects or contributions you've made in the field of GPU verification tools or automated flows. Having concrete examples of your work can set you apart and demonstrate your hands-on experience.

We think you need these skills to ace Graphics Software Engineer

Proficiency in C/C++ programming
Experience with GPU architecture and design
Knowledge of graphics APIs (e.g., OpenGL, Vulkan)
Understanding of hardware-software interaction
Experience in developing automated testing frameworks
Strong debugging and problem-solving skills
Familiarity with performance analysis tools
Ability to work collaboratively in cross-functional teams
Experience with version control systems (e.g., Git)
Knowledge of computer graphics principles
Experience with verification methodologies
Ability to define and author test suites
Strong analytical skills
Excellent communication skills

Some tips for your application 🫡

Understand the Role: Take time to thoroughly read the job description for the Graphics Software Engineer position. Understand the key responsibilities and qualifications required, and think about how your skills align with these.

Tailor Your CV: Customise your CV to highlight relevant experience in GPU workloads, automated flows, and verification processes. Use specific examples that demonstrate your ability to challenge architectural design decisions and support software teams.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for innovation and your dedication to developing high-quality GPU designs. Mention any specific projects or experiences that relate directly to the role and how you can contribute to Apple's mission.

Proofread and Edit: Before submitting your application, carefully proofread all documents for spelling and grammatical errors. Ensure that your writing is clear and professional, as attention to detail is crucial in this field.

How to prepare for a job interview at Apple Inc.

✨Show Your Passion for Innovation

Apple thrives on creativity and innovation, so make sure to express your enthusiasm for developing cutting-edge graphics software. Share examples of past projects where you pushed boundaries or introduced new ideas.

✨Demonstrate Technical Expertise

Be prepared to discuss your experience with GPU architectures and workloads. Highlight specific tools and technologies you've used, and be ready to explain how they relate to the role you're applying for.

✨Prepare for Problem-Solving Questions

Expect to face questions that challenge your architectural design decisions. Think about potential issues in GPU designs and how you would propose refinements. This will showcase your analytical skills and ability to think critically.

✨Collaborative Mindset

Since the role involves working with various teams, emphasise your teamwork skills. Share experiences where you successfully collaborated with hardware, software, or verification engineers to achieve a common goal.

Graphics Software Engineer
Apple Inc.
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  • Graphics Software Engineer

    London
    Full-Time
    42000 - 84000 £ / year (est.)

    Application deadline: 2027-07-20

  • A

    Apple Inc.

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