At a Glance
- Tasks: Join us to rig lifelike characters and creatures for high-end Unreal Engine productions.
- Company: Vertpaint is a leading animation studio known for its elite projects and 100% staff retention.
- Benefits: Enjoy remote work, flexible hours, and the chance to impact visually ambitious projects.
- Why this job: Collaborate with top animators and contribute to unique, narrative-driven worlds.
- Qualifications: Expertise in rigging realistic characters, proficiency in Maya and Unreal Engine required.
- Other info: Immediate availability needed; strong portfolio focused on realism is essential.
The predicted salary is between 36000 - 60000 £ per year.
Location: Remote
Type: Full-Time, Contract or Permanent
Vertpaint is expanding its elite animation pipeline and we're looking for a specialist in character and creature rigging to join us immediately. We’re looking for a rigging artist to support and collaborate with some of the most talented animators in the industry. You'll be rigging lifelike characters and terrifying creatures for a high-end Unreal Engine production, contributing to a world-class animation pipeline.
What We’re Looking For:
- Proven expertise in rigging realistic characters and complex creatures for games and real-time environments
- Proficiency in both Maya and Unreal Engine - this is mandatory
- In-depth knowledge of realistic deformation, muscle systems, and animator-friendly rig setups
- Fluency in Unreal Engine’s Control Rig system and/or integration workflows for seamless game engine deployment
- A strong reel showcasing a range of work, including lifelike characters and non-humanoid creature rigs
- Demonstrated experience in professional game rigging pipelines and production environments
- Immediate availability to join our team and start contributing
Why Join Us?
- We’ve proudly maintained a 100% staff retention rate since founding the studio in 2019.
- Work on visually ambitious, narrative-driven projects with a unique identity
- Fully remote team with flexible hours
- Opportunity to have real impact on the look and feel of the worlds we build
Note on Working Hours: Working hours must meaningfully overlap with regular UK business hours (BST), to ensure effective communication and collaboration with the team.
To Apply: Send your portfolio, CV, and a short note about why you're interested in the role. Please note: Only applicants with a strong portfolio focused on realism will be considered.
Good luck from everyone at Vertpaint!
Rigging Artist employer: Vertpaint Studios
Contact Detail:
Vertpaint Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Rigging Artist
✨Tip Number 1
Make sure to actively engage with the Vertpaint community on Discord. This is a great way to network with current employees and get insights into the company culture, which can help you tailor your approach when applying.
✨Tip Number 2
Showcase your skills in realistic rigging by creating a demo reel that highlights your best work. Focus on lifelike characters and complex creatures, as this aligns perfectly with what Vertpaint is looking for.
✨Tip Number 3
Familiarise yourself with Unreal Engine’s Control Rig system. Being able to discuss your experience with this tool during any conversations or interviews will demonstrate your readiness to contribute effectively from day one.
✨Tip Number 4
Be prepared to discuss your previous experiences in professional game rigging pipelines. Highlighting specific projects where you’ve successfully collaborated with animators will show that you’re a team player and understand the production environment.
We think you need these skills to ace Rigging Artist
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the requirements for the Rigging Artist position. Familiarise yourself with the skills needed, such as proficiency in Maya and Unreal Engine, and ensure your experience aligns with these expectations.
Showcase Your Portfolio: Your portfolio is crucial for this role. Include a strong reel that highlights your work on realistic characters and complex creatures. Make sure to emphasise any projects that demonstrate your expertise in rigging for games and real-time environments.
Craft a Compelling Cover Note: When writing your short note about why you're interested in the role, be specific. Mention what excites you about working at Vertpaint and how your skills can contribute to their animation pipeline. Personal touches can make your application stand out.
Double-Check Your CV: Ensure your CV is up-to-date and tailored to the job. Highlight relevant experience, especially in professional game rigging pipelines. Pay attention to formatting and clarity, as a well-organised CV reflects professionalism.
How to prepare for a job interview at Vertpaint Studios
✨Showcase Your Portfolio
Make sure to present a strong portfolio that highlights your expertise in rigging realistic characters and complex creatures. Focus on showcasing lifelike characters and non-humanoid creature rigs, as this is crucial for impressing the interviewers.
✨Demonstrate Technical Proficiency
Be prepared to discuss your proficiency in Maya and Unreal Engine. Highlight your experience with realistic deformation, muscle systems, and animator-friendly rig setups, as these skills are mandatory for the role.
✨Familiarise Yourself with Control Rig
Since fluency in Unreal Engine’s Control Rig system is essential, brush up on your knowledge of it before the interview. Be ready to explain how you've used it in past projects and how it can enhance game engine deployment.
✨Communicate Availability Clearly
As immediate availability is a requirement, be clear about your current situation and when you can start. This shows your eagerness to join the team and contribute to their ambitious projects right away.