At a Glance
- Tasks: Join our team to rig lifelike characters and creatures for high-end Unreal Engine productions.
- Company: Vertpaint is a leading animation studio known for its ambitious, narrative-driven projects.
- Benefits: Enjoy fully remote work, flexible hours, and a 100% staff retention rate since 2019.
- Why this job: Make a real impact on visually stunning projects while collaborating with top industry talent.
- Qualifications: Expertise in rigging realistic characters, proficiency in Maya and Unreal Engine, and a strong portfolio required.
- Other info: Immediate availability is essential; working hours must overlap with UK business hours.
The predicted salary is between 36000 - 60000 £ per year.
We’re hiring Senior Rigging Artists (Realism-Focused) for a remote, full-time, contract or permanent position. Vertpaint is expanding its elite animation pipeline and we’re looking for a specialist in character and creature rigging to join us immediately.
You’ll be rigging lifelike characters and terrifying creatures for a high-end Unreal Engine production, contributing to a world-class animation pipeline.
What We’re Looking For:
- Proven expertise in rigging realistic characters and complex creatures for games and real-time environments
- Proficiency in both Maya and Unreal Engine - this is mandatory
- In-depth knowledge of realistic deformation, muscle systems, and animator-friendly rig setups
- Fluency in Unreal Engine’s Control Rig system and/or integration workflows for seamless game engine deployment
- A strong reel showcasing a range of work, including lifelike characters and non-humanoid creature rigs
- Demonstrated experience in professional game rigging pipelines and production environments
- Immediate availability to join our team and start contributing
Why Join Us?
- We’ve proudly maintained a 100% staff retention rate since founding the studio in 2019.
- Work on visually ambitious, narrative-driven projects with a unique identity
- Fully remote team with flexible hours
- Opportunity to have real impact on the look and feel of the worlds we build
Note on Working Hours:
Working hours must meaningfully overlap with regular UK business hours (BST), to ensure effective communication and collaboration with the team.
To Apply:
Send your portfolio, CV, and a short note about why you’re interested in the role. Please note: Only applicants with a strong portfolio focused on realism will be considered. Good luck from everyone at Vertpaint!
Rigging Artist employer: LinkedIn
Contact Detail:
LinkedIn Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Rigging Artist
✨Tip Number 1
Make sure to showcase your best work in your portfolio, especially pieces that highlight your skills in rigging realistic characters and complex creatures. Since they are looking for lifelike animations, include examples that demonstrate your understanding of realistic deformation and muscle systems.
✨Tip Number 2
Familiarise yourself with Unreal Engine’s Control Rig system and integration workflows. Being able to discuss your experience with these tools during any conversations will show that you’re not only qualified but also genuinely interested in the technical aspects of the role.
✨Tip Number 3
Engage with the Vertpaint community on their public Discord. This is a great way to network with current employees and get insights into the company culture, which can help you tailor your approach when discussing why you want to join their team.
✨Tip Number 4
Be prepared to discuss your experience in professional game rigging pipelines. They value candidates who can demonstrate a solid understanding of production environments, so think of specific examples from your past work that illustrate your expertise.
We think you need these skills to ace Rigging Artist
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the requirements for the Rigging Artist position. Familiarise yourself with the skills needed, such as proficiency in Maya and Unreal Engine, and ensure your experience aligns with their expectations.
Showcase Your Portfolio: Your portfolio is crucial for this role. Include a strong reel that highlights your work on realistic characters and complex creatures. Make sure to emphasise any projects that demonstrate your expertise in rigging for games and real-time environments.
Craft a Compelling Cover Note: Write a short note explaining why you're interested in the role and how your skills align with Vertpaint's needs. Be specific about your experience with realistic rigging and your familiarity with Unreal Engine’s Control Rig system.
Tailor Your CV: Ensure your CV is tailored to highlight relevant experience in rigging and animation. Include specific projects you've worked on, your role in those projects, and any notable achievements that showcase your capabilities as a Rigging Artist.
How to prepare for a job interview at LinkedIn
✨Showcase Your Portfolio
Make sure to present a strong portfolio that highlights your expertise in rigging realistic characters and complex creatures. Focus on showcasing lifelike characters and non-humanoid creature rigs, as this is crucial for the role.
✨Demonstrate Technical Proficiency
Be prepared to discuss your proficiency in Maya and Unreal Engine. Highlight your experience with realistic deformation, muscle systems, and animator-friendly rig setups during the interview to show you meet their technical requirements.
✨Familiarise Yourself with Control Rig
Since fluency in Unreal Engine’s Control Rig system is mandatory, brush up on this before the interview. Be ready to explain how you've used it in past projects and how it can enhance game engine deployment.
✨Communicate Your Availability
As immediate availability is a requirement, be clear about your current situation and when you can start. Also, mention your willingness to work during UK business hours to ensure effective collaboration with the team.