At a Glance
- Tasks: Design engaging user experiences and playful game mechanics for our innovative learning platform.
- Company: Join a rapidly growing startup backed by top VCs, transforming learning with AI.
- Benefits: Enjoy a competitive salary, equity, and hybrid work options in a vibrant London office.
- Why this job: Shape the future of learning while collaborating with a passionate, design-centric team.
- Qualifications: 5+ years in digital product design with a strong portfolio showcasing UX and craft.
- Other info: Be the second design hire, influencing our visual identity and design culture.
The predicted salary is between 36000 - 60000 £ per year.
We're building Duolingo-for-Anything: an AI-powered platform that turns anything you are learning into a social, gamified learning experience. We are growing rapidly, backed by top VCs, and recently raised our Series A funding.
So far, we've managed to grow to 1 million monthly users, with a product that is essentially an MVP - if you check it out you'll notice it's a little janky. Users love Gizmo because of the thought that's gone into solving their problems, and the delight of learning with gamification, social features, and AI that adapts to their needs. Now we are taking the product to the next level with polish and craft. We recently hired an experienced product designer and now we're looking for our second design hire who will help us create the most engaging learning experience ever seen.
Why this role is special
- Invent the future of learning with AI: AI is evolving at rapid speed, and we believe that the winning UX paradigms haven't been discovered yet. Here you'll have a chance to experiment, invent, and push new tools to their limits.
- Be the second full-time design hire: You'll shape Gizmo's design DNA. You won't just follow established processes; you'll create them, influencing everything from our visual identity to our design culture.
- Join a design-centric team: The whole company believes that outstanding, delightful design will be the key to winning over consumers and building learning experiences that last.
- Work with ambitious, kind people: We've hired a fantastic team of engineers who are all deeply committed to building delightful, innovative product experiences.
What You'll Do
- Craft core flows - Help us rethink our UX: map, prototype, test and iterate on core product flows from end-to-end.
- Spend hours with users - Whether it's identifying new needs, or evaluating current features, you'll spend a lot of time talking to users.
- Design playful game loops - Create motivating mechanics, rewards and progression systems that make learning fun.
- Evolve our icon & illustration language - Extend the existing library and create new assets.
- Bring interfaces to life with motion - Craft UI and character animations that make every action feel responsive and fun.
Requirements
- 5+ years designing digital products with a portfolio showing both sharp UX thinking and high craft.
- Comfortable planning and running user research—interviews, surveys, and rapid tests.
- Fast, iterative, and impact-focused: you know when to sweat a detail and when to ship to learn more.
- Working knowledge of motion tools (After Effects, Principle, Lottie) and an eye for playful animation.
Nice to have
- You have founded a company or built a significant side project that has had some real users.
- Experience designing gamified products (mobile, web, or casual games).
- Experience designing social products.
- Hands-on illustration or icon-system design skills.
- Ability to build interactive prototypes in HTML/CSS/JS or React.
- Experience creating design systems or brand guidelines from scratch.
Benefits
If this is you, you can expect:
- Work directly with all three founders and shape company strategy.
- Hybrid: join us 4+ days per week in our London office.
- Competitive salary + equity.
- A front-row seat in an early, well-funded startup that's growing insanely fast.
Product Designer (UX, Game-design) employer: JobFlurry
Contact Detail:
JobFlurry Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Product Designer (UX, Game-design)
✨Tip Number 1
Familiarise yourself with the latest trends in UX and game design. Since we're looking for someone to help us rethink our UX, having a solid understanding of current best practices and innovative approaches will set you apart.
✨Tip Number 2
Engage with our product before applying. Spend time using Gizmo, identify areas for improvement, and think about how you would enhance the user experience. This shows initiative and gives you valuable insights to discuss during interviews.
✨Tip Number 3
Network with professionals in the design community, especially those who have experience in gamified products. Attend relevant meetups or online forums to connect with others and gain insights that could be beneficial for your application.
✨Tip Number 4
Prepare to showcase your design process. Be ready to discuss how you approach user research, prototyping, and iteration. We value fast, iterative, and impact-focused design, so demonstrating this mindset will resonate well with us.
We think you need these skills to ace Product Designer (UX, Game-design)
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases your best work, particularly projects that highlight your UX thinking and design craft. Include examples of gamified products or social features you've designed, as these are particularly relevant to the role.
Highlight User Research Experience: Emphasise your experience in planning and conducting user research. Mention specific methods you've used, such as interviews or surveys, and how they informed your design decisions. This will demonstrate your ability to understand user needs.
Showcase Motion Design Skills: If you have experience with motion tools like After Effects or Lottie, make sure to include this in your application. Provide examples of how you've used motion to enhance user experience, as this is a key aspect of the role.
Craft a Compelling Cover Letter: Write a cover letter that not only expresses your enthusiasm for the role but also outlines how your skills and experiences align with the company's mission. Discuss your vision for the future of learning with AI and how you can contribute to their goals.
How to prepare for a job interview at JobFlurry
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work. Focus on projects that demonstrate your UX thinking and design craft, especially those related to gamification or social products.
✨Prepare for User Research Questions
Since the role involves planning and running user research, be ready to discuss your experience in this area. Think of specific examples where you’ve conducted interviews or surveys and how those insights shaped your designs.
✨Demonstrate Your Iterative Process
Be prepared to talk about your design process, especially how you iterate based on feedback. Share examples of when you had to balance detail with the need to ship quickly to learn more.
✨Familiarise Yourself with Motion Design
Given the emphasis on bringing interfaces to life with motion, brush up on your knowledge of motion tools like After Effects or Lottie. Be ready to discuss how you’ve used animation to enhance user experience in past projects.