Unity Gameplay Programmer (C#)
Unity Gameplay Programmer (C#)

Unity Gameplay Programmer (C#)

Full-Time 28800 - 48000 £ / year (est.) No home office possible
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Get AI-powered advice on this job and more exclusive features. Direct message the job poster from Aquila Interactive Unity Gameplay Programmer (C#) – Grand Strategy Game Fully Remote – European Time Zone If you love complex systems, emergent gameplay, and the challenge of building the next big grand strategy game: we\’ve got something for you. We’re looking for a capable and self-directed programmer to join us working on Gilded Destiny and future projects. You’ll work closely on iterating on an existing Unity-based architecture, eventually expanding that framework to prototype and lay the technical groundwork for our next game. As our first dedicated engineer based in the west, you\’ll be working closely with western technical designers to design, implement and prototype features and systems, in addition to collaborating with programmers across our global team. As this is a fully remote position, being proactive, communicative, and comfortable working independently is key. You can learn more about Gilded Destiny here:https://store.steampowered.com/app/2189430/Gilded_Destiny/ https://aquilainteractive.io/gildeddestiny/ ResponsibilitiesUnity Gameplay Programmer (C#) – Grand Strategy Game Fully Remote – European Time Zone If you love complex systems, emergent gameplay, and the challenge of building the next big grand strategy game: we\’ve got something for you. We’re looking for a capable and self-directed programmer to join us working on Gilded Destiny and future projects. You’ll work closely on iterating on an existing Unity-based architecture, eventually expanding that framework to prototype and lay the technical groundwork for our next game. As our first dedicated engineer based in the west, you\’ll be working closely with western technical designers to design, implement and prototype features and systems, in addition to collaborating with programmers across our global team. As this is a fully remote position, being proactive, communicative, and comfortable working independently is key. You can learn more about Gilded Destiny here:https://store.steampowered.com/app/2189430/Gilded_Destiny/ https://aquilainteractive.io/gildeddestiny/ ResponsibilitiesImplement features in different focus areas such as small to large gameplay systems, AI, user interface, etc Build and integrate your features into our custom content editor Work with our grand strategy game architecture in Unity and C# (already in place), maintaining and evolving it as needed Trace and exterminate bugs in the code Document your work and contribute to a growing, shared knowledge base Rapidly iterate and develop prototype game mechanics for our future projects Play a leading role in long-term planning and technical decisions RequirementsProfessional experience working on strategy games, ideally in the grand strategy or simulation genre Proficient in Unity and C#, with the ability to write clean and highly performant code, both in OOP, functional, and data oriented programming Deep understanding of computer science fundamentals Strong eye for performance optimization Experience in developing ECS-based programs Knowledge of design patterns in strategy and sandbox games Excellent communication and organizational skills, with working fluency in English language Comfortable working remotely, especially for asynchronous work with colleagues from around the world Nice to haveModding experience with any grand strategy game Experience working on projects that require complex simulations Mastery of Git version control Knowledge of Mandarin Chinese (by no means necessary!) Interest in history, alternate history, or fictional settings with deep worldbuilding Interest in emerging storytelling through systems You\’re an avid player of strategy games! What you get when you join usA full-time position with the potential for growth A fully remote working environment, with the freedom to work from anywhere (European Time Zone preferred) Flexible working hours (Monday to Friday) An environment that is trusting, open, and collaborative A private healthcare package if applicableSeniority levelSeniority level Entry level Employment typeEmployment type Full-time Industries Computer Games Referrals increase your chances of interviewing at Aquila Interactive by 2x Get notified about new Game Developer jobs inUnited Kingdom . 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Unity Gameplay Programmer (C#)
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  • Unity Gameplay Programmer (C#)

    Full-Time
    28800 - 48000 £ / year (est.)

    Application deadline: 2027-07-11

  • J

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