At a Glance
- Tasks: Create stunning creatures and monsters for AAA games while collaborating with design teams.
- Company: Join Climax, a leading independent game developer based in Edinburgh, known for its creative excellence.
- Benefits: Enjoy excellent holidays, private medical insurance, and regular social events with a friendly team.
- Why this job: Be part of an inspiring environment where your creativity shapes immersive worlds and characters.
- Qualifications: Two years studio experience, strong illustration skills, and a passion for video games required.
- Other info: Participate in fun in-house clubs and social events, from board games to charity fundraisers.
The predicted salary is between 30000 - 42000 £ per year.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work and you will be based out of our new Edinburgh studio based in the heart of the city overlooking the historic castle.
We are looking for an experienced and passionate creature concept artist who has at least two years studio experience to join our award winning art team. This position will require an artist that is able to conceptualize monsters, beasts, and all manner of incredible creatures for our AAA games.
Requirements- Have an excellent understanding of form and function
- Has a great eye for composition, lighting and colour theory
- Work alongside the design and production teams
- Create stunning creatures, beasts and magical monsters that capture the quality of our games
- Ability to multi-task across various projects and to create concept art from stylised to photo real
- Excellent illustration skills with the ability to create effective and coherent concept and sketch art
- Self-motivation and willingness to participate in many areas of game development
- Passion for video games and the creation of worlds, creatures and characters
- Solid knowledge of Photoshop
- Proven ability in working with grey/white box draw over development
- Portfolio that demonstrates an excellent eye for all things concept
- Strong understanding of all aspects of concept art
- Show a strong foundation in traditional drawing skills as well as have a proven track record of multiple drawing styles
- Excellent holiday package
- Regular social events
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Studio: Climax Studios
Location: Europe, United Kingdom, Edinburgh
Area of Work: Game Development
Service: Create
Service Type: Art
Employment Type: Permanent
Working Pattern: Full Time, Onsite
Creature Concept Artist (UK-based 6 month Fixed Term Contract) employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Creature Concept Artist (UK-based 6 month Fixed Term Contract)
✨Tip Number 1
Familiarise yourself with Climax Studios' previous titles and their art style. Understanding their aesthetic will help you tailor your portfolio to showcase relevant work that aligns with their vision.
✨Tip Number 2
Engage with the gaming community on platforms like ArtStation or social media. Sharing your creature designs and getting feedback can enhance your visibility and demonstrate your passion for creature concept art.
✨Tip Number 3
Network with current or former employees of Climax Studios. They can provide insights into the company culture and expectations, which can be invaluable during interviews.
✨Tip Number 4
Prepare a few talking points about your creative process and how you approach designing creatures. Being able to articulate your thought process can set you apart in interviews and show your depth of understanding.
We think you need these skills to ace Creature Concept Artist (UK-based 6 month Fixed Term Contract)
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases a variety of creature designs that highlight your skills in both stylised and photo-realistic styles. Include pieces that demonstrate your understanding of form, function, and composition.
Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for video games and creature design. Mention specific projects or experiences that align with the requirements listed in the job description, and express your enthusiasm for joining Climax Studios.
Highlight Relevant Experience: In your CV, emphasise your studio experience and any relevant projects you've worked on. Be sure to mention your proficiency in Photoshop and any other tools you are familiar with that are relevant to concept art.
Showcase Your Skills: When submitting your application, include a brief description of each piece in your portfolio. Explain your thought process and the techniques used, particularly how they relate to the creation of creatures and characters in game development.
How to prepare for a job interview at Climax Studios
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best creature designs. Include a variety of styles, from stylised to photorealistic, to demonstrate your versatility and understanding of different artistic approaches.
✨Understand the Company’s Aesthetic
Research Climax Studios and their previous titles to get a feel for their art style and themes. Tailor your responses and examples during the interview to align with their creative vision, showing that you can contribute effectively to their projects.
✨Prepare for Technical Questions
Be ready to discuss your technical skills, particularly in Photoshop and traditional drawing techniques. You might be asked about your process for creating concept art or how you approach working with grey/white box development, so brush up on these topics.
✨Demonstrate Your Passion for Gaming
Express your enthusiasm for video games and the creative process behind them. Share personal experiences or projects that showcase your love for game development, as this will resonate well with the interviewers and highlight your motivation for the role.