At a Glance
- Tasks: Develop and optimise Vulkan drivers for our cutting-edge GPU platform.
- Company: Join microTECH Global, a leader in innovative technology solutions.
- Benefits: Enjoy competitive pay, flexible working hours, and opportunities for professional growth.
- Why this job: Be part of a dynamic team shaping the future of graphics technology.
- Qualifications: 5+ years in graphics driver development with a strong grasp of Vulkan API.
- Other info: EU work permit required; ideal for tech enthusiasts ready to make an impact.
The predicted salary is between 36000 - 60000 Β£ per year.
We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.
Key Responsibilities
- Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture
- Ensure full conformance with the Vulkan API and optimise performance across varied use cases
- Develop shader compilers and runtime components within the Vulkan software stack
- Optimise both graphics and compute pipelines for a vector core-based architecture
- Work closely with hardware engineers to inform and influence architectural decisions
- Investigate and resolve driver-related issues across multiple applications and environments
- Contribute to internal documentation and developer-facing resources
Requirements
- A minimum of 5 yearsβ experience in graphics driver development
- Strong understanding of the Vulkan API and modern graphics programming techniques
- Proven experience with GPU architectures and low-level driver implementation
- Solid grasp of graphics and compute pipeline concepts
- Experience working with LLVM-based compiler technologies (desirable)
- Familiarity with open-source hardware architectures (desirable)
Graphics Software Engineer employer: JR United Kingdom
Contact Detail:
JR United Kingdom Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Graphics Software Engineer
β¨Tip Number 1
Familiarise yourself with the Vulkan API and its latest updates. Join online forums or communities where Vulkan developers share insights and experiences, as this can help you stay ahead of the curve and demonstrate your passion for the technology during interviews.
β¨Tip Number 2
Build a portfolio showcasing your previous work with graphics drivers and GPU architectures. Having tangible examples of your experience will not only boost your confidence but also provide concrete evidence of your skills to potential employers.
β¨Tip Number 3
Network with professionals in the graphics software engineering field. Attend industry conferences, webinars, or local meetups to connect with others who may have insights into job openings or can refer you directly to hiring managers.
β¨Tip Number 4
Prepare for technical interviews by practising coding challenges related to graphics programming. Websites like LeetCode or HackerRank can be great resources to sharpen your problem-solving skills, especially in areas relevant to Vulkan and GPU development.
We think you need these skills to ace Graphics Software Engineer
Some tips for your application π«‘
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Graphics Software Engineer position. Familiarise yourself with Vulkan drivers and GPU architectures to tailor your application effectively.
Highlight Relevant Experience: In your CV and cover letter, emphasise your 5+ years of experience in graphics driver development. Be specific about your work with the Vulkan API and any projects that showcase your skills in optimising performance across various workloads.
Showcase Technical Skills: Detail your technical expertise in graphics programming techniques, shader compilers, and LLVM-based compiler technologies. Mention any familiarity with open-source hardware architectures, as this could set you apart from other candidates.
Craft a Compelling Cover Letter: Write a cover letter that not only outlines your qualifications but also expresses your passion for graphics software engineering. Discuss how your background aligns with the company's goals and how you can contribute to their projects.
How to prepare for a job interview at JR United Kingdom
β¨Showcase Your Vulkan Knowledge
Make sure to brush up on your understanding of the Vulkan API. Be prepared to discuss how you've implemented or optimised Vulkan drivers in past projects, as this will demonstrate your expertise and relevance to the role.
β¨Discuss GPU Architectures
Since the role involves working with custom GPU architectures, be ready to talk about your experience with different GPU designs. Highlight any specific projects where you contributed to driver development or optimisation for these architectures.
β¨Prepare for Technical Questions
Expect technical questions related to graphics programming techniques and pipeline concepts. Practise explaining complex topics clearly, as this will show your depth of knowledge and ability to communicate effectively with both technical and non-technical team members.
β¨Demonstrate Problem-Solving Skills
Be prepared to discuss how you've investigated and resolved driver-related issues in previous roles. Sharing specific examples of challenges you've faced and how you overcame them will highlight your analytical skills and resilience.