Senior Technical Artist

Senior Technical Artist

Southampton Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join our team as a Senior Technical Artist, bridging art and programming for stunning visuals.
  • Company: Kinetic Games is an innovative studio in Southampton, dedicated to enhancing the horror experience of Phasmophobia.
  • Benefits: Enjoy a creative work environment with opportunities for growth and collaboration on exciting projects.
  • Why this job: Be part of a passionate team, pushing the boundaries of horror gaming while working on a popular title.
  • Qualifications: Experience as a Senior Tech Artist in Unity, strong C# skills, and a passion for horror games required.
  • Other info: Familiarity with VR development and shader languages is a plus!

The predicted salary is between 36000 - 60000 £ per year.

Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5, and Xbox Series X/S.

About the Role:

We are looking for a dedicated and skilled Tech Artist to join our team. As a Tech Artist, you will act as a bridge between our art and programming teams, helping to ensure that our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows.

Responsibilities:

  • Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.
  • Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5, and Xbox Series X/S.
  • Develop tools to improve workflows and automate repetitive tasks within Unity.
  • Investigate, identify, and solve visual and technical issues during development.
  • Support the art team with shader creation, material setup, lighting, and VFX integration.
  • Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.
  • Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization.
  • Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance.

Requirements:

  • Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title.
  • Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization.
  • Solid understanding of performance profiling and optimization for multi-platform games.
  • Excellent programming skills in C#.
  • Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance, or similar).
  • Strong communication skills, with the ability to explain technical processes to non-technical team members.
  • Ability to work independently and collaboratively in a fast-paced environment.
  • Passion for horror games.
  • Knowledge and experience playing Phasmophobia.
  • Eligibility to work in the UK.

Nice To Have:

  • Experience developing for VR and console platforms (especially PSVR2).
  • Knowledge of shader languages such as HLSL or Shader Graph.
  • Experience with VFX tools and techniques.
  • Interest or background in real-time lighting and rendering pipelines.
  • Experience with version control systems such as Git, Perforce, and Plastic.

Senior Technical Artist employer: JR United Kingdom

Kinetic Games is an exceptional employer for those passionate about video game development, particularly in the horror genre. Located in the vibrant city of Southampton, we foster a collaborative and innovative work culture that encourages creativity and technical excellence. Our team members benefit from opportunities for professional growth, access to cutting-edge tools, and the chance to contribute to a beloved title like Phasmophobia, all while enjoying the dynamic atmosphere of a new studio.
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Contact Detail:

JR United Kingdom Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Technical Artist

✨Tip Number 1

Familiarise yourself with Kinetic Games and their flagship title, Phasmophobia. Play the game to understand its mechanics and visual style, which will help you tailor your discussions during interviews and show your genuine interest in their work.

✨Tip Number 2

Network with current or former employees of Kinetic Games on platforms like LinkedIn. Engaging with them can provide insights into the company culture and expectations, which can be invaluable when preparing for interviews.

✨Tip Number 3

Showcase your technical skills by creating a portfolio that highlights your experience with Unity, shaders, and asset optimisation. Include specific examples of how you've solved technical challenges in past projects, as this will demonstrate your problem-solving abilities.

✨Tip Number 4

Stay updated on the latest trends in real-time graphics and optimisation techniques. Being able to discuss recent advancements or tools during your interview can set you apart as a knowledgeable candidate who is passionate about the industry.

We think you need these skills to ace Senior Technical Artist

Unity Development
Shader Creation
Performance Profiling
Asset Optimization
C# Programming
3D Asset Creation Workflows
Collaboration Skills
Technical Problem-Solving
Visual Effects Integration
Lighting Techniques
Communication Skills
Knowledge of VR Development
Familiarity with Version Control Systems
Passion for Horror Games
Adaptability in Fast-Paced Environments

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience as a Senior Tech Artist, particularly any work with Unity and multi-platform optimisation. Use specific examples from your past roles that demonstrate your skills in shader creation, asset optimisation, and collaboration with both art and programming teams.

Craft a Compelling Cover Letter: In your cover letter, express your passion for horror games and specifically mention your experience with Phasmophobia if applicable. Discuss how your technical skills can contribute to the team at Kinetic Games and provide examples of how you've solved similar challenges in previous positions.

Showcase Your Portfolio: Include a link to your portfolio that showcases your best work as a Tech Artist. Highlight projects where you developed tools, optimised assets, or worked on visual quality improvements. Make sure to include any relevant VR or console development experience.

Proofread and Edit: Before submitting your application, carefully proofread all documents for spelling and grammatical errors. Ensure that your application is clear, concise, and free of jargon that might confuse non-technical readers. A polished application reflects your attention to detail.

How to prepare for a job interview at JR United Kingdom

✨Showcase Your Technical Skills

Be prepared to discuss your experience with Unity in detail. Highlight specific projects where you've optimised art assets or developed tools that improved workflows. This will demonstrate your technical prowess and relevance to the role.

✨Understand the Game's Aesthetic

Familiarise yourself with Phasmophobia and its visual style. Being able to discuss how you can enhance the game's horror elements through art and technical optimisation will show your passion and understanding of the project.

✨Prepare for Problem-Solving Questions

Expect questions about how you've tackled technical challenges in previous roles. Think of specific examples where you identified and solved visual or performance issues, as this will showcase your critical thinking and problem-solving skills.

✨Communicate Clearly

Since you'll be acting as a bridge between teams, practice explaining complex technical concepts in simple terms. This will help demonstrate your strong communication skills and ability to collaborate effectively with non-technical team members.

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