At a Glance
- Tasks: Join our team as a Sound Designer, creating immersive audio for an exciting new game.
- Company: Creative Assembly is renowned for crafting detailed, globally enjoyed games.
- Benefits: Enjoy flexible working options, enhanced holidays, and comprehensive health support.
- Why this job: Make a meaningful impact on a high-profile project while collaborating with a passionate team.
- Qualifications: Degree in audio technology or sound design; experience in two full development cycles required.
- Other info: Hybrid work options available; include a showreel of your best work with your application.
The predicted salary is between 36000 - 60000 Β£ per year.
Based at our well-established studio in Horsham, West Sussex, you will be a key team member working on our upcoming Survival title, the sequel to Alien: Isolation. You will have the opportunity to impact our games significantly, bringing your expertise to push genre boundaries through collaboration with the wider development team.
Joining our award-winning audio department, the ideal candidate will be:
- Extremely passionate about sound design and game audio
- A fast learner with strong creative and technical abilities
- A good analytical and creative thinker with skills interpreting briefs or feature requirements
- Self-driven and motivated to work collaboratively in a team environment
Key Responsibilities:
This is a great opportunity to join a growing, friendly team and make a meaningful impact on a project from early development stages. As a Sound Designer, you will work across disciplines to deliver world-class audio, taking ownership of key audio areas, and actively contributing innovative ideas to enhance the gameβs audio experience.
Required Skills and Experience:
- A degree in audio technology, sound design, or related field
- Experience in at least 2 full development cycles in a Sound Design role
- Ability to create cinematic audio using recording, design, and interactive techniques
- Expertise in field and studio recording, sound design, and music content design
- Proficiency with Wwise and Unreal Engine
Desirable Skills:
- Experience with first-person horror or narrative adventure games
- Scripting or light programming skills
- Experience with linear cinematic audio
About Creative Assembly:
Creative Assembly creates immersive, detailed games enjoyed globally. We value contributions from all team members, supported by development and growth opportunities. Our studios are located in Horsham, UK, and Sofia, Bulgaria.
Benefits include:
- Flexible working options, including work from anywhere temporarily
- Enhanced holidays, parental leave, flexible hours, and no-notice holidays
- Relocation packages
- Comprehensive health insurance and wellbeing support
- Community activities and inclusive studio environment
We are an equal opportunity employer and welcome applications from all qualified candidates.
Sound Designer employer: SEGA Europe
Contact Detail:
SEGA Europe Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Sound Designer
β¨Tip Number 1
Make sure to showcase your passion for sound design in your conversations. When networking or during interviews, share specific examples of how you've pushed creative boundaries in your previous projects.
β¨Tip Number 2
Familiarise yourself with the games developed by Creative Assembly, especially those in the horror and narrative adventure genres. This will help you understand their style and give you insights to discuss how you can contribute to their upcoming projects.
β¨Tip Number 3
Prepare a strong showreel that highlights your best work. Since applications without a showreel won't be considered, ensure it includes diverse examples of your sound design skills, particularly in cinematic audio and interactive techniques.
β¨Tip Number 4
During interviews, be ready to discuss your experience with Wwise and Unreal Engine. Highlight specific projects where you've used these tools effectively, as this will demonstrate your technical proficiency and relevance to the role.
We think you need these skills to ace Sound Designer
Some tips for your application π«‘
Showcase Your Work: Since applications without a showreel will not be considered, make sure to include a well-curated showreel that highlights your best sound design work. Choose pieces that demonstrate your creativity and technical skills, particularly in game audio.
Tailor Your CV: Craft your CV to reflect the specific skills and experiences that align with the Sound Designer role. Highlight your experience in audio technology, sound design, and any relevant projects you've worked on, especially those involving Wwise and Unreal Engine.
Write a Compelling Cover Letter: In your cover letter, express your passion for sound design and gaming. Discuss how your background and skills make you a great fit for Creative Assembly, and mention any relevant experience with first-person horror or narrative adventure games.
Prepare for Collaboration: Emphasise your ability to work collaboratively in a team environment in your application. Provide examples of past experiences where you successfully collaborated with other disciplines to enhance a project, showcasing your analytical and creative thinking skills.
How to prepare for a job interview at SEGA Europe
β¨Showcase Your Showreel
Make sure to bring a well-curated showreel that highlights your best sound design work. This is crucial, as applications without a showreel won't be considered. Tailor your showreel to demonstrate your skills in creating immersive audio experiences.
β¨Understand the Game's Audio Vision
Research Creative Assembly and their upcoming Survival title. Familiarise yourself with the audio style of Alien: Isolation and think about how you can contribute to pushing genre boundaries. Being able to discuss this in the interview will show your passion and understanding of the project.
β¨Prepare for Technical Questions
Expect questions about your technical skills, especially regarding Wwise and Unreal Engine. Be ready to discuss your experience in field and studio recording, as well as your approach to creating cinematic audio. Highlight any relevant projects you've worked on during development cycles.
β¨Demonstrate Team Collaboration Skills
Since the role involves working closely with a team, be prepared to discuss your collaborative experiences. Share examples of how you've contributed innovative ideas in past projects and how you handle feedback and communication within a team environment.