At a Glance
- Tasks: Design engaging multiplayer experiences and gameplay features for an exciting boxing game.
- Company: Join Steel City Interactive, a passionate team creating the first major boxing video game in over a decade.
- Benefits: Enjoy 23 days annual leave, private healthcare, free snacks, and a dog-friendly office environment.
- Why this job: Be part of a diverse team that values creativity and collaboration while shaping the future of gaming.
- Qualifications: 6+ years in game design with a focus on multiplayer; experience with Unreal Engine 5 is essential.
- Other info: We welcome all applicants and value unique contributions, regardless of meeting every requirement.
The predicted salary is between 42000 - 84000 £ per year.
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.
The Role
We are currently recruiting for a Senior Game Designer – Multiplayer, who has a passion for creating rich and rewarding multiplayer experiences for our players. You will be responsible for a wide range of designs focused on multiplayer, player vs player, ranked play, leaderboards and other multiplayer systems, bringing these systems together to create a captivating but also enjoyable online experience. You will also be responsible for gameplay features, game systems and mechanics from conception to completion. Taking responsibility and ownership for various areas of design but you’ll also work closely with other disciplines and in particular other designers to ensure that their features deliver a complete connected multiplayer system. You’ll be a passionate and level-headed designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Always asking the question, what is the value of the feature for the player and to the business. You’ll feel right at home with multiplayer gaming, multiplayer game modes, online leaderboards, social and team play as well as keeping players engaged.
Responsibilities:
- Take ownership of various multiplayer features from end-to-end implementation, being the focal point for these features within the design team.
- Designing game mechanics and game systems that help keep the player engaged and excited to play our games.
- Using Unreal Engine 5 to build prototypes and prove out design concepts.
- Collaborating with other designers and the Head of Design to ensure that you are delivering features that surprise and delight our players.
- Evangalise features you are working on and the overall game vision to others within the organisation.
- Use critical thinking skills to analyse feedback, and action any required changes.
- Write clear and concise design documentation, ensuring that it is always kept up to date.
- Collaborate with designers, programmers and artists to ensure work is delivered with a consistent quality and on time.
- Assess and communicate issues and risk within reasonable timescales.
- Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.
- Mentoring and supporting colleagues in both technical and personal development.
Knowledge, Skills & Experience:
- At least 6 years in the games industry as a Game Designer.
- At least 3 years being responsible for multiplayer-based designs.
- Shipped at least one game, where you were heavily involved in multiplayer gameplay features, preferably console or PC.
- Proficiency in using Unreal Engine 5 and the Blueprints system.
- Clear, concise and well written game design documentation.
- Excellent verbal and written communication skills.
- Deep understanding of game mechanics, and those around multiplayer game modes.
- Be able to work independently and as part of a team.
- Based in the UK.
What we offer:
- Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
- Christmas shut down Holiday exchange programme.
- Support for family life: Enhanced Maternity and Paternity pay.
- Private Healthcare which includes Optical & Dental.
- Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
- Free parking.
- Company sick pay.
- 2 days paid Mental Health leave per year.
- Access to 24/7 doctors.
- Employee Assistance Programme.
- £300 wellbeing stipend every January.
- Learning support: Unlimited access to Udemy courses.
- Technology scheme (up to £750).
- Discount Club at over 350 high street stores.
- Discretionary Cost of Living Payments.
- Electric Car Vehicle Scheme.
- Bonus Connection and perks: Wrap parties & company paid outings.
- Individual entertainment budget to cover team events.
Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation. If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.
NOTICE TO APPLICANTS: Please be aware that all applications for roles submitted through our website will be managed by our external recruitment partner, Amiqus. While they will handle the processing and management of your application, your data will remain securely stored within our Applicant Tracking System (ATS). We are committed to protecting your privacy and ensuring the confidentiality of your personal information. By submitting your CV through our website, you give your permission for your application to be managed by Amiqus and to be contacted by them on SCI’s behalf.
Senior Game Designer employer: jobs.sportstechgroup.org- JobBoard
Contact Detail:
jobs.sportstechgroup.org- JobBoard Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Game Designer
✨Tip Number 1
Familiarise yourself with the latest trends in multiplayer game design. Understanding what makes multiplayer experiences engaging will help you stand out as a candidate who is not only passionate but also knowledgeable about the current gaming landscape.
✨Tip Number 2
Showcase your experience with Unreal Engine 5 by creating a small prototype or design document that highlights your skills. This hands-on demonstration can be a great conversation starter during interviews and shows your proactive approach to game design.
✨Tip Number 3
Network with other professionals in the gaming industry, especially those who have experience in multiplayer design. Engaging with others can provide insights into the role and may even lead to referrals or recommendations for your application.
✨Tip Number 4
Prepare to discuss specific examples of how you've gathered and implemented player feedback in your previous projects. Being able to articulate your process and the impact of your changes will demonstrate your commitment to enhancing player experience.
We think you need these skills to ace Senior Game Designer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in game design, particularly focusing on multiplayer features. Include specific examples of games you've worked on and your role in their development.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for gaming and your understanding of multiplayer systems. Mention how your skills align with the responsibilities outlined in the job description.
Showcase Your Design Documentation Skills: Include samples or summaries of your design documentation in your application. This will demonstrate your ability to write clear and concise documents, which is crucial for the role.
Highlight Collaboration Experience: Emphasise your experience working with cross-functional teams, such as designers, programmers, and artists. Provide examples of how you’ve successfully collaborated to deliver engaging multiplayer experiences.
How to prepare for a job interview at jobs.sportstechgroup.org- JobBoard
✨Show Your Passion for Gaming
Make sure to express your genuine enthusiasm for video games, especially boxing games. Share your experiences with multiplayer gaming and how they have shaped your design philosophy.
✨Demonstrate Your Design Process
Be prepared to discuss your approach to game design, particularly for multiplayer features. Highlight specific examples from your past work where you took ownership of a project and the impact it had on player engagement.
✨Familiarise Yourself with Unreal Engine 5
Since proficiency in Unreal Engine 5 is crucial for this role, brush up on your skills and be ready to discuss how you've used it in previous projects. If possible, bring along a portfolio showcasing your work with the engine.
✨Prepare for Collaborative Scenarios
Expect questions about teamwork and collaboration. Think of examples where you worked closely with designers, programmers, or artists to deliver a project. Emphasise your communication skills and how you handle feedback.