At a Glance
- Tasks: Create high-quality gameplay animations and collaborate with teams to enhance player immersion.
- Company: Join PlayStation, a global leader in entertainment and innovation, under Sony Interactive Entertainment.
- Benefits: Enjoy hybrid working, private medical insurance, dental scheme, and 25 days holiday per year.
- Why this job: Be part of a groundbreaking narrative adventure with AAA ambitions and a focus on character.
- Qualifications: Experience as a Principal Animator or Senior Animator, with strong skills in keyframe and motion capture animation.
- Other info: Remote work options available within the UK; inclusive environment that values diversity.
The predicted salary is between 43200 - 72000 £ per year.
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity.
Role Overview: We are looking for a Principal Gameplay Animator to join our Firesprite studio to bring the world of a dark, story-driven next generation ‘Narrative Adventure’ to life. Working closely with other teams, you’ll develop and deliver playable animations to the highest quality possible. We’re striving for a specificity of character and emotion that delivers distinct performance, heightens player immersion, and sets a new bar for gameplay character animation.
What you’ll be doing:
- Build high quality gameplay animation assets and systems.
- Find creative solutions, artistic, technical or both, to deliver that specificity on a range of characters and other animated elements.
- Craft believable human / non-human keyframe and motion capture animation.
- Take charge of animation system and/or design features – oversee systems and ensuring they get delivered to the highest quality.
- Revise and refine digital content creation and in-engine tools – establish tools and develop pipelines.
- Work with related teams on block-out to final animations and systems, that work seamlessly with non-gameplay animation if required.
- Contribute to the artistic & technical gameplay animation goals for the project.
- Collaborate with all teams on animation workflows & pipeline development.
What we’re looking for:
- An experienced Principal Animator or a Senior on their way to being a Principal.
- State Machines development by creating and maintaining them.
- Proven knowledge of animation principles and a focus on dynamic poses, strong in keyframe animation and mocap methods.
- A deep understanding of human behaviour and a strong sense of expressing character through movement.
- Experienced in developing animation for game engines and movement systems; working with motion capture data and relevant pipelines; working with Unreal Engine or similar.
- Excellent knowledge of Maya/Motion Builder.
- Excellent communication, organisational and interpersonal skills.
Desirable skills:
- Experience with Motion Matching with an understanding of its utilization and limitations.
- Experience of animating creatures or animals.
- Python script.
- Facial animation experience.
- Rigging experience.
- Previs and prototyping experience.
- Experience and participation in motion capture for gameplay animation – planning, directing and reviewing data.
- Knowledge UE4 or similar engines.
Benefits:
- Discretionary bonus opportunity
- Hybrid Working (within Flexmodes)
- Private Medical Insurance
- Dental Scheme
- 25 days holiday per year
- Access to cycle garage and showers
Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Principal Gameplay Animator - Remote/Hybrid employer: Sony Playstation
Contact Detail:
Sony Playstation Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Principal Gameplay Animator - Remote/Hybrid
✨Tip Number 1
Familiarise yourself with the latest trends in gameplay animation, especially those related to narrative-driven games. Understanding what makes character animations immersive and emotionally engaging will help you stand out during discussions with the hiring team.
✨Tip Number 2
Showcase your experience with Unreal Engine or similar game engines by preparing a portfolio that highlights your best work. Include examples of both keyframe and motion capture animations to demonstrate your versatility and technical skills.
✨Tip Number 3
Network with current or former employees of PlayStation or Firesprite studio. Engaging with them can provide valuable insights into the company culture and expectations, which can be beneficial during interviews.
✨Tip Number 4
Prepare to discuss your approach to collaboration and communication within teams. Given the role's emphasis on working closely with various departments, demonstrating your ability to foster teamwork will be crucial.
We think you need these skills to ace Principal Gameplay Animator - Remote/Hybrid
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Principal Gameplay Animator position. Familiarise yourself with the specific skills mentioned in the job description, such as experience with Unreal Engine and motion capture.
Tailor Your CV: Customise your CV to highlight relevant experience and skills that align with the job description. Emphasise your background in animation principles, character movement, and any experience with game engines or motion capture that you possess.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for animation and gaming. Discuss how your previous experiences have prepared you for this role and express your enthusiasm for contributing to PlayStation's innovative projects.
Showcase Your Portfolio: Include a link to your portfolio that demonstrates your best animation work. Make sure it features examples relevant to gameplay animation, showcasing your ability to create believable character movements and emotional expressions.
How to prepare for a job interview at Sony Playstation
✨Showcase Your Animation Portfolio
Make sure to bring a well-curated portfolio that highlights your best animation work. Include examples of both keyframe and motion capture animations, as well as any projects that demonstrate your understanding of character movement and emotion.
✨Understand the Company Culture
Familiarise yourself with PlayStation's values and their commitment to diversity and inclusion. Be prepared to discuss how you can contribute to this culture and how your personal values align with theirs.
✨Prepare for Technical Questions
Expect questions about your experience with animation software like Maya and Motion Builder, as well as your knowledge of game engines such as Unreal Engine. Brush up on your technical skills and be ready to discuss specific projects where you've applied these tools.
✨Demonstrate Collaboration Skills
As the role involves working closely with various teams, be ready to share examples of how you've successfully collaborated in the past. Highlight your communication skills and how you’ve contributed to team projects, especially in animation workflows.