Concept Artist (FTC) [Rainbow Six]
Concept Artist (FTC) [Rainbow Six]

Concept Artist (FTC) [Rainbow Six]

Newcastle upon Tyne Full-Time 28800 - 43200 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning concepts for immersive worlds in AAA games like Rainbow Six.
  • Company: Join Ubisoft, a global leader in gaming, known for creativity and inclusivity.
  • Benefits: Enjoy hybrid working, 25 days leave, private healthcare, and fun team activities.
  • Why this job: Collaborate with talented peers and contribute to world-class game development.
  • Qualifications: Strong portfolio, knowledge of 3D modelling, and concept art fundamentals required.
  • Other info: Embrace a vibrant work culture focused on mental health and personal growth.

The predicted salary is between 28800 - 43200 £ per year.

Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.

As a Concept Artist, you are passionate about developing the artistic ideas that bring immersive worlds to life. You have an ability to adapt to varying briefs and enjoy the artistic and design responsibilities of iteration for realistic AAA games, such as the Rainbow Six brand. You enjoy collaborating with 3D Artists to understand features, environments, props, and characters, allowing you to sketch and render when delivering the best quality concepts. Being passionate about your craft, you’ll thrive on conducting in-depth research and receiving and giving constructive feedback through peer review sessions to continuously improve the quality and consistency of your work.

To you, it’s the opportunity to work on something established and renowned, a project that piques your interest and provides the opportunity for building connections with global project teams. You’re the kind of person who understands the importance of collaboration and clear communication. As our next Concept Artist, you'll relish the opportunity to learn from talented and respected peers and see your contribution to the bigger picture.

What you’ll bring:

  • Ability to create interesting and visually appealing concepts.
  • A portfolio that demonstrates a passion for creating immersive worlds; with concepts in environments, props, characters, and/or UI.
  • Good working knowledge of industry-leading 3D modelling packages (such as Blender).
  • Experience of working with Photoshop or other related software.
  • Can demonstrate Concept Art fundamentals.
  • Ability to adapt to new processes and pipelines.

Joining Ubisoft, you’ll be part of an inclusive global brand. With us, you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. You’ll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry. With us, you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.

What we’ll provide:

  • We put our people first through nurturing their creativity and wellbeing.
  • Hybrid working model that requires our team members to be on-site for an average of 3 days per week.
  • Everything you need to keep your life in balance - hybrid working, flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year.
  • Life insurance, income insurance, private healthcare, an annual well-being allowance, and more.
  • Generous resources committed to your perpetual personal and professional development.
  • Investment in our community - with paid volunteering days.
  • Fun and entertainment - with free games, activities, and celebrations.
  • Generous relocation support - should you need it.

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Ready to Apply? We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.

Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy.

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Contact Detail:

2K Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Concept Artist (FTC) [Rainbow Six]

✨Tip Number 1

Make sure to showcase your ability to create immersive worlds in your portfolio. Include a variety of concepts that demonstrate your skills in environments, props, and characters, particularly those that align with the AAA gaming style of Rainbow Six.

✨Tip Number 2

Familiarise yourself with the latest trends in concept art and the specific artistic direction of the Rainbow Six franchise. This knowledge will help you tailor your approach and show that you're not just passionate but also well-informed about the brand.

✨Tip Number 3

Network with current or former Ubisoft employees on platforms like LinkedIn. Engaging with them can provide insights into the company culture and expectations, which can be invaluable during interviews.

✨Tip Number 4

Prepare to discuss your collaborative experiences in detail. Since the role emphasises teamwork, be ready to share examples of how you've successfully worked with others, especially in peer review sessions or projects involving 3D artists.

We think you need these skills to ace Concept Artist (FTC) [Rainbow Six]

Strong artistic skills in concept art
Proficiency in 3D modelling software (e.g., Blender)
Experience with Photoshop or similar software
Understanding of Concept Art fundamentals
Ability to create visually appealing concepts
Adaptability to varying briefs and processes
Collaboration skills with 3D Artists and peers
Research skills for immersive world-building
Constructive feedback and peer review capabilities
Strong communication skills
Portfolio showcasing environments, props, characters, and UI
Passion for AAA game development
Attention to detail
Ability to work within a team-oriented environment

Some tips for your application 🫡

Tailor Your Portfolio: Make sure your portfolio showcases your best work relevant to the role of a Concept Artist. Include pieces that demonstrate your ability to create immersive worlds, environments, props, characters, and UI. Highlight any projects that align with AAA games, particularly in the style of Rainbow Six.

Craft a Strong Cover Letter: Write a cover letter that reflects your passion for concept art and your understanding of the gaming industry. Mention your experience with collaboration and feedback, as well as your adaptability to different briefs. Make it personal by expressing why you want to work specifically at Ubisoft.

Highlight Relevant Skills: In your CV, emphasise your proficiency in industry-standard software like Photoshop and 3D modelling packages such as Blender. Include any specific skills related to concept art fundamentals and your ability to adapt to new processes and pipelines.

Showcase Collaboration Experience: Since the role requires strong collaboration skills, provide examples in your application of how you've successfully worked with others in past projects. This could include peer reviews, team projects, or any instances where you contributed to a larger creative vision.

How to prepare for a job interview at 2K

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Focus on pieces that demonstrate your ability to create immersive worlds, including environments, props, and characters relevant to AAA games like Rainbow Six.

✨Research the Company

Familiarise yourself with Ubisoft's projects, especially the Rainbow Six brand. Understanding their artistic style and recent developments will help you tailor your responses and show genuine interest in the role.

✨Prepare for Collaboration Questions

Since collaboration is key in this role, be ready to discuss your experiences working with 3D artists and other team members. Highlight specific examples where your communication and teamwork led to successful outcomes.

✨Practice Constructive Feedback

Be prepared to talk about how you handle feedback, both giving and receiving. Share examples of how constructive criticism has helped you improve your work, as this aligns with the company's emphasis on peer review sessions.

Concept Artist (FTC) [Rainbow Six]
2K
Location: Newcastle upon Tyne
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  • Concept Artist (FTC) [Rainbow Six]

    Newcastle upon Tyne
    Full-Time
    28800 - 43200 £ / year (est.)
  • 2

    2K

    500-1000
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