Cinematic Artist

Cinematic Artist

Guildford Full-Time 28800 - 48000 £ / year (est.) No home office possible
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2

At a Glance

  • Tasks: Create stunning game cinematics, from camera work to final edits.
  • Company: Join an award-winning studio known for dark storytelling games like Until Dawn and The Quarry.
  • Benefits: Enjoy 25 days annual leave, private medical insurance, and a quarterly bonus.
  • Why this job: Be part of a creative team crafting immersive narratives in gaming.
  • Qualifications: Experience with Unreal Engine and a strong artistic eye are essential.
  • Other info: Collaborate closely with directors and embrace feedback to enhance your skills.

The predicted salary is between 28800 - 48000 £ per year.

We’re an award-winning games studio known for producing dark storytelling titles such as the BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award-winning The Quarry, the world of Little Nightmares and many more! We’re now looking for a Cinematic Artist to join our team.

You will play a key role in creating state of the art game cinematics for our projects. Working closely with the Art Director and project leads, you will work on scenes from early block outs to final delivery, crafting camera work, cinematic lighting, and final edits for our scenes. As well as being capable of creating expertly composed shots that tell a story visually and complement the project’s art style, the successful candidate should have a passion for cinematography, a strong artistic eye, and be a good collaborator, able to take on board feedback and support the wider project goals.

Here’s just a snippet of what you’ll be up to:

  • Create cinematic camera shots with excellent composition that support narrative beats
  • Animate camera motion in Unreal Sequencer that feels reminiscent of ‘real world’ cinematography
  • Position and edit cinematic lighting to achieve a polished look to shots
  • Create coherent, well-paced edits in which shots flow together seamlessly, never jarring or taking the viewer out of the experience
  • Create block-outs early in the development process that help to inform mo-cap shoots and are representative of intended direction
  • Have a solid understanding of cinematic terminology, such as types of shot and lens
  • Work closely with project directors and stakeholders so that your work represents the intended project artistic direction
  • Be able to accept and implement feedback cordially

Requirements:

  • Must have demonstrable prior experience working in Unreal Engine, preferably showcasing work on cinematics.
  • Demonstrable ‘artistic flair’ and eye for a shot in examples of previous work.
  • Understanding of practical photography and camera terminology.
  • Strong understanding of cinematography concepts, such as composition, motion, lighting and colour.
  • Understanding of ‘non-linear editing’ concepts.
  • Able to successfully take ownership of specific scene(s) making sure they achieve the desired quality in the available time.
  • A keen eye for visual coherence and understanding of storytelling through image.
  • Experience of colour grading is an advantage.
  • Strong problem-solving skills and the ability to work under tight deadlines.
  • Excellent communication and teamwork skills, with the ability to take and give constructive feedback; adaptable to critiques and feedback.

Benefits:

  • 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
  • Private Medical Insurance (BUPA)
  • Life Assurance (6 x annual salary)
  • Quarterly Profit related Bonus
  • Pension Scheme
  • Employee Assistance Programme
  • Income Protection
  • Enhanced Family Leave (maternity and paternity pay)
  • Generous staff referral scheme
2

Contact Detail:

2K Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Cinematic Artist

✨Tip Number 1

Familiarise yourself with the specific cinematic styles used in our previous titles like Until Dawn and The Dark Pictures Anthology. Understanding the nuances of our storytelling approach will help you align your work with our artistic vision.

✨Tip Number 2

Showcase your experience with Unreal Engine by preparing a portfolio that highlights your best cinematic shots. Make sure to include examples that demonstrate your understanding of camera motion, lighting, and editing techniques relevant to game cinematics.

✨Tip Number 3

Network with professionals in the gaming industry, especially those who have worked on similar projects. Engaging with others can provide insights into the role and may even lead to recommendations that could strengthen your application.

✨Tip Number 4

Prepare to discuss your creative process during interviews. Be ready to explain how you approach scene block-outs, camera work, and edits, as well as how you incorporate feedback from team members to enhance the final product.

We think you need these skills to ace Cinematic Artist

Proficiency in Unreal Engine
Strong understanding of cinematography concepts
Excellent composition skills
Knowledge of camera terminology
Experience with non-linear editing
Ability to create coherent and well-paced edits
Strong artistic eye for visual storytelling
Experience in animating camera motion
Understanding of cinematic lighting techniques
Ability to accept and implement feedback
Strong problem-solving skills
Excellent communication and teamwork skills
Adaptability to critiques and feedback
Experience in colour grading

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in Unreal Engine and cinematics. Showcase specific projects where you've created cinematic shots, emphasising your artistic flair and understanding of cinematography.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for storytelling through visuals. Mention specific titles from the studio that inspire you and explain how your skills align with their artistic direction.

Showcase Your Portfolio: Include a portfolio link that demonstrates your best work in cinematics. Ensure it features examples of camera work, lighting, and editing that align with the requirements of the Cinematic Artist role.

Prepare for Feedback: Be ready to discuss how you handle feedback and collaborate with others. Think of examples from past experiences where you successfully implemented critiques to improve your work.

How to prepare for a job interview at 2K

✨Showcase Your Cinematic Skills

Prepare a portfolio that highlights your best work in Unreal Engine, focusing on cinematics. Make sure to include examples that demonstrate your understanding of composition, lighting, and storytelling through visuals.

✨Understand the Project's Artistic Direction

Research the studio's previous titles and their unique artistic styles. Be ready to discuss how your vision aligns with their projects and how you can contribute to maintaining their signature aesthetic.

✨Be Ready for Technical Questions

Brush up on your knowledge of cinematic terminology and concepts. Expect questions about camera motion, editing techniques, and lighting setups, as well as how you would approach specific scenes.

✨Demonstrate Collaboration Skills

Prepare to discuss your experience working in teams and how you handle feedback. Highlight instances where you've successfully collaborated with others to achieve project goals, showing that you're adaptable and open to critique.

Cinematic Artist
2K
Location: Guildford
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2
  • Cinematic Artist

    Guildford
    Full-Time
    28800 - 48000 £ / year (est.)
  • 2

    2K

    500-1000
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