At a Glance
- Tasks: Create stunning creatures and monsters for AAA games while collaborating with design teams.
- Company: Join Climax, a leading independent games developer in the vibrant Gunwharf Quays, Portsmouth.
- Benefits: Enjoy a dog-friendly studio, fresh snacks, ongoing training, and a great seafront location.
- Why this job: Be part of an award-winning art team and unleash your creativity in game development.
- Qualifications: Two years studio experience, strong illustration skills, and a passion for video games required.
- Other info: Participate in fun in-house clubs and regular social events with your colleagues.
The predicted salary is between 30000 - 42000 £ per year.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of the beautiful Gunwharf Quays, in Portsmouth overlooking the harbour. We are looking for an experienced and passionate creature concept artist who has at least two years studio experience to join our award winning art team. This position will require an artist that is able to conceptualize monsters, beasts, and all manor of incredible creatures for our AAA games.
Requirements:
- Have an excellent understanding of form and function
- Has a great eye for composition, lighting and colour theory
- Work alongside the design and production teams
- Create stunning creatures, beasts and magical monsters that capture the quality of our games
- Ability to multi-task across various projects and to create concept art from stylised to photo real
- Excellent illustration skills with the ability to create effective and coherent concept and sketch art
- Self-motivation and willingness to participate in many areas of game development
- Passion for video games and the creation of worlds, creatures and characters
- Solid knowledge of Photoshop
- Proven ability in working with grey/white box draw over development
- Portfolio that demonstrates an excellent eye for all things concept
- Strong understanding of all aspects of concept art
- Show a strong foundation in traditional drawing skills as well as have a proven track record of multiple drawing styles
Benefits:
- Pension
- Fresh fruit and snacks
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Discount card for all the shopping centre stores
- Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
- Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
- Bean to cup coffee machine in the studio
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information:
- Location: Europe, United Kingdom, Portsmouth
- Area of Work: Game Development
- Service: Create
- Service Type: Art
- Employment Type: Permanent
- Working Pattern: Full Time
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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Creature Concept Artist (UK-based 6 month Fixed Term Contract) employer: Impleo
Contact Detail:
Impleo Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Creature Concept Artist (UK-based 6 month Fixed Term Contract)
✨Tip Number 1
Familiarise yourself with Climax's previous titles and their art styles. Understanding their aesthetic will help you tailor your portfolio to showcase relevant work that aligns with their vision.
✨Tip Number 2
Engage with the gaming community on platforms like ArtStation or social media. Share your creature designs and seek feedback; this can help you build a network and gain visibility in the industry.
✨Tip Number 3
Prepare to discuss your creative process during interviews. Be ready to explain how you conceptualise creatures and how you collaborate with design and production teams, as teamwork is crucial in game development.
✨Tip Number 4
Showcase a variety of styles in your portfolio, from stylised to photorealistic. This demonstrates your versatility and ability to adapt to different project requirements, which is essential for a role like this.
We think you need these skills to ace Creature Concept Artist (UK-based 6 month Fixed Term Contract)
Some tips for your application 🫡
Understand the Role: Before applying, make sure to thoroughly read the job description for the Creature Concept Artist position. Understand the specific skills and experiences required, such as proficiency in Photoshop and a strong portfolio showcasing your concept art.
Tailor Your Portfolio: Select pieces for your portfolio that best demonstrate your ability to create creatures and monsters. Include a variety of styles, from stylised to photo-realistic, and ensure that your work reflects an excellent understanding of form, function, and composition.
Craft a Compelling Cover Letter: Write a cover letter that highlights your passion for video games and creature design. Mention your relevant experience, your artistic process, and how you can contribute to Climax's award-winning art team. Make it personal and engaging!
Proofread Your Application: Before submitting, double-check your CV, cover letter, and portfolio for any errors or inconsistencies. A polished application shows attention to detail and professionalism, which are crucial in the creative industry.
How to prepare for a job interview at Impleo
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best creature concept art. Include a variety of styles, from stylised to photorealistic, to demonstrate your versatility and understanding of different artistic approaches.
✨Understand the Company’s Aesthetic
Research Climax and their published titles to get a feel for their unique style and aesthetic. Tailor your responses and examples during the interview to align with their creative vision, showing that you can contribute effectively to their projects.
✨Prepare for Technical Questions
Be ready to discuss your technical skills, particularly in Photoshop and traditional drawing techniques. They may ask about your process for creating concept art or how you approach working with grey/white box development, so have specific examples in mind.
✨Demonstrate Your Passion
Express your enthusiasm for video games and creature design throughout the interview. Share personal projects or experiences that showcase your dedication to the craft, as this passion is likely to resonate well with the team at Climax.