At a Glance
- Tasks: Design engaging user interfaces for mobile casual games and enhance player experiences.
- Company: Join a dynamic team in London creating fun and innovative mobile games.
- Benefits: Enjoy hybrid work options, creative collaboration, and the chance to use cutting-edge AI tools.
- Why this job: Be part of a player-first culture that values creativity and teamwork in game design.
- Qualifications: 4+ years of UI/UX design experience in mobile games with a strong portfolio.
- Other info: Opportunity to work with industry-standard tools and contribute to exciting game features.
The predicted salary is between 36000 - 60000 £ per year.
In this role, you'll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences.
Responsibilities
- Develop UX flows, wireframes, and interactive prototypes to support game features and systems.
- Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration.
- Iterate designs based on feedback, analytics, and usability testing.
- Work with the art team to maintain a consistent, appealing visual identity.
- Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows.
- Advocate for player-first design principles, optimizing UI for mobile usability.
What We’re Looking For
- 4+ years of UI/UX design experience in mobile games, with a strong focus on casual games.
- A portfolio demonstrating polished UI and thoughtful UX design in live or released titles.
- Experience designing systems such as progression, economy, live events, or in-app purchases (IAP).
- Proficiency with industry-standard design tools, including Figma, Adobe XD, Photoshop, Illustrator, and After Effects.
Requirements
- Minimum 4 years of UI/UX design experience in mobile casual games.
- Proven portfolio showcasing refined UI and strong UX thinking on published titles.
- Familiarity with designing game systems like progression, economy, live events, or IAP.
- Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects.
- Solid understanding of Unity engine.
- Open to integrating AI tools into the creative process (experience with generative AI is a plus).
- Excellent communication and teamwork abilities.
Bonus
- Experience working on Merge 2 or similar gameplay systems.
UI/UX Specialist (Design & Art for mobile) employer: Skillsearch
Contact Detail:
Skillsearch Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land UI/UX Specialist (Design & Art for mobile)
✨Tip Number 1
Familiarise yourself with the latest trends in mobile game UI/UX design. Check out popular casual games and analyse their user interfaces and player experiences. This will help you understand what works well and what doesn't, giving you an edge in your application.
✨Tip Number 2
Network with professionals in the gaming industry, especially those who work in UI/UX roles. Attend game design meetups or online webinars to connect with potential colleagues and learn about their experiences. This can provide valuable insights and may even lead to referrals.
✨Tip Number 3
Showcase your ability to iterate on designs by creating a case study from a previous project. Highlight how you incorporated feedback and analytics into your design process. This demonstrates your commitment to player-first design principles, which is crucial for this role.
✨Tip Number 4
Stay updated on AI tools that can enhance your design workflow. Experiment with generative AI to create unique assets or streamline your processes. Mentioning your experience with these tools in your discussions can set you apart as a forward-thinking candidate.
We think you need these skills to ace UI/UX Specialist (Design & Art for mobile)
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio highlights your best UI/UX work specifically in mobile casual games. Include examples that showcase your design process, from wireframes to final designs, and emphasise any projects that involved collaboration with game designers or developers.
Highlight Relevant Experience: In your CV and cover letter, focus on your 4+ years of experience in UI/UX design for mobile games. Mention specific systems you've designed, such as progression or in-app purchases, and how they contributed to player engagement.
Showcase Your Design Tools Proficiency: Clearly list your proficiency with industry-standard design tools like Figma, Adobe XD, Photoshop, Illustrator, and After Effects. If you have experience with AI-assisted tools, make sure to mention that as well, as it aligns with the company's focus on innovation.
Communicate Your Design Philosophy: In your application, express your commitment to player-first design principles. Discuss how you advocate for usability in your designs and provide examples of how you've iterated based on user feedback or analytics in past projects.
How to prepare for a job interview at Skillsearch
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best UI/UX designs, especially those related to mobile casual games. Be prepared to discuss the thought process behind each project and how you approached user experience challenges.
✨Understand the Game Design Objectives
Before the interview, research the company’s games and understand their design objectives. This will help you articulate how your designs can enhance player experiences and align with their vision during the interview.
✨Demonstrate Collaboration Skills
Since the role involves working closely with various teams, be ready to share examples of past collaborations. Highlight how you’ve effectively communicated with artists, developers, and product managers to achieve seamless integration of UI in games.
✨Be Ready to Discuss AI Tools
Given the emphasis on utilising AI-assisted tools, prepare to discuss any experience you have with generative AI or similar technologies. Share how these tools have influenced your design process and improved your workflow.