At a Glance
- Tasks: Join our team to create and enhance animation systems for games using Unreal Engine.
- Company: Be part of a cutting-edge studio focused on innovative animation technology.
- Benefits: Enjoy flexible working with 1-2 days in the office and competitive pay.
- Why this job: This role is perfect for creative problem solvers eager to impact game development.
- Qualifications: Experience in technical animation and Unreal Engine is essential; collaboration skills are a must.
- Other info: Opportunity to work on diverse projects and participate in R&D for new technologies.
The predicted salary is between 60000 - 84000 £ per year.
Animator – HIRING ASAP
Duration: 18 Months
Location: 1-2 days in Twycross & 3-4 days working from home
Rate: £300 - £332 per day PAYE
Summary: Technical animators are responsible for supporting the technology used to play animations in game. As part of the Technical Animation team, you will work directly with the Engineering team, and you will support the Art, AI, and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of our clients’ unique and stylised characters. They are also invested in ongoing R&D into new and emerging animation technology. This role is a real opportunity for a problem solver with a creative technical mindset.
Skills:
- Several years of experience working as technical animation in the videogame industry (doesn’t have to be Triple AAA)
- Unreal Engine experience
- Experience in Animation blueprints (Locomotion)
- Demonstrable experience in the development of locomotion and character control systems
- Proved ability to work on engine animation blueprints including overlaying, IK, control rigs or similar technologies.
- To have completed at least one full game development cycle
- Demonstrated good collaboration skills.
- Demonstrable ability in the use of revision control software
Responsibilities:
- Work with design and engineers to understand and implement gameplay animation features.
- Support engineers and game teams to fix game issues, troubleshooting animation graphs and artwork.
- Be aware of the performance issues and be responsible for performance improvements.
- Participate in R&D into emerging animation technologies.
- Advise and create tools to improve workflows and asset quality.
Desirable Skills:
- Knowledge of 3D maths and creative problem-solving skills
- Programming or scripting skills
- Experience with motion matching and other data driven systems
Technical Animator employer: Trust In SODA
Contact Detail:
Trust In SODA Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Animator
✨Tip Number 1
Make sure to showcase your experience with Unreal Engine and animation blueprints during any discussions. Be prepared to discuss specific projects where you've implemented locomotion and character control systems, as this will demonstrate your hands-on expertise.
✨Tip Number 2
Network with professionals in the gaming industry, especially those who work with technical animation. Attend relevant events or join online forums to connect with others who might have insights or even referrals for the position.
✨Tip Number 3
Familiarise yourself with the latest trends in animation technology and be ready to discuss how you can contribute to R&D efforts. Showing that you're proactive about learning and adapting to new technologies can set you apart from other candidates.
✨Tip Number 4
Prepare examples of how you've collaborated with engineers and game teams in the past. Highlighting your teamwork skills and problem-solving abilities will be crucial, as the role requires close collaboration across various departments.
We think you need these skills to ace Technical Animator
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in technical animation, particularly with Unreal Engine and animation blueprints. Include specific projects where you've developed locomotion and character control systems.
Craft a Compelling Cover Letter: In your cover letter, express your passion for animation technology and problem-solving. Mention any relevant experience in R&D or collaboration with engineering teams, as this role requires strong teamwork skills.
Showcase Your Portfolio: If possible, include a link to your portfolio showcasing your work in animation. Highlight projects that demonstrate your ability to create high-quality animations and troubleshoot issues effectively.
Highlight Relevant Skills: Clearly list your skills related to 3D maths, programming, and any experience with motion matching or data-driven systems. This will help the hiring team see your fit for the role at a glance.
How to prepare for a job interview at Trust In SODA
✨Showcase Your Technical Skills
Make sure to highlight your experience with Unreal Engine and animation blueprints during the interview. Be prepared to discuss specific projects where you developed locomotion and character control systems, as this will demonstrate your technical expertise.
✨Prepare for Problem-Solving Questions
Since this role requires a creative technical mindset, expect questions that assess your problem-solving abilities. Think of examples from your past work where you successfully tackled challenges related to animation systems or performance issues.
✨Demonstrate Collaboration Experience
Collaboration is key in this role, so be ready to share experiences where you worked closely with design and engineering teams. Highlight how you contributed to fixing game issues or improving workflows, as this will show your ability to work well in a team.
✨Stay Updated on Emerging Technologies
The company values ongoing R&D into new animation technologies. Show your enthusiasm for the field by discussing any recent trends or tools you've explored. This will reflect your commitment to staying current and your passion for innovation in animation.