At a Glance
- Tasks: Join our team to create and enhance animation systems for games using Unreal Engine.
- Company: Be part of a cutting-edge studio focused on innovative animation technology and creative problem-solving.
- Benefits: Enjoy flexible working with 1-2 days in the office and competitive pay rates.
- Why this job: This role offers a chance to work on exciting projects and collaborate with talented teams.
- Qualifications: Experience in technical animation, Unreal Engine, and game development cycles is essential.
- Other info: We're looking for creative thinkers who thrive in a collaborative environment.
The predicted salary is between 60000 - 84000 £ per year.
Animator – HIRING ASAP
Duration: 18 Months
Location: 1-2 days in Twycross & 3-4 days working from home
Rate: £300 - £332 per day PAYE
Summary: Technical animators are responsible for supporting the technology used to play animations in game. As part of the Technical Animation team, you will work directly with the Engineering team, and you will support the Art, AI, and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of our clients’ unique and stylised characters. They are also invested in ongoing R&D into new and emerging animation technology. This role is a real opportunity for a problem solver with a creative technical mindset.
Skills:
- Several years of experience working as technical animation in the videogame industry (doesn’t have to be Triple AAA)
- Unreal Engine experience
- Experience in Animation blueprints (Locomotion)
- Demonstrable experience in the development of locomotion and character control systems
- Proved ability to work on engine animation blueprints including overlaying, IK, control rigs or similar technologies.
- To have completed at least one full game development cycle
- Demonstrated good collaboration skills.
- Demonstrable ability in the use of revision control software
Responsibilities:
- Work with design and engineers to understand and implement gameplay animation features.
- Support engineers and game teams to fix game issues, troubleshooting animation graphs and artwork.
- Be aware of the performance issues and be responsible for performance improvements.
- Participate in R&D into emerging animation technologies.
- Advise and create tools to improve workflows and asset quality.
Desirable Skills:
- Knowledge of 3D maths and creative problem-solving skills
- Programming or scripting skills
- Experience with motion matching and other data driven systems
Contact Detail:
Trust In SODA Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Animator
✨Tip Number 1
Familiarise yourself with Unreal Engine and its animation systems. Spend some time creating your own projects or modifying existing ones to showcase your skills in animation blueprints and locomotion.
✨Tip Number 2
Network with professionals in the gaming industry, especially those who work in technical animation. Attend industry events or join online forums to connect with others and learn about potential job openings.
✨Tip Number 3
Prepare to discuss your experience with troubleshooting animation graphs and performance issues during interviews. Be ready to provide examples of how you've solved similar problems in past projects.
✨Tip Number 4
Showcase your collaborative skills by highlighting any team projects you've worked on. Emphasise your ability to communicate effectively with both technical and non-technical team members.
We think you need these skills to ace Technical Animator
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in technical animation, particularly with Unreal Engine and animation blueprints. Include specific projects where you've developed locomotion and character control systems.
Craft a Strong Cover Letter: In your cover letter, express your passion for animation technology and problem-solving. Mention any relevant experience in R&D or collaboration with engineering teams, as these are key aspects of the role.
Showcase Your Portfolio: If possible, include a link to your portfolio showcasing your work in animation. Highlight projects that demonstrate your skills in Unreal Engine and any innovative solutions you've implemented in past roles.
Highlight Collaboration Skills: Since the role requires good collaboration skills, mention any experiences where you worked closely with design and engineering teams. Provide examples of how you contributed to solving game issues or improving workflows.
How to prepare for a job interview at Trust In SODA
✨Showcase Your Technical Skills
Make sure to highlight your experience with Unreal Engine and animation blueprints during the interview. Be prepared to discuss specific projects where you developed locomotion and character control systems, as this will demonstrate your technical expertise.
✨Demonstrate Problem-Solving Abilities
Since the role requires a creative technical mindset, be ready to share examples of how you've tackled challenges in previous projects. Discuss any performance issues you've resolved and how you approached troubleshooting animation graphs.
✨Emphasise Collaboration Experience
Collaboration is key in this role, so be sure to mention your experience working with design and engineering teams. Share instances where you successfully collaborated to implement gameplay animation features or improve workflows.
✨Stay Updated on Emerging Technologies
The company values ongoing R&D into new animation technologies, so express your enthusiasm for learning and adapting to new tools. Mention any recent trends or technologies in animation that you find exciting and relevant to the role.