At a Glance
- Tasks: Design engaging gameplay features and mechanics from start to finish.
- Company: Join Steel City Interactive, creators of the first major boxing video game in over a decade.
- Benefits: Enjoy flexible hours, 23 days leave, and a dog-friendly office with free snacks!
- Why this job: Be part of a diverse team passionate about gaming and player experience.
- Qualifications: 5+ years in game design with experience in Unreal Engine 4 or 5.
- Other info: Relocation assistance available; we value all applicants regardless of background.
The predicted salary is between 30000 - 42000 £ per year.
Location: On-site Sheffield or Hybrid (3 days in office). Relocation assistance is available.
About Steel City Interactive
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade. SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other. Together we are driven by ambition to bring the world of boxing into a video game like never before.
The Role
We’re looking for a Senior Games Designer, who will be responsible for gameplay features, game systems and mechanics from conception to completion. Taking responsibility and ownership for various areas of design you’ll work closely with other disciplines to ensure that the features deliver in both quality and to the games vision. You’ll be a passionate and level-headed designer who will be proactive and will always be thinking about the player experience. You’ll gather feedback and action it where required. Always asking the question, what is the value of the feature for the player and to the business. You’ll also feel right at home with creating prototypes and mechanics in blueprints in the Unreal Engine to prove out your designs. This is a full time permanent role (37.5 hours per week).
Responsibilities
- Take ownership of various features from end-to-end implementation, being the focal point for these features within the design team.
- Designing game mechanics and game systems that help keep the player engaged and excited to play our games.
- Using Unreal Engine 5 to build prototypes and prove out design concepts.
- Collaborating with other designers and the game director to ensure that you are delivering features that surprise and delight our players.
- Evangalise features you are working on and the overall game vision to others within the organisation.
- Use critical thinking skills to analyse feedback, and action any required changes.
- Write clear and concise design documentation, ensuring that it is always kept up to date.
- Collaborate with designers, programmers and artists to ensure work is delivered with a consistent quality and on time.
- Working with other designers to ensure that feature knowledge and progress is shared.
- Assess and communicate issues and risk within reasonable timescales.
- Have a keen eye for quality, identifying areas that could be improved, ensuring the game is meeting the highest standards.
- Mentoring and supporting colleagues in both technical and personal development.
Knowledge, Skills & Experience
- At least 5 years in the games industry as a Game Designer.
- Shipped at least one game, where you were heavily involved in game design and gameplay features. Preferably console or PC.
- Proficiency in using Unreal Engine 4 or 5 and the Blueprints system.
- Excellent verbal and written communication skills.
- Deep understanding of game mechanics and player value.
- Be able to work independently and as part of a team.
What we offer
- Healthy work-life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
- Christmas shut down.
- Holiday exchange programme.
- Flexible working hours.
- Support for family life: Enhanced Maternity and Paternity pay. Option to add children to our Healthcare Cash Plan.
- Great office environment: A dog friendly studio based in Sheffield, with free snacks, fruit and drinks! Free parking.
- Health & wellbeing support: Company sick pay, 2 days paid Mental Health leave per year, Healthcare Cash Plan which includes optical and dental, Access to 24/7 doctors, Employee Assistance Programme, £300 wellbeing stipend every January.
- Learning support: Career progression path, 5 Learning days per year, Unlimited access to Udemy courses.
- Additional financial support: Technology scheme (up to £750), Discount Club at over 350 high street stores, Discretionary Cost of Living Payments, Relocation benefits, Electric Car Vehicle Scheme.
- Connection and perks: Wrap parties & company paid outings, Individual entertainment budget to cover team events.
Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.
If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.
Contact Detail:
Steel City Interactive Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Games Designer
✨Tip Number 1
Familiarise yourself with the latest trends in game design, especially in boxing games. Understanding what makes 'Undisputed' unique will help you articulate how your skills can contribute to its success.
✨Tip Number 2
Showcase your experience with Unreal Engine 4 or 5 by preparing a portfolio of prototypes or mechanics you've developed. This hands-on evidence will demonstrate your capability and passion for the role.
✨Tip Number 3
Network with current employees or industry professionals who have experience in boxing games or similar projects. Engaging in conversations can provide insights into the company culture and expectations.
✨Tip Number 4
Prepare to discuss your approach to player feedback and how you've implemented changes based on it in past projects. This will highlight your critical thinking skills and commitment to enhancing player experience.
We think you need these skills to ace Senior Games Designer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience in game design, particularly focusing on any projects where you used Unreal Engine. Emphasise your role in gameplay features and systems, as well as any games you've shipped.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and boxing. Discuss how your experience aligns with the responsibilities of the Senior Games Designer role and how you can contribute to Steel City Interactive's vision.
Showcase Your Design Skills: If possible, include a portfolio or links to prototypes you've created using Unreal Engine. Highlight specific mechanics or features you've designed that demonstrate your understanding of player engagement.
Be Clear and Concise: When writing your application, ensure that your language is clear and concise. Use bullet points for key achievements and keep paragraphs short to maintain readability. This will help convey your ideas effectively.
How to prepare for a job interview at Steel City Interactive Ltd
✨Showcase Your Passion for Gaming
Steel City Interactive values a genuine passion for video games, especially boxing. Be prepared to discuss your favourite games and how they inspire your design philosophy. Share any personal projects or prototypes you've worked on that reflect your enthusiasm.
✨Demonstrate Your Design Process
Be ready to explain your approach to game design, from conception to completion. Discuss specific examples of features you've designed, the challenges you faced, and how you gathered and implemented feedback to enhance player experience.
✨Familiarise Yourself with Unreal Engine
Since proficiency in Unreal Engine 4 or 5 is crucial for this role, ensure you can discuss your experience with the platform. Bring examples of prototypes or mechanics you've created using Blueprints, and be prepared to talk about how these contributed to the overall game vision.
✨Emphasise Collaboration Skills
Collaboration is key at Steel City Interactive. Highlight your experience working with cross-functional teams, including designers, programmers, and artists. Share examples of how you've successfully communicated ideas and ensured quality across different disciplines.