At a Glance
- Tasks: Design and implement cutting-edge rendering systems for the Fable franchise.
- Company: Join Playground Games, a passionate Xbox Game Studio creating genre-defining games.
- Benefits: Enjoy a permanent role with a collaborative team in a state-of-the-art facility.
- Why this job: Be part of rebooting a beloved franchise while working on high-quality content.
- Qualifications: 3+ years experience in AAA game development with strong C++ skills required.
- Other info: Diversity and inclusion are at our core; we celebrate every voice in our team.
The predicted salary is between 43200 - 72000 £ per year.
Playground Games is looking for a Senior Rendering Engineer to join our Fable team on a permanent basis.
About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As Senior Rendering Engineer, you will be working with the Content and Tech Art teams to deliver cutting edge visuals and great rendering performance. You will design and implement rendering systems according to requirements, improve existing systems and optimise them to ensure they are within budget.
Our ideal candidate is an expert Rendering Engineer who is passionate about their craft, skilled in AAA rendering techniques and performance optimisation on console and PC and has the track record to prove it. This is a permanent role, based at our state-of-the-art facilities in Royal Leamington Spa.
What you’ll do:
- Design and implement state of the art rendering systems and techniques in our custom, proprietary engine.
- Maintain and extend existing rendering systems.
- Empower the Content teams to create high quality content.
- Ensure that rendering systems scale and perform well on all supported platforms.
What you’ll bring:
- At least 3 years of experience, with demonstrable work on at least 1 published title (ideally AAA on console).
- Strong C++ and software architecture skills.
- Good knowledge of state-of-the-art rendering techniques and performance optimization on console.
- Excellent communication skills and an eye for detail.
- A genuine passion for video games.
- A portfolio demonstrating high-quality rendering work is a plus. This portfolio can be submitted as a link to a portfolio website or added as an attachment along with your CV.
This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com.
Senior Rendering Engineer employer: Playground Games Limited
Contact Detail:
Playground Games Limited Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Rendering Engineer
✨Tip Number 1
Familiarise yourself with the latest rendering techniques and performance optimisation strategies in AAA games. This knowledge will not only help you during interviews but also demonstrate your passion and expertise in the field.
✨Tip Number 2
Engage with the gaming community, especially forums and groups focused on rendering and graphics programming. Networking with industry professionals can provide insights and potentially lead to referrals for the position.
✨Tip Number 3
Showcase your work through a well-organised portfolio that highlights your best rendering projects. Make sure to include any published titles you've worked on, as this will strengthen your application significantly.
✨Tip Number 4
Prepare for technical interviews by practising coding challenges in C++. Focus on problems related to rendering systems and performance optimisation, as these are likely to be key topics during your discussions with the team.
We think you need these skills to ace Senior Rendering Engineer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with rendering systems, C++, and any AAA titles you've worked on. Use specific examples that demonstrate your skills in performance optimisation and rendering techniques.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and the Fable franchise. Mention why you want to work at Playground Games and how your skills align with their mission to create genre-defining games.
Showcase Your Portfolio: If you have a portfolio of your rendering work, include a link or attach it with your application. Make sure it showcases high-quality visuals and any relevant projects that demonstrate your expertise.
Highlight Communication Skills: Since excellent communication is key for this role, provide examples in your application that illustrate your ability to collaborate with teams, especially in a technical environment. This could be through past projects or team experiences.
How to prepare for a job interview at Playground Games Limited
✨Showcase Your Portfolio
Make sure to bring along your portfolio that highlights your best rendering work. This is your chance to visually demonstrate your skills and experience, so choose pieces that showcase your expertise in AAA rendering techniques.
✨Brush Up on C++ and Software Architecture
Since strong C++ skills are essential for this role, be prepared to discuss your experience with the language and any relevant software architecture principles. You might even be asked to solve a coding problem, so practice common algorithms and data structures.
✨Understand Their Engine
Familiarise yourself with Playground Games' proprietary engine and its rendering capabilities. Being able to discuss how you would design and implement systems within their framework will show your genuine interest and preparedness for the role.
✨Communicate Your Passion
During the interview, express your passion for video games and the Fable franchise specifically. Share what excites you about working on such projects and how your personal interests align with the company's mission to create fun and accessible games.