Principal UX Designer - Hybrid/Remote(UK)
Principal UX Designer - Hybrid/Remote(UK)

Principal UX Designer - Hybrid/Remote(UK)

Liverpool Full-Time 43200 - 72000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design engaging user experiences for a AAA narrative adventure game.
  • Company: Join PlayStation, a global leader in entertainment and innovation.
  • Benefits: Enjoy hybrid working, private medical insurance, and 25 days holiday.
  • Why this job: Be part of a creative team pushing boundaries in gaming UX.
  • Qualifications: Experience in UX design, player psychology, and Unreal engine preferred.
  • Other info: Flexible remote work options available within the UK.

The predicted salary is between 43200 - 72000 £ per year.

Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Role Overview: We’re seeking a passionate and creative UX designer to join our Firesprite studio to work on creating and evolving a AAA user experience for a story-driven \’Narrative Adventure\’ with genre defining goals. This is an ambitious, AAA project with a heavy focus on atmosphere, storytelling, player agency and immersion into ground-breaking territory on next-generation hardware technologies. Our ideal candidate will be instrumental in crafting intuitive, engaging and accessible user experiences across all aspects of the title and will work closely with our game design, UI art, code and accessibility teams to ensure our game is engaging, fun and simple to navigate and interact with. As a Principal, you will be the key knowledge repository for this area and will be expected to represent the UX systems across all gameplay, cinematic and narrative areas. Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we may consider those who have a preference for remote working in the UK. What you\’ll be doing: Collaborate with cross-functional teams (game design, art, engineering) to define and implement innovative UX solutions. Build wireframes, user flows, prototypes, and interaction design for in-game UI systems (menus, HUDs, codices, tutorials, etc.). Assist closely with user research, accessibility and usability testing to gather feedback and refine the user research and ensure results are integrated into design decisions. Analyse data and player behaviour to identify friction points and opportunities for improvement. Document and communicate design solutions clearly across teams. Stay current with UX trends in games and related fields to push creative boundaries. What we\’re looking for: An experienced Principal UX Designer or a Senior looking to take that next step. A designer with a solid understanding of player psychology and user-centred design principles. A great working knowledge of Unreal engine or equivalent engine experience. Someone who is keen to put the user experience first. A willingness to blend cinematography and good user experience into one core value set. An outstanding team collaborator and someone who can take the initiative in problem solving for the team. Excellent communication, organisational and interpersonal skills. Desirable Skills: Experience of Unreal 5 blueprints and other Unreal tools. Proficiency with design and prototyping tools (e.g., Figma, Adobe XD, Sketch, Axure.) Curious about accessibility design and inclusive UX practices. Experience in crafting narrative experiences through cinematic and gameplay blending. Benefits: Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance Dental Scheme 25 days holiday per year Access to cycle garage and showers Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment. #J-18808-Ljbffr

Principal UX Designer - Hybrid/Remote(UK) employer: Sony Playstation

At PlayStation, we pride ourselves on being not only a leader in the gaming industry but also an exceptional employer. Our inclusive work culture fosters creativity and collaboration, providing employees with opportunities for professional growth while working on groundbreaking projects. With benefits like hybrid working options, private medical insurance, and a commitment to diversity, PlayStation is the ideal place for passionate individuals to thrive in their careers.
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Contact Detail:

Sony Playstation Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal UX Designer - Hybrid/Remote(UK)

✨Tip Number 1

Familiarise yourself with the latest trends in UX design, especially within the gaming industry. This will not only help you understand what PlayStation is looking for but also allow you to speak confidently about how your skills align with their innovative goals.

✨Tip Number 2

Network with current or former employees of PlayStation, particularly those in UX roles. Engaging in conversations can provide you with insider knowledge about the company culture and expectations, which can be invaluable during interviews.

✨Tip Number 3

Prepare to discuss specific projects where you've successfully implemented user-centred design principles. Be ready to showcase your understanding of player psychology and how it influenced your design decisions, as this aligns closely with what PlayStation values.

✨Tip Number 4

Demonstrate your passion for storytelling in games by discussing how you've integrated narrative elements into your previous UX designs. This will resonate well with PlayStation's focus on immersive and engaging user experiences.

We think you need these skills to ace Principal UX Designer - Hybrid/Remote(UK)

User-Centred Design Principles
Player Psychology Understanding
Prototyping Skills
Wireframing
Interaction Design
Usability Testing
Accessibility Design
Data Analysis
Collaboration with Cross-Functional Teams
Excellent Communication Skills
Organisational Skills
Problem-Solving Skills
Familiarity with Unreal Engine
Experience with Design Tools (e.g., Figma, Adobe XD, Sketch, Axure)
Cinematic Experience Design

Some tips for your application 🫡

Understand the Role: Before applying, make sure to thoroughly read the job description for the Principal UX Designer position. Understand the key responsibilities and required skills, such as collaboration with cross-functional teams and experience with user-centred design principles.

Tailor Your CV: Customise your CV to highlight relevant experience in UX design, particularly in gaming or narrative experiences. Emphasise your familiarity with tools like Unreal Engine and design software such as Figma or Adobe XD.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for user experience and gaming. Mention specific projects where you’ve successfully implemented innovative UX solutions and how you can contribute to PlayStation's goals.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your UX design work. Highlight projects that reflect your ability to create engaging user experiences, especially those that involve storytelling and player agency.

How to prepare for a job interview at Sony Playstation

✨Showcase Your UX Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Focus on projects that demonstrate your understanding of user-centred design principles and your ability to create engaging user experiences, especially in gaming.

✨Understand PlayStation's Vision

Familiarise yourself with PlayStation's products and their approach to user experience. Be prepared to discuss how your design philosophy aligns with their goals, particularly in creating immersive and narrative-driven experiences.

✨Prepare for Technical Questions

Expect questions about your experience with tools like Unreal Engine and design software such as Figma or Adobe XD. Brush up on your technical skills and be ready to discuss how you've used these tools in past projects.

✨Demonstrate Collaboration Skills

Since the role involves working closely with cross-functional teams, be ready to share examples of how you've successfully collaborated with game designers, artists, and engineers. Highlight your communication skills and your ability to integrate feedback into your designs.

Principal UX Designer - Hybrid/Remote(UK)
Sony Playstation
Location: Liverpool
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  • Principal UX Designer - Hybrid/Remote(UK)

    Liverpool
    Full-Time
    43200 - 72000 £ / year (est.)
  • S

    Sony Playstation

    1000-5000
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