At a Glance
- Tasks: Join our team to create and enhance animation systems for games using Unreal Engine.
- Company: Be part of a dynamic studio focused on innovative animation technology and creative problem-solving.
- Benefits: Enjoy flexible working with 1-2 days in the office and competitive pay rates.
- Why this job: This role offers a chance to work on exciting projects and collaborate with talented teams.
- Qualifications: Experience in technical animation, Unreal Engine, and game development cycles is essential.
- Other info: Ideal for creative tech enthusiasts eager to explore emerging animation technologies.
The predicted salary is between 60000 - 72000 £ per year.
Animator – HIRING ASAP
Start date: ASAP
Duration: 18 Months
Location: 1-2 days in Twycross & 3-4 days working from home
Rate: £300 - £332 per day PAYE
Summary: Technical animators are responsible for supporting the technology used to play animations in game. As part of the Technical Animation team, you will work directly with the Engineering team, and you will support the Art, AI, and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of our clients’ unique and stylised characters. They are also invested in ongoing R&D into new and emerging animation technology. This role is a real opportunity for a problem solver with a creative technical mindset.
Skills:
- Several years of experience working as technical animation in the videogame industry (doesn’t have to be Triple AAA)
- Unreal Engine experience
- Experience in Animation blueprints (Locomotion)
- Demonstrable experience in the development of locomotion and character control systems
- Proved ability to work on engine animation blueprints including overlaying, IK, control rigs or similar technologies.
- To have completed at least one full game development cycle
- Demonstrated good collaboration skills.
- Demonstrable ability in the use of revision control software
Responsibilities:
- Work with design and engineers to understand and implement gameplay animation features.
- Support engineers and game teams to fix game issues, troubleshooting animation graphs and artwork.
- Be aware of the performance issues and be responsible for performance improvements.
- Participate in R&D into emerging animation technologies.
- Advise and create tools to improve workflows and asset quality.
Desirable Skills:
- Knowledge of 3D maths and creative problem-solving skills
- Programming or scripting skills
- Experience with motion matching and other data driven systems
Technical Animator employer: Trust In SODA
Contact Detail:
Trust In SODA Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Animator
✨Tip Number 1
Familiarise yourself with Unreal Engine and its animation systems. Since you'll be working directly with animation blueprints, having a solid understanding of how they function will give you an edge during interviews.
✨Tip Number 2
Showcase your problem-solving skills by preparing examples of past projects where you tackled complex animation issues. Be ready to discuss how you collaborated with engineers and game teams to resolve these challenges.
✨Tip Number 3
Stay updated on the latest trends in animation technology. Being knowledgeable about emerging tools and techniques can demonstrate your commitment to R&D and innovation, which is highly valued in this role.
✨Tip Number 4
Network with professionals in the gaming industry, especially those who work in technical animation. Engaging with others can provide insights into the role and may even lead to referrals or recommendations.
We think you need these skills to ace Technical Animator
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in technical animation, particularly with Unreal Engine and animation blueprints. Include specific projects where you've developed locomotion and character control systems.
Craft a Compelling Cover Letter: In your cover letter, express your passion for animation technology and problem-solving. Mention any relevant experience in R&D or collaboration with engineering teams, as these are key aspects of the role.
Showcase Your Portfolio: Include a link to your portfolio that demonstrates your work in animation, especially any projects that involved troubleshooting animation graphs or implementing gameplay features. Highlight any full game development cycles you've completed.
Highlight Relevant Skills: Clearly list your skills related to 3D maths, programming, and scripting. If you have experience with motion matching or data-driven systems, make sure to mention these as they are desirable for the position.
How to prepare for a job interview at Trust In SODA
✨Showcase Your Technical Skills
Be prepared to discuss your experience with Unreal Engine and animation blueprints in detail. Bring examples of your previous work, especially any projects where you developed locomotion and character control systems.
✨Demonstrate Problem-Solving Abilities
Since the role requires a creative technical mindset, think of specific challenges you've faced in past projects and how you resolved them. This will highlight your ability to troubleshoot and improve animation systems.
✨Highlight Collaboration Experience
Technical animators often work closely with engineers and game teams. Be ready to share examples of successful collaborations and how you contributed to team projects, showcasing your communication skills.
✨Stay Updated on Emerging Technologies
Research current trends in animation technology and be prepared to discuss them. Showing your enthusiasm for R&D and new tools can set you apart as a candidate who is proactive and forward-thinking.