At a Glance
- Tasks: Lead the creation of stunning VFX for exciting game titles and mentor fellow artists.
- Company: Join Milky Tea, an award-winning game studio creating memorable experiences with cutting-edge tech.
- Benefits: Enjoy fully remote work, flexi-time, 28 days holiday, and a competitive pension scheme.
- Why this job: Be part of a creative team, elevate VFX standards, and make a real impact in gaming.
- Qualifications: 3-5+ years as a VFX artist, Unity expertise, and proficiency in 3D/2D tools required.
- Other info: Regular team socials and a company laptop provided to enhance your work experience.
The predicted salary is between 36000 - 60000 £ per year.
Location: Remote (UK & EU)
Reports to: Lead Artist
Hours: Full Time (37 hours/week)
About our Client
Milky Tea is an award-winning game development studio based in Liverpool. Their talented team of 25 works across the UK and EU, creating memorable gaming experiences with cutting-edge technology for top brands, platforms, and publishers.
Role Overview
Milky Tea is seeking a Senior VFX Artist to lead the creation of stunning visuals for their upcoming game titles. The successful candidate will set the artistic benchmark, mentor other VFX artists, and collaborate with designers, programmers, and the art team to enhance gameplay with breathtaking effects. They will manage visual pipelines, asset libraries, and workflows to meet both creative and performance goals.
Responsibilities
- Lead the creation of high-quality VFX that align with the project’s visual style.
- Mentor and support VFX artists, ensuring consistent quality.
- Set benchmarks and elevate VFX standards.
- Collaborate with design, code, and art teams to deliver optimized VFX.
- Develop VFX from concept to implementation, including bug fixing and performance optimization.
- Establish and maintain efficient VFX pipelines.
- Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender).
- Stay updated with the latest tools, techniques, and trends in real-time VFX.
Requirements
- 3-5+ years as a VFX artist in the games industry.
- Proven experience with Unity, including Shader Graph and particle systems.
- Shipped at least 1 game title.
- Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance).
- Technical knowledge of game performance standards, asset optimization, and memory management.
Personal Attributes
- Passion for high-quality VFX and awareness of industry trends.
- Exceptional attention to detail.
- Excellent understanding of VFX creation pipelines.
- Critical thinking and analytical skills for efficient problem-solving.
- Ability to handle shifting schedules, priorities, and multiple projects.
- Team player with excellent communication skills and professionalism.
What they Offer
- Fully remote working.
- Flexi-time policy with core hours from 10am to 4pm.
- 28 days holiday per year (inclusive of bank holidays) plus an additional “Birthday Bunk Day.”
- Increased holiday entitlement after 2 years of service, up to 5 extra days.
- Competitive company pension scheme.
- Company performance bonus scheme (after 12 months of employment).
- Regular team social events (virtual and non-virtual).
- Company laptop/desktop provided.
- Company parking permit if required.
To apply or learn more get in touch with asap.
Senior VFX Artist (Unity) - Remote employer: Milky Tea Studios
Contact Detail:
Milky Tea Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior VFX Artist (Unity) - Remote
✨Tip Number 1
Familiarise yourself with the latest VFX trends and tools, especially those related to Unity. Being well-versed in Shader Graph and particle systems will give you an edge, so consider creating a few personal projects that showcase your skills in these areas.
✨Tip Number 2
Network with other VFX artists and professionals in the gaming industry. Join online forums or social media groups where you can share your work, seek feedback, and learn from others. This can also lead to potential referrals or recommendations.
✨Tip Number 3
Prepare to discuss your previous projects in detail during interviews. Be ready to explain your role in the development process, the challenges you faced, and how you overcame them. Highlight any experience you have in mentoring others, as this is a key aspect of the role.
✨Tip Number 4
Showcase your portfolio effectively. Make sure it includes a variety of VFX work that demonstrates your range and expertise. Tailor your portfolio to highlight projects that align with the style and quality expected by Milky Tea, ensuring it reflects your best work.
We think you need these skills to ace Senior VFX Artist (Unity) - Remote
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience as a VFX artist, particularly your work with Unity and any shipped game titles. Emphasise your proficiency in 3D and 2D tools, and showcase specific projects that demonstrate your skills.
Craft a Compelling Cover Letter: Write a cover letter that not only outlines your qualifications but also expresses your passion for high-quality VFX. Mention how your experience aligns with Milky Tea's vision and how you can contribute to their upcoming game titles.
Showcase Your Portfolio: Include a link to your portfolio that showcases your best VFX work. Make sure it features examples relevant to the gaming industry, particularly those that demonstrate your use of Unity and your ability to create stunning visuals.
Highlight Team Collaboration: In your application, emphasise your experience working collaboratively with designers, programmers, and other artists. Provide examples of how you've mentored others or contributed to team projects to show you're a great fit for the role.
How to prepare for a job interview at Milky Tea Studios
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best VFX work. Include examples that demonstrate your proficiency in Unity, Shader Graph, and particle systems, as well as any projects where you've led the VFX creation process.
✨Understand Their Projects
Research Milky Tea's previous games and their visual styles. Being familiar with their work will allow you to tailor your responses and show how your skills can enhance their upcoming titles.
✨Prepare for Technical Questions
Expect questions about VFX pipelines, asset optimisation, and performance standards. Brush up on your technical knowledge and be ready to discuss how you've tackled similar challenges in past projects.
✨Demonstrate Team Collaboration Skills
Since the role involves mentoring and collaborating with other artists and teams, be prepared to share examples of how you've successfully worked in a team environment. Highlight your communication skills and ability to adapt to shifting priorities.