Visual Effects Artist

Visual Effects Artist

Newcastle upon Tyne Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead a talented VFX team to create stunning visual effects for the Total War franchise.
  • Company: Join a mature and experienced team known for world-class game development.
  • Benefits: Enjoy personal and professional growth opportunities while working with top creatives in the industry.
  • Why this job: Make a huge impact on game experiences and visual spectacles across multiple titles.
  • Qualifications: 5+ years in game development, 3+ shipped titles, and expertise in real-time VFX tools required.
  • Other info: Ideal for passionate gamers looking to lead and innovate in a dynamic environment.

The predicted salary is between 36000 - 60000 £ per year.

We have a fantastic opportunity for an experienced and ambitious VFX artist to join us and work on exciting new projects in our Total war franchise. We are looking for a talented Lead VFX Artist to join our team and inspire the creative vision and world class results of VFX in Total War. You will be working on new projects with your highly skilled VFX artists in the mature and experienced Total War team. You will have the opportunity for personal and professional development alongside some of the best creatives in the industry with a huge impact on the game experience and visual spectacle across many titles. Key Responsibilities: Work with Art directors across different projects to define the art style for VFX. Create world class VFX content for previsualisation, benchmarks, and visual development. Ensure the VFX team are empowered to create rich and varied effects and reach benchmark quality, with strong leadership and regular feedback. Lead the VFX and lighting artists, and develop the team with training, mentorship and career development. Collaborate on hiring plan, handle recruitment and onboarding of new hires. Work with the production team to plan the VFX content and deliver VFX work on schedule and to the highest standards. Maintain team health and wellbeing, while motivating the team to be productive and proactive. Set art standards in conjunction with the technical teams to ensure the VFX are performant and consistent across all projects. Research emerging visual effects technology, plan roadmap of technical improvements to keep competitive with industry trends. Work closely with design, animation, and other teams to ensure VFX is fully integrated in the game experience. Work with graphics, tools and other teams to build and maintain an efficient VFX and lighting pipeline. Collaborate across the franchise to seek out opportunities to enrich the game further with VFX of various types and lighting effects. Work with external contractors to provide required resource for the products we are creating. Knowledge, Skill and Experience Essential 5+ years’ experience of working in game development. 3+ shipped titles. Extensive experience of real-time VFX authoring tools. Expert knowledge of one or more 3d packages. Strong knowledge of photoshop, substance, and other 2d editing or texturing software. Ability to create animated textures, simulations, and associated related 2d content. Ability to create meshes, shaders and materials, and associated content for mesh based VFX. Basic animation understanding and skills to implement this in VFX for timing. Experience in lighting and image processing. Understanding of colour theory, visual design, and composition. Proactive, results-oriented, practical approach, with excellent time management skills. Understanding of VFX performance and experience planning and optimising for various platforms. Excellent interpersonal and leadership skills. Excellent proactive problem-solving skills. Strong awareness of industry technology trends Love of games! Desirable Experience of leading a team. Experience on AAA titles. Unreal/Unity or other commercial engine experience. Experience working with contractors or outsourcers Experience developing FX for strategy games. Technical understanding of rendering, lighting and physics. Experience profiling and optimising games. Art or games degree. Knowledge of Houdini, Embergen, Pflow, thinking particles, tyflow, fumefx, phoenixfd or any offline rendering FX related tools or workflows. Knowledge of destruction simulations. Skills in HLSL or other shader languages.

Visual Effects Artist employer: DiverseJobsMatter

Join a dynamic and innovative team as a Visual Effects Artist, where your creativity will flourish in a collaborative environment dedicated to excellence. Our company offers exceptional benefits, including opportunities for personal and professional growth, mentorship from industry leaders, and a vibrant work culture that values teamwork and well-being. Located in a thriving creative hub, you'll be at the forefront of game development, contributing to iconic projects while enjoying a supportive atmosphere that encourages artistic exploration and technical advancement.
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Contact Detail:

DiverseJobsMatter Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Visual Effects Artist

✨Tip Number 1

Make sure to showcase your leadership skills and experience in your conversations. As a Lead VFX Artist, you'll be expected to inspire and mentor your team, so highlight any past experiences where you've successfully led a project or team.

✨Tip Number 2

Familiarize yourself with the Total War franchise and its unique visual style. Understanding the art direction and how VFX integrates into the gameplay will help you demonstrate your passion and knowledge during discussions.

✨Tip Number 3

Network with other professionals in the industry, especially those who have worked on AAA titles or in similar roles. Building connections can provide valuable insights and potentially lead to referrals for the position.

✨Tip Number 4

Stay updated on the latest trends and technologies in VFX. Being able to discuss emerging tools and techniques during your interactions will show that you're proactive and committed to continuous learning in this fast-paced field.

We think you need these skills to ace Visual Effects Artist

5+ years of experience in game development
3+ shipped titles
Extensive experience with real-time VFX authoring tools
Expert knowledge of 3D packages
Strong knowledge of Photoshop and Substance
Ability to create animated textures and simulations
Experience creating meshes, shaders, and materials for VFX
Basic animation understanding for VFX timing
Experience in lighting and image processing
Understanding of color theory, visual design, and composition
Excellent time management skills
Understanding of VFX performance and optimization for various platforms
Excellent interpersonal and leadership skills
Proactive problem-solving skills
Strong awareness of industry technology trends
Experience leading a team
Experience on AAA titles
Unreal/Unity or other commercial engine experience
Experience working with contractors or outsourcers
Technical understanding of rendering, lighting, and physics
Experience profiling and optimizing games
Knowledge of Houdini, Embergen, Pflow, thinking particles, tyflow, fumefx, phoenixfd
Knowledge of destruction simulations
Skills in HLSL or other shader languages

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your relevant experience in game development, especially focusing on your VFX work. Include specific projects you've contributed to, particularly any shipped titles, and emphasize your leadership skills.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for games and VFX. Mention your experience with real-time VFX authoring tools and how you can inspire and lead a team. Be sure to connect your skills with the responsibilities outlined in the job description.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your best VFX work. Highlight projects that align with the Total War franchise and showcase your ability to create high-quality visual effects. Make sure to include a variety of styles and techniques.

Research the Company: Familiarize yourself with the Total War franchise and its visual style. Understanding their previous titles and current projects will help you tailor your application and show your genuine interest in joining their team.

How to prepare for a job interview at DiverseJobsMatter

✨Showcase Your Portfolio

Make sure to bring a well-organized portfolio that highlights your best VFX work. Include examples from the projects you've worked on, especially any shipped titles, to demonstrate your experience and skills in real-time VFX authoring tools.

✨Understand the Total War Franchise

Familiarize yourself with the Total War games and their unique visual styles. This knowledge will help you discuss how your vision aligns with the franchise and how you can contribute to its artistic direction.

✨Demonstrate Leadership Skills

Be prepared to discuss your experience in leading teams and mentoring junior artists. Share specific examples of how you've empowered your team and contributed to their professional development, as this role requires strong leadership.

✨Stay Updated on Industry Trends

Research the latest trends in VFX technology and be ready to discuss how you can incorporate these into your work. Showing that you are proactive about learning and adapting will impress the interviewers.

Visual Effects Artist
DiverseJobsMatter
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  • Visual Effects Artist

    Newcastle upon Tyne
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2026-12-28

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    DiverseJobsMatter

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