At a Glance
- Tasks: Join Rockstar Games as a Senior Technical Artist, enhancing performance capture and animation workflows.
- Company: Rockstar Games creates world-class entertainment experiences in an inclusive, creative environment.
- Benefits: Enjoy a full-time role in a state-of-the-art studio with opportunities for growth and collaboration.
- Why this job: Work on exciting projects, innovate with cutting-edge technology, and collaborate with industry talent.
- Qualifications: 5+ years as a Technical Artist, strong Python skills, and experience with motion capture technologies required.
- Other info: Apply with a CV and cover letter; Rockstar values diversity and provides accommodations for applicants.
The predicted salary is between 42000 - 84000 £ per year.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium – all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar Games is looking for a passionate Senior Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games.
This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland.
WHAT WE DO
- Interact closely with our various stage, post, and animation teams, in addition to Tech Art and IT.
- Support performance capture pipelines and workflows.
- Work hand and hand with the animation pipeline team to ensure seamless back and forth between the performance capture and animation departments and their processes.
- Continually innovate while solving technical problems throughout all phases of production.
RESPONSIBILITIES
- Design, develop, and support Python tools and processes to enhance our stakeholders’ pipelines.
- Leverage automated solutions to efficiently process large amounts of data.
- Write various types of automated tests for new and existing code.
- Write clear documentation for tools and workflows created.
- Participate in discussions and brainstorming sessions with developers and stakeholders.
- Provide thorough, thoughtful, and useful feedback (code reviews, mentoring those with less experience, buddy checks, etc.).
- Engage in team-based problem solving to diagnose unexpected issues within the realms of virtual production and animation, including troubleshooting our systems in a live, stage environment.
- Embrace your role as a senior by working independently and forging connections in all teams.
QUALIFICATIONS
- 5+ years of professional experience as a Technical Artist or similar role writing tools.
- Experience working through several full game production cycles or equivalent experience working on long term projects or toolsets.
SKILLS
- Experience using optical motion capture technology.
- Experience using markerless facial motion capture technology.
- Ability to effectively communicate, provide feedback, and inspire teammates.
- Comfortable bringing forward and actioning new ideas to improve technology and processes.
- Excellent programming skills in Python (5+ years) with a strong ability to produce clean, readable code.
- Solid understanding of version control systems and related best practices.
- Working knowledge of both Windows and Linux.
- Experience writing the following:
- Qt based applications in Python via PySide or PyQt.
- Tools and plugins in at least one DCC (Maya, MotionBuilder, etc).
- Tools for virtual production stages, layout teams and/or animation teams.
- Experience writing database and event driven toolchains.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
- 3+ years of experience with writing Qt based tools and plugins in MotionBuilder.
- 3+ years of experience with writing tools and plugins for game engines.
- 2+ years of experience working with Python 3.
- Experience converting Python 2 codebases to Python 3.
- Experience with Numpy, SciPy, OpenCV, OpenImageIO, OpenTimelineIO, USD, Rez.
- Experience with leveraging CI/CD systems to automate testing and deployment of tools.
- Experience with common database query languages, APIs, and structuring data.
- Experience with writing Qt based applications in C++.
- Experience and/or interest in integrating web technologies into desktop environments.
- Passion for playing and making video games.
HOW TO APPLY
Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.
If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
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Senior Technical Artist: Performance Capture employer: Rockstar Games
Contact Detail:
Rockstar Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist: Performance Capture
✨Tip Number 1
Familiarise yourself with the latest trends in performance capture technology. Being knowledgeable about both optical and markerless facial motion capture will give you an edge, as these are key aspects of the role.
✨Tip Number 2
Engage with the gaming community and network with professionals in the industry. Attend events or join online forums where you can connect with other Technical Artists and learn from their experiences.
✨Tip Number 3
Showcase your programming skills by contributing to open-source projects or creating your own tools. This not only demonstrates your expertise in Python but also your ability to innovate and solve problems.
✨Tip Number 4
Prepare for potential technical interviews by brushing up on your knowledge of version control systems and best practices. Being able to discuss your experience with large codebases will be crucial during the interview process.
We think you need these skills to ace Senior Technical Artist: Performance Capture
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience as a Technical Artist, especially focusing on your programming skills in Python and any experience with performance capture technology. Use specific examples from your past work that align with the responsibilities listed in the job description.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and how your skills can contribute to Rockstar Games. Mention specific projects or tools you've developed that relate to the role, and demonstrate your understanding of the performance capture process.
Showcase Your Technical Skills: Include a section in your CV or cover letter that outlines your technical skills, particularly in Python, Qt, and any relevant DCC tools like Maya or MotionBuilder. Highlight any experience you have with automated testing and version control systems.
Proofread and Format: Before submitting your application, ensure that your CV and cover letter are free from typos and grammatical errors. Use a clean, professional format that makes it easy for recruiters to read and find key information quickly.
How to prepare for a job interview at Rockstar Games
✨Showcase Your Technical Skills
As a Senior Technical Artist, you'll need to demonstrate your programming prowess, especially in Python. Be prepared to discuss specific projects where you've developed tools or improved workflows, and consider bringing examples of your code or tools to showcase your abilities.
✨Understand Performance Capture Technology
Familiarise yourself with both optical and markerless facial motion capture technologies. During the interview, be ready to discuss how you've used these technologies in past projects and how you can contribute to Rockstar's performance capture pipelines.
✨Prepare for Team Collaboration Questions
Rockstar values teamwork, so expect questions about your experience working with cross-functional teams. Think of examples where you've collaborated with animators, developers, or other stakeholders to solve problems or innovate processes.
✨Emphasise Your Problem-Solving Skills
Be ready to discuss specific challenges you've faced in previous roles and how you overcame them. Highlight your ability to diagnose issues in live environments and your approach to troubleshooting, as this is crucial for the role.