At a Glance
- Tasks: Join a creative team to develop animation tools and improve workflows for games.
- Company: Rockstar Games is a leading entertainment company known for its innovative game development.
- Benefits: Enjoy a full-time role in a vibrant London studio with opportunities for growth and collaboration.
- Why this job: Work on exciting projects, learn from industry experts, and contribute to award-winning games.
- Qualifications: 5+ years as a Technical Artist with experience in game production and tool development.
- Other info: Inclusive workplace promoting equal opportunity; applications encouraged from all backgrounds.
The predicted salary is between 48000 - 72000 £ per year.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Senior Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London.
WHAT WE DO
- Create and maintain Animation tools and pipelines.
- Continually innovate while solving technical problems.
- Work closely with fellow Technical Artists and related departments where tools and pipelines intersect.
- Provide support for an ever-growing Animation team.
RESPONSIBILITIES
- Design, develop, and support animation tools and pipelines in DCC and standalone contexts.
- Develop automated solutions to process data without user input.
- Provide thorough and thoughtful feedback (for example during code reviews and mentorship).
- Work with Runtime and Animation teams to push engine features forward.
- Write clear documentation for tools and workflows created.
- Help problem solve and diagnose unexpected issues affecting animators.
QUALIFICATIONS
- 5+ years of professional experience as a Technical Artist or similar role writing tools.
- Experience working through a full production cycle of a released game or equivalent experience working on long term projects or toolsets.
SKILLS
- Experience mentoring more junior team members.
- A strong understanding of coding UI using PySide or PyQt.
- An understanding of the underlying math that 3D animation systems utilize.
- Foundational understanding in software engineering concepts and patterns.
- Strong problem-solving skills and ability to think outside the box.
- Experience driving new ideas forward from conception to final product.
PLUSES
- Experience writing C++.
- Experience with advanced Qt features.
- Experience working with package management and deployment systems (e.g. rez, pypi).
- Experience working with in-engine animation systems.
- Knowledge of character rigging.
- Professional experience working as an Animator in games or VFX (although this is not an Animator role).
- Professional experience working and developing in a multi-platform, multi-project environment.
- Professional experience working in a large team spread across multiple locations and timezones.
HOW TO APPLY
Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
Senior Technical Artist: Animation employer: Rockstar Games
Contact Detail:
Rockstar Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist: Animation
✨Tip Number 1
Network with professionals in the gaming industry, especially those who work at Rockstar Games or similar companies. Attend industry events, webinars, or online forums to connect with Technical Artists and learn about their experiences and insights.
✨Tip Number 2
Showcase your technical skills by creating a portfolio that highlights your experience with animation tools and pipelines. Include examples of projects where you've developed automated solutions or improved workflows, as this will demonstrate your problem-solving abilities.
✨Tip Number 3
Familiarise yourself with the specific tools and technologies used by Rockstar Games. Research their current projects and understand the challenges they face, so you can speak knowledgeably about how you can contribute to their team.
✨Tip Number 4
Prepare for potential interviews by practising common technical questions related to coding UI and 3D animation systems. Be ready to discuss your past experiences in detail, particularly how you've mentored junior team members and driven new ideas forward.
We think you need these skills to ace Senior Technical Artist: Animation
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your relevant experience as a Technical Artist, particularly focusing on your work with animation tools and pipelines. Use specific examples that demonstrate your problem-solving skills and technical expertise.
Craft a Compelling Cover Letter: In your cover letter, express your passion for the role and the gaming industry. Discuss how your background aligns with Rockstar's needs, particularly your experience in developing tools and supporting animation teams.
Showcase Your Skills: If you have experience with coding UI using PySide or PyQt, or any other relevant technologies, make sure to include this in both your CV and cover letter. Highlight any mentoring experience you have, as this is a key aspect of the role.
Follow Application Instructions: Ensure you submit your application through the designated channels on our website. Double-check that all required documents are included and that your application is polished and free of errors before hitting 'submit'.
How to prepare for a job interview at Rockstar Games
✨Showcase Your Technical Skills
Be prepared to discuss your experience with coding UI using PySide or PyQt. Bring examples of tools you've developed and be ready to explain the technical challenges you faced and how you overcame them.
✨Demonstrate Problem-Solving Abilities
Expect questions that assess your problem-solving skills. Think of specific instances where you had to diagnose unexpected issues affecting animators and how you approached those challenges.
✨Highlight Collaboration Experience
Since the role involves working closely with various teams, share examples of how you've collaborated with other departments in past projects. Emphasise your ability to communicate effectively and provide constructive feedback.
✨Prepare for Technical Questions
Brush up on your understanding of the underlying math used in 3D animation systems. Be ready to answer technical questions that may test your foundational knowledge in software engineering concepts and patterns.