Want to work for a growing studio where you will have a direct and significant impact on the future of our games and new projects?
We are looking for an experienced Technical Artist to work within a passionate team to support engineers and artists, and help drive the company in new directions in visuals and procedural creation.
Main Responsibilities
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Design, Develop, and maintain efficient workflows, tools and pipelines for the art team
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Develop tools for Artists to automate processes, assist in asset creation and procedural generation
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Design, implement and maintain Materials for Artists and VFX
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Ensure assets conform to technical requirements
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Analyse and address performance bottlenecks related to Art
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Identify and resolve technical issues that arise during Art production
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Review current and emerging technologies and technical developments for inclusion in our games
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Share best practices and be the link between Art and Engineering
Person Specifications
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Strong technical proficiency in Unreal, including materials and Blueprints.
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Knowledge working with Houdini, PCG or other procedural generation tech.
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Excellent understanding of Physically Based Rendering (PBR) art pipelines.
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Practical skills with profiling and optimisation, and establishing platform standards.
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Drive to improve quality across our products.
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Passion for games and a willingness to learn new skills.
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Good documentation skills.
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Experience with Python.
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Practical knowledge of 3D packages such as Maya or 3DsMax.
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Contact Detail:
Dovetail Games Recruiting Team