Senior VFX Artist (Unity) - Remote
Senior VFX Artist (Unity) - Remote

Senior VFX Artist (Unity) - Remote

City of London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the creation of stunning VFX for exciting game titles.
  • Company: Join Milky Tea, an award-winning game studio creating memorable gaming experiences.
  • Benefits: Enjoy fully remote work, flexi-time, 28 days holiday, and a competitive pension scheme.
  • Why this job: Be part of a creative team, mentor others, and elevate VFX standards in gaming.
  • Qualifications: 3-5+ years as a VFX artist with Unity experience and proficiency in 3D/2D tools.
  • Other info: Regular team social events and a company laptop provided.

The predicted salary is between 36000 - 60000 £ per year.

Location: Remote (UK & EU)

Reports to: Lead Artist

Hours: Full Time (37 hours/week)

About our Client

Milky Tea is an award-winning game development studio based in Liverpool. Their talented team of 25 works across the UK and EU, creating memorable gaming experiences with cutting-edge technology for top brands, platforms, and publishers.

Role Overview

Milky Tea is seeking a Senior VFX Artist to lead the creation of stunning visuals for their upcoming game titles. The successful candidate will set the artistic benchmark, mentor other VFX artists, and collaborate with designers, programmers, and the art team to enhance gameplay with breathtaking effects. They will manage visual pipelines, asset libraries, and workflows to meet both creative and performance goals.

Responsibilities

  • Lead the creation of high-quality VFX that align with the project’s visual style.
  • Mentor and support VFX artists, ensuring consistent quality.
  • Set benchmarks and elevate VFX standards.
  • Collaborate with design, code, and art teams to deliver optimized VFX.
  • Develop VFX from concept to implementation, including bug fixing and performance optimization.
  • Establish and maintain efficient VFX pipelines.
  • Create textures, models, animations, and simulations using tools like Photoshop, Substance, and 3D software (3dsMax, Maya, Blender).
  • Stay updated with the latest tools, techniques, and trends in real-time VFX.

Requirements

  • 3-5+ years as a VFX artist in the games industry.
  • Proven experience with Unity, including Shader Graph and particle systems.
  • Shipped at least 1 game title.
  • Proficiency in 3D tools (3dsMax, Maya, Blender) and 2D tools (Photoshop, Substance).
  • Technical knowledge of game performance standards, asset optimization, and memory management.

Personal Attributes

  • Passion for high-quality VFX and awareness of industry trends.
  • Exceptional attention to detail.
  • Excellent understanding of VFX creation pipelines.
  • Critical thinking and analytical skills for efficient problem-solving.
  • Ability to handle shifting schedules, priorities, and multiple projects.
  • Team player with excellent communication skills and professionalism.

What they Offer

  • Fully remote working.
  • Flexi-time policy with core hours from 10am to 4pm.
  • 28 days holiday per year (inclusive of bank holidays) plus an additional “Birthday Bunk Day.”
  • Increased holiday entitlement after 2 years of service, up to 5 extra days.
  • Competitive company pension scheme.
  • Company performance bonus scheme (after 12 months of employment).
  • Regular team social events (virtual and non-virtual).
  • Company laptop/desktop provided.
  • Company parking permit if required.

To apply or learn more get in touch with stig.strand@amiqus.com asap

Senior VFX Artist (Unity) - Remote employer: Milky Tea Studios

Milky Tea is an exceptional employer, offering a fully remote working environment that promotes flexibility and work-life balance with a core hours policy. Employees enjoy generous holiday entitlements, including a unique 'Birthday Bunk Day', alongside opportunities for professional growth through mentorship and collaboration within a talented team. With a strong focus on innovation and creativity, Milky Tea fosters a vibrant work culture enriched by regular social events, making it an ideal place for passionate VFX artists to thrive.
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Contact Detail:

Milky Tea Studios Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior VFX Artist (Unity) - Remote

Tip Number 1

Make sure to showcase your portfolio prominently. Highlight your best VFX work, especially projects that demonstrate your experience with Unity and the tools mentioned in the job description. This will help you stand out as a candidate who can meet their artistic benchmarks.

Tip Number 2

Network with current or former employees of Milky Tea or similar studios. Engaging with them on platforms like LinkedIn can provide you with insider knowledge about the company culture and expectations, which can be invaluable during interviews.

Tip Number 3

Stay updated on the latest trends in VFX and game development. Being able to discuss recent advancements or techniques during your interview will show your passion for the industry and your commitment to continuous learning.

Tip Number 4

Prepare to discuss your experience in mentoring and collaborating with other artists. Since the role involves leading and supporting a team, demonstrating your leadership skills and ability to elevate others' work will be crucial in making a strong impression.

We think you need these skills to ace Senior VFX Artist (Unity) - Remote

Proficiency in Unity
Experience with Shader Graph and particle systems
3-5+ years as a VFX artist in the games industry
Expertise in 3D software (3dsMax, Maya, Blender)
Proficiency in 2D tools (Photoshop, Substance)
Knowledge of game performance standards
Asset optimisation skills
Memory management expertise
Strong understanding of VFX creation pipelines
Attention to detail
Critical thinking and analytical skills
Ability to manage multiple projects
Excellent communication skills
Team collaboration skills
Passion for high-quality VFX

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience as a VFX artist, particularly your work with Unity and any shipped game titles. Emphasise your proficiency in 3D and 2D tools, as well as your understanding of VFX pipelines.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for VFX and the gaming industry. Mention specific projects you've worked on, your mentoring experience, and how you can contribute to Milky Tea's creative goals.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your best VFX work. Make sure it features examples relevant to the role, such as particle systems and shader work in Unity, to catch their attention.

Highlight Relevant Skills: In your application, clearly outline your technical skills related to game performance standards, asset optimisation, and memory management. This will show that you understand the requirements of the role and can meet their expectations.

How to prepare for a job interview at Milky Tea Studios

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best VFX work. Include examples that demonstrate your proficiency in Unity, Shader Graph, and particle systems, as well as any projects where you've led the VFX creation process.

Understand the Company’s Style

Research Milky Tea's previous games and their visual style. Be prepared to discuss how your artistic vision aligns with their projects and how you can contribute to enhancing their gameplay through stunning visuals.

Prepare for Technical Questions

Expect questions about your technical knowledge, especially regarding game performance standards and asset optimisation. Brush up on your understanding of VFX pipelines and be ready to discuss how you've tackled performance issues in past projects.

Demonstrate Team Collaboration Skills

Since the role involves mentoring other artists and collaborating with various teams, be ready to share examples of how you've successfully worked in a team environment. Highlight your communication skills and any experience you have in leading or mentoring others.

Senior VFX Artist (Unity) - Remote
Milky Tea Studios
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