At a Glance
- Tasks: Join our team as a Technical Artist, bridging art and tech in game development.
- Company: Be part of a dynamic company in the exciting Computer Games industry.
- Benefits: Enjoy a collaborative environment with opportunities for creativity and innovation.
- Why this job: Push the boundaries of game art while creating immersive experiences for players.
- Qualifications: Experience in 3D modelling, game engines, and shader development is essential.
- Other info: Ideal for those passionate about art and technology in gaming.
The predicted salary is between 28800 - 48000 £ per year.
We are seeking a talented and innovative Technical Artist to join our dynamic team in the Computer Games industry. As a Technical Artist, you will play a crucial role in bridging the gap between art and technology, ensuring that our game assets are visually stunning while maintaining optimal performance. You will collaborate closely with artists, designers, and programmers to develop effective workflows, tackle technical challenges, and implement best practices. Your expertise will guide the integration of art into our game engine, helping to create immersive and engaging gaming experiences. The ideal candidate will possess a strong understanding of both artistic principles and technical constraints, allowing them to create assets that are not only beautiful but also efficiently optimized for real-time rendering. You will also be responsible for troubleshooting issues related to asset creation and performance optimization, creating tools and scripts to streamline processes, and contributing to the overall artistic direction of projects. If you are passionate about pushing the boundaries of what is possible in game art and thrive in a collaborative environment, we encourage you to apply for this exciting opportunity to be part of a creative team that is dedicated to delivering high-quality entertainment experiences.
Responsibilities
- Collaborate with artists and developers to establish efficient workflows.
- Create and maintain visual assets while ensuring they meet performance standards.
- Troubleshoot and solve issues related to asset creation and integration.
- Develop shaders, scripts, and tools to enhance art production processes.
- Optimize assets for real-time rendering in game engines.
- Participate in the planning and execution of art production tasks.
- Provide technical support and guidance to the art team throughout the development cycle.
Requirements
- Proven experience as a Technical Artist in the computer games industry or a related field.
- Strong understanding of 3D modeling, texturing, and animations.
- Proficiency in using game engines, such as Unity or Unreal Engine.
- Experience with shader development and optimization techniques.
- Familiarity with industry-standard software, including Maya, Blender, and Photoshop.
- Excellent problem-solving skills and the ability to work under tight deadlines.
- Strong communication skills and experience collaborating with cross-functional teams.
Technical Artist employer: Datascope Recruitment
Contact Detail:
Datascope Recruitment Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Artist
✨Tip Number 1
Familiarise yourself with the latest trends in game art and technology. Follow industry leaders on social media, join relevant forums, and participate in online communities to stay updated. This knowledge will not only enhance your skills but also show your passion during interviews.
✨Tip Number 2
Build a strong portfolio that showcases your technical artistry. Include examples of your work that highlight your ability to bridge the gap between art and technology, such as optimised assets or innovative tools you've developed. A well-presented portfolio can make a significant impact.
✨Tip Number 3
Network with professionals in the gaming industry. Attend game development events, workshops, or webinars where you can meet potential colleagues and employers. Personal connections can often lead to job opportunities that aren't advertised publicly.
✨Tip Number 4
Prepare for technical interviews by practising problem-solving scenarios related to asset creation and optimisation. Be ready to discuss your previous projects and the specific challenges you faced, as well as how you overcame them. This will demonstrate your expertise and readiness for the role.
We think you need these skills to ace Technical Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience as a Technical Artist. Focus on your skills in 3D modelling, texturing, and any specific game engines you've worked with, such as Unity or Unreal Engine.
Craft a Compelling Cover Letter: In your cover letter, express your passion for the gaming industry and detail how your background aligns with the responsibilities of the role. Mention specific projects where you collaborated with artists and developers to solve technical challenges.
Showcase Your Portfolio: Include a link to your portfolio that demonstrates your best work. Highlight projects that showcase your ability to create visually stunning assets while maintaining performance standards, as well as any tools or scripts you've developed.
Highlight Problem-Solving Skills: In your application, provide examples of how you've tackled technical issues in past projects. This could include troubleshooting asset creation problems or optimising assets for real-time rendering, which are key aspects of the role.
How to prepare for a job interview at Datascope Recruitment
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work as a Technical Artist. Include examples of 3D models, textures, and any shaders or tools you've developed. This will give the interviewers a clear idea of your skills and creativity.
✨Understand the Game Engine
Familiarise yourself with the specific game engine the company uses, whether it's Unity or Unreal Engine. Be prepared to discuss how you've optimised assets for real-time rendering in past projects, as this shows your technical expertise and understanding of performance constraints.
✨Prepare for Technical Questions
Expect questions about troubleshooting asset creation issues and your experience with shader development. Brush up on common problems and solutions you've encountered in previous roles, as well as any optimisation techniques you’ve successfully implemented.
✨Demonstrate Collaboration Skills
Since the role involves working closely with artists and developers, be ready to share examples of how you've collaborated in the past. Highlight your communication skills and how you've contributed to establishing efficient workflows within a team.