Senior Game Designer (Weapons)
Senior Game Designer (Weapons)

Senior Game Designer (Weapons)

London Full-Time 48000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design and balance weapons for an exciting AAA Extraction Battle Royale shooter.
  • Company: Join Gunzilla Games, a cutting-edge independent AAA game developer with a passion for innovation.
  • Benefits: Enjoy unlimited paid vacation, flexible working, health insurance, and more perks.
  • Why this job: Be part of a creative team pushing gaming boundaries while making games players love.
  • Qualifications: 4+ years in AAA game development focusing on weapons and combat systems required.
  • Other info: Diversity is celebrated; all backgrounds are encouraged to apply.

The predicted salary is between 48000 - 84000 £ per year.

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.

OUR VALUES

  • Players First & Foremost: We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People: We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality: We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate: We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest: We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is looking to recruit a Senior Game Designer (Weapons) to join us in working on weapons design and balancing for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation5, Xbox Series X|S, and PC.

RESPONSIBILITIES

  • Take ownership of the design of weapon features and combat systems, driving end-to-end implementation across the team.
  • Balance weapons and combat mechanics to ensure exciting and fair gameplay, considering weapon attributes, statistics, and overall combat flow.
  • Investigating and designing improvements to existing combat systems, keeping the core vision in mind.
  • Maintain clear design and technical documentation using Confluence, JIRA, and Microsoft Office tools alongside other disciplines.
  • Collaborate with other developers, designers, and artists to ensure consistency and cohesion in weapon design and overall combat systems.
  • Communicate and present weapon and combat designs clearly to your team and management across all disciplines.
  • Work closely with the gameplay and combat teams to ensure weapons and combat systems align with the overall vision and game balance.

REQUIREMENTS

  • 4+ years of experience in AAA game development in a senior role with Weapons and Combat as your primary focus.
  • Proven experience and expertise in weapon design, balancing, and creating combat systems for one or more multiplayer shooter titles.
  • Experience working with combat mechanics, ensuring consistency in weapon behavior, player experience, and game balance.
  • Excellent communication skills, adept at conveying ideas and collaborating effectively.
  • Ability to collaborate with designers, programmers, and artists to ensure across-the-board consistency.
  • Stay up to date on best practices to keep up with industry standards and improve your knowledge and skillset.
  • Ability to create and maintain comprehensive design documentation and specifications.

BONUS SKILLS

  • Proficiency in using Unreal Engine 5 or 4 and Blueprints for rapid implementation of weapon systems is a plus.
  • Familiarity with agile development methodologies and project management tools.
  • Knowledge of current gaming trends, player behaviours, and expectations related to weapon gameplay.

GUNZILLA OFFERS

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

THE RECRUITMENT PROCESS

Here’s what you can expect when applying at Gunzilla. Click on "Apply Here" on the page of the role and send us your CV via email. If selected to move to the next stage, you’ll be contacted by a member of our recruitment team. Some roles require a competency test, which the recruitment team will support you on. Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio. Following your interview, we’ll contact you either way. If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.

Senior Game Designer (Weapons) employer: Gunzilla Games

At Gunzilla Games, we pride ourselves on being an exceptional employer, offering a vibrant work culture that champions creativity and innovation in the heart of London. Our commitment to employee growth is reflected in our unlimited paid vacation, flexible working arrangements, and comprehensive health benefits, ensuring that our team members thrive both personally and professionally. Join us to collaborate with industry veterans on groundbreaking projects, where your unique experiences will help shape the future of gaming.
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Contact Detail:

Gunzilla Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Game Designer (Weapons)

✨Tip Number 1

Familiarise yourself with Gunzilla Games' titles, especially OTG (Off The Grid). Understanding the game's mechanics and current weapon systems will help you speak knowledgeably during interviews and demonstrate your passion for their projects.

✨Tip Number 2

Network with current or former employees of Gunzilla Games on platforms like LinkedIn. Engaging with them can provide insights into the company culture and expectations, which can be invaluable when preparing for interviews.

✨Tip Number 3

Stay updated on the latest trends in weapon design and combat mechanics within the gaming industry. Being able to discuss recent innovations or popular mechanics can set you apart as a knowledgeable candidate.

✨Tip Number 4

Prepare to showcase your previous work in weapon design and balancing. Having a portfolio that highlights your contributions to past projects will give you a competitive edge and demonstrate your expertise in the field.

We think you need these skills to ace Senior Game Designer (Weapons)

Weapon Design Expertise
Combat Systems Balancing
Multiplayer Shooter Experience
Technical Documentation Skills
Collaboration with Cross-Disciplinary Teams
Excellent Communication Skills
Proficiency in Unreal Engine 4/5
Blueprints Implementation
Understanding of Game Mechanics
Knowledge of Industry Trends
Agile Development Methodologies
Project Management Tools Familiarity
Player Experience Focus
Problem-Solving Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in AAA game development, particularly focusing on weapon design and combat systems. Use specific examples from your previous roles to demonstrate your expertise.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game design and aligns with Gunzilla's values. Mention how your background and skills make you a perfect fit for the Senior Game Designer role, especially in relation to their upcoming game, Off The Grid.

Showcase Relevant Projects: If possible, include links to your portfolio or any relevant projects that showcase your work in weapon design and balancing. This could be previous games you've worked on or personal projects that highlight your skills.

Prepare for Interviews: Anticipate questions related to your design philosophy and experience with combat mechanics. Be ready to discuss how you would approach weapon balancing and improvements to existing systems, as well as how you collaborate with other team members.

How to prepare for a job interview at Gunzilla Games

✨Showcase Your Passion for Game Design

Make sure to express your enthusiasm for game design and the gaming industry during the interview. Share specific examples of your previous work, especially in weapon design and combat systems, to demonstrate your commitment and passion.

✨Prepare for Technical Questions

Expect to be asked about your experience with weapon balancing and combat mechanics. Brush up on your knowledge of industry standards and best practices, as well as any relevant tools like Unreal Engine 4 or 5, to showcase your technical expertise.

✨Emphasise Collaboration Skills

Gunzilla values teamwork, so be ready to discuss how you've successfully collaborated with designers, programmers, and artists in the past. Highlight any projects where you ensured consistency across disciplines, as this will resonate well with their team-oriented culture.

✨Communicate Clearly and Confidently

During the interview, focus on conveying your ideas clearly and confidently. Practice presenting your design concepts and be prepared to explain your thought process behind weapon features and combat systems, as effective communication is key in this role.

Senior Game Designer (Weapons)
Gunzilla Games
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  • Senior Game Designer (Weapons)

    London
    Full-Time
    48000 - 84000 £ / year (est.)

    Application deadline: 2027-04-05

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    Gunzilla Games

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