At a Glance
- Tasks: Join us to create and maintain cutting-edge animation tools and pipelines.
- Company: Rockstar Games is a leading name in the entertainment industry, known for its innovative projects.
- Benefits: Enjoy a full-time role in a vibrant London studio with opportunities for growth and collaboration.
- Why this job: Be part of a passionate team, working on exciting projects that push creative boundaries.
- Qualifications: 8+ years as a Technical Artist with experience in game production and tool development.
- Other info: We value diversity and encourage applications from all backgrounds.
The predicted salary is between 48000 - 72000 £ per year.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Principal Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London.
WHAT WE DO
- Create and maintain Animation tools and pipelines.
- Continually innovate while solving technical problems.
- Work closely with fellow Technical Artists and related departments where tools and pipelines intersect.
- Provide support for an ever-growing Animation team.
RESPONSIBILITIES
- Design, develop, and support animation tools and pipelines in DCC and standalone contexts.
- Develop automated solutions to process data without user input.
- Provide thorough and thoughtful feedback (for example during code reviews and mentorship).
- Work with Runtime and Animation teams to push engine features forward.
- Write clear documentation for tools and workflows created.
- Help problem solve and diagnose unexpected issues affecting animators.
QUALIFICATIONS
- 8+ years of professional experience as a Technical Artist or similar role writing tools.
- Experience working through a full production cycle of a released game or equivalent experience working on long term projects or toolsets.
SKILLS
- Experience mentoring more junior team members.
- A strong understanding of coding UI using PySide or PyQt including use of advanced features.
- A strong understanding of the underlying math that 3D animation systems utilize.
- A strong understanding of software engineering concepts and patterns.
- Strong problem-solving skills and ability to think outside the box.
- Experience driving new ideas forward from conception to final product.
- Experience writing C++.
- Experience working with in-engine animation systems.
- Knowledge of character rigging and related tools and systems.
PLUSES
- Experience working with package management and deployment systems (e.g. rez, pypi).
- Professional experience working as an Animator in games or VFX (although this is not an Animator role).
- Professional experience working and developing in a multi-platform, multi-project environment.
- Professional experience working in a large team spread across multiple locations and timezones.
HOW TO APPLY
Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
Principal Technical Artist: Animation employer: Rockstar Games
Contact Detail:
Rockstar Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Principal Technical Artist: Animation
✨Tip Number 1
Network with professionals in the gaming industry, especially those who work at Rockstar Games or similar companies. Attend industry events, conferences, or online forums where you can connect with Technical Artists and learn about their experiences.
✨Tip Number 2
Showcase your technical skills by creating a portfolio that highlights your experience with animation tools and pipelines. Include examples of projects where you've developed automated solutions or improved workflows, as this will demonstrate your problem-solving abilities.
✨Tip Number 3
Prepare for potential interviews by brushing up on your knowledge of coding UI using PySide or PyQt. Be ready to discuss how you've applied these skills in past projects, as well as your understanding of the underlying math in 3D animation systems.
✨Tip Number 4
Familiarise yourself with Rockstar's games and their animation systems. Understanding their specific tools and technologies will not only help you during the interview process but also show your genuine interest in the company and its projects.
We think you need these skills to ace Principal Technical Artist: Animation
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your relevant experience as a Technical Artist, particularly focusing on your work with animation tools and pipelines. Use specific examples that demonstrate your problem-solving skills and technical expertise.
Craft a Compelling Cover Letter: In your cover letter, express your passion for the role and the gaming industry. Clearly outline how your skills align with the responsibilities mentioned in the job description, such as developing automated solutions and mentoring junior team members.
Showcase Your Technical Skills: Include specific technical skills in your application, such as your experience with C++, PySide or PyQt, and any knowledge of character rigging. Mention any relevant projects where you successfully implemented these skills.
Highlight Collaborative Experience: Since the role involves working closely with various teams, emphasise your experience in collaborative environments. Provide examples of how you've worked with other departments to improve workflows or solve technical issues.
How to prepare for a job interview at Rockstar Games
✨Showcase Your Technical Skills
Be prepared to discuss your experience with coding UI using PySide or PyQt. Highlight specific projects where you developed tools or improved pipelines, and be ready to demonstrate your understanding of the underlying math in 3D animation systems.
✨Prepare for Problem-Solving Scenarios
Expect to face technical challenges during the interview. Think of examples from your past work where you successfully diagnosed and solved unexpected issues affecting animators, and be ready to explain your thought process.
✨Emphasise Collaboration and Mentorship
Since the role involves working closely with other teams and mentoring junior members, prepare to discuss your experiences in collaborative environments. Share how you've supported team members and contributed to a positive team dynamic.
✨Document Your Achievements
Bring along documentation or examples of tools and workflows you've created. This will not only showcase your technical abilities but also demonstrate your commitment to clear communication and thorough documentation practices.