Principal Character Artist
Principal Character Artist

Principal Character Artist

North East Full-Time 80000 - 120000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the creation of stunning character models for a new AAA game.
  • Company: Join Atomic Arcade, a fresh studio under Wizards of the Coast, known for iconic games.
  • Benefits: Enjoy great perks like medical insurance, paid vacation, and tuition reimbursement.
  • Why this job: Be part of an innovative team shaping the future of gaming with GI JOE!
  • Qualifications: Experience as a Character Artist with a strong portfolio in AAA titles required.
  • Other info: This role offers a chance to mentor junior artists and influence studio culture.

The predicted salary is between 80000 - 120000 £ per year.

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game – a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division of Hasbro.

What You’ll Do:

  • Lead the creation of high-quality character models from concept to completion, including sculpting, modeling, texturing, and shading which set the standard for the project.
  • Collaborate closely with the Art Director and Lead Character Artist to ensure consistency in style and quality across all character assets.
  • Accurately bring character concepts to life as high-quality, detailed models that capture the essence, style, and personality intended in the original designs.
  • Outstanding communication skills both written and verbal. You can effectively articulate technical process and provide critical visual feedback for external artists.
  • Coordinate the handoff and integration of character assets from external teams, ensuring they meet the necessary artistic and technical requirements.
  • Collaborate with the technical art and rigging teams to ensure character models are optimized for animation and real-time performance.
  • Mentor and guide junior artists, fostering growth and maintaining a high standard of quality within the character art team.

What You’ll Bring:

  • Proven experience as a Character Artist in a Principal or Leadership role.
  • A portfolio that demonstrates a breadth of both technical and artistic execution of Character Art in AAA titles.
  • Possess strong communication skills to effectively give, receive, and convey creative critique and art direction across internal and external teams.
  • Extensive experience in real-time engines such as Unreal (or equivalent).
  • The creative vision to take a character to completion from either a detailed brief or a high-level concept image.
  • Deep hands-on knowledge of next-generation asset creation pipelines, tools, and workflows.
  • Experience partnering with an Art Director or visual lead in developing a unique and cohesive modeling and texturing style and process for characters.
  • Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and teams.
  • Self-sufficient and self-motivated, can perform duties with little oversight.
  • A passion for making and playing games.

Compensation Range, Currency USD:

  • Starting Pay Range: $139,308.
  • Pay Range End: $237,889.

In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.

We are an Equal Opportunity / Affirmative Action Employer.

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.

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Principal Character Artist employer: Hasbro

At Wizards of the Coast, we pride ourselves on fostering a vibrant and inclusive work culture that encourages creativity and collaboration. As part of Atomic Arcade in the Raleigh-Durham area, you will have the unique opportunity to shape the future of AAA gaming while enjoying a comprehensive benefits package, including generous paid time off, health insurance, and a robust 401(k) match. Join us to not only advance your career as a Principal Character Artist but also to be part of a passionate team dedicated to connecting people through play and imagination.
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Contact Detail:

Hasbro Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Character Artist

✨Tip Number 1

Make sure to showcase your best character art in your portfolio. Highlight pieces that demonstrate your ability to take a character from concept to completion, especially those that align with AAA titles.

✨Tip Number 2

Familiarize yourself with the GI JOE Universe and its characters. Understanding the lore and style will help you create models that resonate with the intended audience and fit seamlessly into the project.

✨Tip Number 3

Prepare to discuss your experience with real-time engines like Unreal. Be ready to explain how you've optimized character models for animation and performance in past projects.

✨Tip Number 4

Emphasize your leadership and mentoring skills during the interview. Share examples of how you've guided junior artists and maintained high standards within your team.

We think you need these skills to ace Principal Character Artist

Character Modeling
Sculpting
Texturing
Shading
Artistic Vision
Real-time Engine Proficiency (Unreal or equivalent)
Asset Creation Pipelines
Collaboration with Art Directors
Communication Skills
Mentorship
Attention to Detail
Technical Art Integration
Creative Critique
Team Collaboration
Self-Motivation

Some tips for your application 🫡

Tailor Your Portfolio: Make sure your portfolio showcases a variety of character models that highlight both your technical skills and artistic vision. Include examples that demonstrate your ability to bring concepts to life, especially in AAA titles.

Highlight Collaboration Skills: In your application, emphasize your experience working closely with Art Directors and other team members. Provide specific examples of how you've contributed to maintaining consistency in style and quality across character assets.

Showcase Communication Abilities: Since outstanding communication skills are crucial for this role, include instances where you effectively articulated technical processes or provided critical visual feedback. This will demonstrate your capability to collaborate with both internal and external teams.

Express Your Passion: Convey your enthusiasm for game development and character art in your cover letter. Share your personal experiences with games, particularly those related to the GI JOE Universe, to show your genuine interest in the position and the company.

How to prepare for a job interview at Hasbro

✨Showcase Your Portfolio

Make sure to present a well-organized portfolio that highlights your best character art. Include a variety of styles and techniques, especially those relevant to AAA titles, to demonstrate your versatility and expertise.

✨Communicate Effectively

Prepare to discuss your creative process and how you collaborate with others. Be ready to articulate your thoughts on technical aspects and provide constructive feedback, as strong communication skills are essential for this role.

✨Understand the GI JOE Universe

Familiarize yourself with the GI JOE Universe and its characters, particularly Snake Eyes. This knowledge will help you align your artistic vision with the project’s goals and show your passion for the franchise during the interview.

✨Demonstrate Leadership Skills

Be prepared to discuss your experience mentoring junior artists and leading projects. Highlight specific examples where you guided a team or contributed to the development of a cohesive art style, showcasing your leadership capabilities.

Principal Character Artist
Hasbro
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  • Principal Character Artist

    North East
    Full-Time
    80000 - 120000 £ / year (est.)

    Application deadline: 2027-01-24

  • H

    Hasbro

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