Senior 3D Materials Artist Apply now
Senior 3D Materials Artist

Senior 3D Materials Artist

Warwick Freelance 42000 - 84000 £ / year (est.)
Apply now
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At a Glance

  • Tasks: Create high-quality 3D visualisation models and develop accurate digital materials.
  • Company: Contechs is a top recruitment consultancy in Automotive, Design, Engineering, and Technology.
  • Benefits: Join a supportive team with a focus on innovation and career growth opportunities.
  • Why this job: Be part of a dynamic team, work on exciting projects, and enhance your skills in a fast-paced environment.
  • Qualifications: 5+ years in CGI texturing, expert in shading networks, and strong understanding of real-world materials.
  • Other info: Must have eligibility to work full-time in the UK and travel within the EU.

The predicted salary is between 42000 - 84000 £ per year.

Position Title: Senior 3D Materials Artist Duration: Contract Location: Gaydon Division: Design Position Description: This role works as an essential part of the Tech and Data Hub Model Production team, responsible for generating high quality 3D visualisation models, all produced and compliant to Tech and Data Hub creative and technical processes and standards. The primary purpose is successful delivery of physically accurate digital materials using a strong understanding of photography, optics, and digital scanning techniques and to support a variety of on-board and off-board CGI use cases, across Vehicle Design, Materiality, Brand and Customer Ready workstreams, using cross-functional collaboration and support. Key features of the role include physically accurate material/shader development, complex texture creation, reference capture/data management, and material library management. There will be scope to maintain and adapt internal processes to improve efficiency and quality of textures and materials delivered by the department Skills Required: Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques. Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models. Skills Preferred: Essentials Skills Required: An individual, who works independently, is results driven, demonstrating tenacity, drive and perseverance with the ability to deliver high-quality work in a complex, highly demanding environment. Strong ability and resilience to work in a fast-paced production with a proven record of meeting deadlines whilst maintaining high quality delivery. A reliable individual with paramount attention to detail and quality of output. An individual dedicated to working to a defined process and set of technical standards. A resilient and enthusiastic individual who responds constructively to new ideas and inputs. A strong communicator who can lead team collaboration. An effective team player, actively develops and supports team members while expecting high performance. An individual always seeking to improve quality and lead more efficient ways of working. An individual seeking to constantly improve their knowledge of texture and material creation, who keeps up with industry advancements, and imparts knowledge to develop other team members Experience Required: 5+ years of in-depth experience of texturing and material/shader creation within CGI industry. Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models. Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design. Expert with the analysis and study of physical inputs to generate accurate and complex digital textures and materials. Expert in material creation using VRay renderer with Autodesk Maya Expert in material creation using Unreal Engine Expert in Adobe Creative Suite (i.e. Photoshop, Illustrator) Expert in texture creation using Adobe Substance Designer Expert in data / file management Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques. Strong understanding of 3D model topology and UV mapping with UDIM’s. Experienced in working to defined processes and technical standards (pipeline) and expert in designing and implementing ongoing workflow improvements. Knowledge of MS Office365. Relevant degree or equivalent experience preferred Experience Preferred: Previous experience working with / for Automotive OEMs Understanding of material creation using MaterialX, Maya LookdevX. Experience working with USD General understanding of material creation using VRed, Blender, Deltagen. Experience using Foundry Nuke Why work through Contech’s? Contechs are a leading Automotive, Design, Engineering, Technology & Innovation Recruitment Consultancy. Founded in 1997, with an inhouse Contractor Care Team to support all external employee’s, acts as an employment agency for permanent and contract recruitment. How to Apply If you’re interested in applying for this position, submit your application and one of our recruiters will be in touch. If you know anyone that is suitable for the role please visit the below page we offer up to £600 referral fee: https://www.contechs.com/refer *Applicants MUST have proof of immediate, on-going and valid eligibility to work full time in the UK and travel within the EU.*

Senior 3D Materials Artist employer: Contechs

At Contechs, we pride ourselves on being an exceptional employer, particularly for the Senior 3D Materials Artist role in Gaydon. Our collaborative work culture fosters creativity and innovation, providing employees with ample opportunities for professional growth and development. With a strong focus on quality and efficiency, we support our team members through a dedicated Contractor Care Team, ensuring a rewarding and fulfilling work experience in the dynamic automotive design industry.
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Contact Detail:

Contechs Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior 3D Materials Artist

✨Tip Number 1

Make sure to showcase your expertise in building and maintaining complex shading networks. Highlight specific projects where you successfully implemented methodical and efficient design, as this aligns perfectly with what we're looking for.

✨Tip Number 2

Demonstrate your understanding of real-world materials and energy conserving principles. Share examples of how you've applied this knowledge in past roles, especially in relation to physically based rendering and shader models.

✨Tip Number 3

Emphasize your experience with industry-standard tools like VRay, Autodesk Maya, and Unreal Engine. Providing specific instances where you've used these tools to create high-quality textures will set you apart from other candidates.

✨Tip Number 4

Show your ability to work collaboratively in a fast-paced environment. Mention any experiences where you led team efforts or supported team members, as strong communication and teamwork are key aspects of this role.

We think you need these skills to ace Senior 3D Materials Artist

Expertise in building and maintaining complex shading networks
Strong understanding of photography, optics, and digital scanning techniques
Expertise in real-world materials and energy conserving principles
Proficiency in physically based rendering and shader models
Experience with VRay renderer and Autodesk Maya for material creation
Experience with Unreal Engine for material creation
Proficiency in Adobe Creative Suite (Photoshop, Illustrator)
Expertise in texture creation using Adobe Substance Designer
Strong data/file management skills
Understanding of 3D model topology and UV mapping with UDIM's
Experience in working to defined processes and technical standards
Knowledge of MS Office365
Ability to work independently and deliver high-quality work under pressure
Strong communication and team collaboration skills
Commitment to continuous improvement and industry advancements

Some tips for your application 🫡

Tailor Your CV: Make sure to customize your CV to highlight your 5+ years of experience in texturing and material/shader creation. Emphasize your expertise with tools like VRay, Autodesk Maya, and Unreal Engine, as well as your understanding of real-world materials.

Craft a Strong Cover Letter: In your cover letter, express your passion for the role and the automotive industry. Discuss how your skills align with the job requirements, particularly your ability to work independently and your attention to detail.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your previous work in CGI, specifically focusing on complex shading networks and texture creation. Highlight any projects that involved collaboration or innovative processes.

Highlight Relevant Experience: When detailing your work history, focus on specific achievements that showcase your ability to meet deadlines while maintaining high quality. Mention any experience with Automotive OEMs or relevant software that sets you apart.

How to prepare for a job interview at Contechs

✨Showcase Your Technical Expertise

Be prepared to discuss your experience with complex shading networks and physically based rendering. Highlight specific projects where you successfully implemented these techniques, as this will demonstrate your depth of knowledge in the field.

✨Demonstrate Your Attention to Detail

Since the role requires a strong focus on quality and detail, share examples of how you've maintained high standards in your previous work. Discuss any processes you’ve developed or followed to ensure accuracy in texture and material creation.

✨Highlight Your Collaborative Skills

This position emphasizes cross-functional collaboration. Be ready to talk about your experiences working in teams, how you support your colleagues, and any leadership roles you've taken on to drive team success.

✨Stay Updated on Industry Trends

Show your passion for continuous learning by discussing recent advancements in texture and material creation. Mention any workshops, courses, or resources you’ve engaged with to stay current, which reflects your commitment to professional growth.

Senior 3D Materials Artist
Contechs Apply now
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  • Senior 3D Materials Artist

    Warwick
    Freelance
    42000 - 84000 £ / year (est.)
    Apply now

    Application deadline: 2026-12-12

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