Senior Technical Artist

Senior Technical Artist

Derby Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join BULKHEAD as a Senior Technical Artist, solving art problems and prototyping creative solutions.
  • Company: BULKHEAD is a dynamic game development studio focused on creating unique gaming experiences.
  • Benefits: Enjoy bespoke relocation packages and the chance to work in a collaborative studio environment.
  • Why this job: Be part of an innovative team, mentor juniors, and contribute to exciting game projects.
  • Qualifications: Experience with UE4/UE5, procedural systems, and strong communication skills are essential.
  • Other info: This is an in-studio role; remote work is not available.

The predicted salary is between 36000 - 60000 £ per year.

DESCRIPTION

As our Senior Technical Artist at BULKHEAD, you will have proficient knowledge with the engine. You will be working closely with others within your team to offer solutions to art problems and be able to prototype them.

You will have the opportunity to use your creativity and technical skills to contribute to the creation of our game, creating a unique game experience and communicating the vision through the team.

You will work closely with the Art Team to build solutions, tools and shaders, and interface with other departments and the art direction team to help realize the development needs. You will offer creative solutions from end to end, from early design work, through to prototype and final implementation.

You will be excellent in cross-discipline collaboration and use your expertise to mentor and develop the skills of Junior members on a day-to-day basis. You will be comfortable in explaining your workload and have the ability to accept candid feedback from your Lead and the Art Director.

This is an in-studio role and this is non-negotiable; however, we can offer bespoke relocation packages.

If you have the skills and passion we are looking for and want to be part of something special, we want to hear from you!

// RESPONSIBILITIES

  1. Capable of designing, implementing and maintaining deep procedural systems, while helping to create technical solutions.
  2. Understanding of the technical constraints of the engine, project, and the needs of the Art Team.
  3. Pro-actively work alongside other developers and designers to share and gather essential information remaining consistent within your work.
  4. Assist in optimizing the game in order to meet the technical budgets set, always remaining artistic while keeping performance in mind.
  5. Mentor Junior members of the team, aiming to upskill and skill share throughout the team.

// REQUIRED SKILLS AND EXPERIENCE

  1. Experience and knowledge of UE4/UE5 and developing solutions in blueprints.
  2. Competent with node-based procedural systems such as PCG or Houdini, helping to streamline the art pipeline.
  3. The ability to work independently as well as working alongside a small handful of other Tech Artists.
  4. Experience and passion for creating solutions for Art Teams and prototyping them.
  5. Experience in verbal and written communication skills.

// DESIRED SKILLS AND EXPERIENCE

  1. Previous experience in Technical Art roles.
  2. Experience in creating levels for multiplayer first-person shooters.
  3. Experience with World Machine is desired.

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Senior Technical Artist employer: Bulkhead Interactive

At BULKHEAD, we pride ourselves on fostering a collaborative and innovative work environment where creativity thrives. As a Senior Technical Artist, you will not only have the chance to shape unique gaming experiences but also enjoy comprehensive employee growth opportunities, including mentorship roles for junior team members. Our in-studio culture encourages open communication and feedback, ensuring that every voice is heard, while our bespoke relocation packages make it easier for talented individuals to join our passionate team.
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Contact Detail:

Bulkhead Interactive Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Technical Artist

✨Tip Number 1

Familiarize yourself with Unreal Engine 4 and 5, especially focusing on blueprints and procedural systems. Consider creating a small project or prototype that showcases your skills in these areas, as this will demonstrate your hands-on experience during discussions.

✨Tip Number 2

Engage with the game development community, particularly those focused on technical art. Join forums, attend meetups, or participate in online discussions to network and learn from others who have successfully landed similar roles.

✨Tip Number 3

Prepare to discuss your previous projects in detail, especially those that involved cross-discipline collaboration. Highlight how you contributed to problem-solving and mentoring junior team members, as this aligns with the responsibilities of the role.

✨Tip Number 4

Be ready to showcase your ability to accept feedback and iterate on your work. During any interviews or discussions, emphasize your openness to constructive criticism and how it has helped you grow as a Technical Artist.

We think you need these skills to ace Senior Technical Artist

Proficient knowledge of UE4/UE5
Blueprint development
Node-based procedural systems (PCG, Houdini)
Art pipeline optimization
Cross-discipline collaboration
Creative problem-solving
Mentoring and skill sharing
Verbal and written communication skills
Understanding of technical constraints
Experience in Technical Art roles
Level design for multiplayer first-person shooters
Familiarity with World Machine

Some tips for your application 🫡

Understand the Role: Make sure to thoroughly read the job description for the Senior Technical Artist position at BULKHEAD. Understand the key responsibilities and required skills, especially regarding UE4/UE5 and procedural systems.

Showcase Your Experience: In your application, highlight your relevant experience in Technical Art roles. Be specific about your work with blueprints, procedural systems, and any mentoring you've done with Junior team members.

Demonstrate Collaboration Skills: Emphasize your ability to work collaboratively with other developers and designers. Provide examples of how you've shared information and contributed to team projects in the past.

Tailor Your Application: Customize your CV and cover letter to reflect the unique aspects of BULKHEAD's game development process. Mention your passion for creating solutions for Art Teams and your approach to prototyping.

How to prepare for a job interview at Bulkhead Interactive

✨Showcase Your Technical Skills

Be prepared to discuss your experience with UE4/UE5 and any projects where you've developed solutions using blueprints. Bring examples of your work that demonstrate your proficiency in creating tools and shaders.

✨Demonstrate Collaboration

Highlight your experience working closely with art teams and other departments. Be ready to share specific examples of how you've collaborated on projects and contributed to cross-discipline solutions.

✨Prepare for Problem-Solving Questions

Expect questions that assess your ability to tackle art problems creatively. Think of scenarios where you successfully implemented technical solutions and be ready to explain your thought process.

✨Emphasize Mentorship Experience

Since mentoring Junior members is a key responsibility, prepare to discuss your approach to skill-sharing and how you've helped others grow in their roles. Share any relevant experiences that showcase your leadership abilities.

Senior Technical Artist
Bulkhead Interactive
B
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