At a Glance
- Tasks: Lead a creative team to design and build immersive game levels.
- Company: Join Climax Studios, an award-winning game developer with nearly 30 years of experience.
- Benefits: Enjoy fresh snacks, coffee, and fun in-house clubs and socials.
- Why this job: Work on AAA projects and unleash your creativity in a supportive environment.
- Qualifications: Must have experience as a Lead Level Designer on published console titles.
- Other info: Located in the heart of London, this is a full-time permanent role.
The predicted salary is between 42000 - 84000 £ per year.
Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.
You’ll be based out of our new state of the art space located in the heart of the city of London EC1.
You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try out new things and push themselves out of their comfort zones.
We are seeking an experienced Lead Level Designer, with proven lead level design skills & experience working on Console titles, to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for supporting the Lead Designer in leading the Level Design team as well as creating and owning major immersive environments for the game from start to finish. This is a great opportunity to work with a team of passionate and experienced designers on a AAA project for a 1st party publisher.
Minimum Requirements
- Experience working as a Lead Level Designer on at least two published console titles.
- Able to lead a creative team, inspire, motivate and provide constructive direction and feedback.
- Experience of helping to plan and schedule workflows.
- A strong grasp of level flow, metrics & pacing.
- A good visual eye for scene setting, sight lines, vistas and areas of interest.
- Proven experience working within Unreal Engine 5, as well as with Blueprinting.
- Experience of greyboxing levels to a professional standard.
- Experience in scripting gameplay content in levels such as events, interactions and encounters.
- Experience with enemy placement/spawn points.
- Excellent communication skills to collaborate with a creative & multidisciplinary team.
- Level design experience for third person action games is a benefit.
- Enjoys a creative challenge with the passion and motivation to make great games.
Responsibilities
- Lead a level design team.
- Build and maintain documentation for all owned environments.
- Design and build large, immersive levels that create memorable gameplay experiences.
- Ensure team keeps to project vision for best practices, methodologies used and quality benchmark.
- As part of level reviews, able to provide constructive critique and solutions.
- Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
- Able to understand and action the narrative and gameplay ambitions for the levels.
- Ability to self-motivate as well as motivate the members of your team.
Perks
- Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
- Bean to cup coffee machine in the studio.
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information:
Studio: Climax Studios
Location: Europe, United Kingdom, London
Area of Work: Game Development
Service: Create
Service Type: Design
Employment Type: Permanent
Working Pattern: Full Time
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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Lead Level Designer employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Level Designer
✨Tip Number 1
Make sure to showcase your leadership skills in level design. Highlight any experience you have in leading a team, inspiring creativity, and providing constructive feedback. This will demonstrate that you can effectively manage and motivate a creative team.
✨Tip Number 2
Familiarize yourself with the latest trends in level design, especially for AAA titles. Being able to discuss current industry standards and innovations during your interview will show that you're passionate and knowledgeable about the field.
✨Tip Number 3
Prepare to discuss specific examples of your work with Unreal Engine 5 and Blueprinting. Be ready to explain your process for greyboxing levels and how you've scripted gameplay content in previous projects.
✨Tip Number 4
Engage with the gaming community and stay active on platforms where game designers share their work. Networking can lead to valuable connections and insights that may help you stand out as a candidate for this role.
We think you need these skills to ace Lead Level Designer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience as a Lead Level Designer, especially focusing on your work with console titles. Include specific projects where you led a team and mention any relevant skills in Unreal Engine 5 and Blueprinting.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for game design and your creative approach. Mention how your experience aligns with Climax Studios' vision and how you can contribute to their AAA projects.
Showcase Your Portfolio: Include a link to your portfolio that demonstrates your level design work. Highlight specific levels you've designed, focusing on immersive environments and gameplay experiences that align with the job description.
Prepare for Potential Questions: Think about how you would lead a creative team and provide constructive feedback. Be ready to discuss your design philosophy and how you approach level flow, metrics, and pacing during an interview.
How to prepare for a job interview at Climax Studios
✨Showcase Your Leadership Skills
As a Lead Level Designer, it's crucial to demonstrate your ability to lead and inspire a creative team. Prepare examples from your past experiences where you successfully motivated your team and provided constructive feedback.
✨Highlight Your Technical Expertise
Make sure to discuss your experience with Unreal Engine 5 and Blueprinting. Be ready to talk about specific projects where you utilized these tools effectively, especially in greyboxing levels and scripting gameplay content.
✨Discuss Your Design Philosophy
Climax Studios values creativity and innovation. Be prepared to share your design philosophy and how you approach creating immersive environments. Discuss how you balance level flow, pacing, and visual aesthetics in your designs.
✨Prepare for Collaborative Scenarios
Since collaboration is key in this role, think of examples where you worked within a multidisciplinary team. Be ready to explain how you communicated ideas and incorporated feedback to enhance the overall project.