At a Glance
- Tasks: Design and build immersive levels for AAA games, from concept to completion.
- Company: Join Climax Studios, a renowned game developer with nearly 30 years of award-winning experience.
- Benefits: Enjoy regular social events, fresh snacks, ongoing training, and a friendly work environment.
- Why this job: Be part of a passionate team creating memorable gameplay experiences in a creative and supportive culture.
- Qualifications: Experience as a Level Designer on published console titles and proficiency in Unreal Engine 4 or 5 required.
- Other info: Located in central London, with great perks like a bean-to-cup coffee machine and fun in-house clubs.
The predicted salary is between 36000 - 60000 £ per year.
Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.
We have a state of the art studio located in the heart of London in Holborn.
You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.
We are seeking an experienced Level Designer, with proven level design skills & experience working on Console titles, to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for creating and owning major immersive environments for the game from start to finish. This is a great opportunity to work with a team of passionate and experienced designers on a AAA project.
Requirements
- Experience working as a Level Designer on at least one published console title.
- Experience of helping to plan and schedule workflows.
- A strong grasp of level flow, metrics & pacing.
- A good visual eye for scene setting, sight lines, vistas and areas of interest.
- Proven experience working within Unreal Engine 4 or 5, as well as with Blueprinting.
- Experience of greyboxing levels to a professional standard.
- Experience in scripting gameplay content in levels such as events, interactions and encounters.
- Experience with enemy placement/spawn points.
- Excellent communication skills to collaborate with a creative and multidisciplinary team.
- Level design experience for third person action games is a benefit.
- Enjoys a creative challenge with the passion and motivation to make great games.
RESPONSIBILITIES
- Create and maintain documentation for all owned environments.
- Design and build large, immersive levels that create memorable gameplay experiences.
- Keep to project vision for best practices, methodologies used and quality benchmark.
- As part of level reviews, able to provide constructive critique and solutions.
- Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
- Able to understand and action the narrative and gameplay ambitions for the levels.
- Ability to self-motivate as well as motivate other members of the team.
Benefits
- Regular social events.
- Pension.
- Fresh fruit and snacks.
- A friendly, focused, ambitious and relaxed working environment.
- Ongoing training and development, with career progression.
- Discount card for all the shopping centre stores.
- Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops.
- Group Private Medical Insurance provided by BUPA.
- Group Life Insurance.
- Employee Assistance Programme.
- Private Dental Insurance.
- Group Income Protection.
- Company Pension Scheme.
- Cycle To Work Scheme.
- Eye-Care Vouchers.
Perks
- Bean to cup coffee machine in the studio.
- Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
- In-house clubs and socials. From board games to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information:
Studio: Climax Studios
Location: Europe, United Kingdom, London
Area of Work: Game Development
Service: Create
Service Type: Design
Employment Type: Permanent
Working Pattern: Full Time
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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Experienced Level Designer employer: Climax Studios
Contact Detail:
Climax Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Experienced Level Designer
✨Tip Number 1
Make sure to showcase your experience with Unreal Engine 4 or 5 prominently. Highlight specific projects where you utilized Blueprinting and greyboxing, as these are crucial skills for the role.
✨Tip Number 2
Demonstrate your understanding of level flow, metrics, and pacing by discussing how you've applied these concepts in previous projects. This will show that you can create immersive environments that enhance gameplay.
✨Tip Number 3
Prepare to discuss your collaborative experiences with multidisciplinary teams. Share examples of how you've communicated effectively and contributed to a creative environment, as this is key to thriving at Climax Studios.
✨Tip Number 4
Stay updated on current trends in level design, especially for third-person action games. Being able to reference recent titles and innovations will demonstrate your passion and commitment to creating great games.
We think you need these skills to ace Experienced Level Designer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience as a Level Designer, especially any work on published console titles. Emphasize your skills in Unreal Engine 4 or 5, greyboxing, and gameplay scripting.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for game design and your creative approach. Mention specific projects you've worked on and how they align with Climax Studios' vision for immersive environments.
Showcase Your Portfolio: Include a link to your portfolio that demonstrates your level design skills. Highlight examples of large, immersive levels you've created, focusing on your ability to create memorable gameplay experiences.
Prepare for the Interview: Be ready to discuss your design process and how you collaborate with multidisciplinary teams. Think of examples where you've provided constructive critique and solutions during level reviews.
How to prepare for a job interview at Climax Studios
✨Showcase Your Level Design Experience
Be prepared to discuss your previous work on console titles in detail. Highlight specific projects where you contributed to level design, focusing on your role in creating immersive environments and how you approached challenges.
✨Demonstrate Your Technical Skills
Since experience with Unreal Engine 4 or 5 is crucial, be ready to talk about your proficiency with these tools. Share examples of how you've used Blueprinting and greyboxing in your past projects to enhance gameplay.
✨Communicate Effectively
Excellent communication skills are essential for collaborating with a multidisciplinary team. Practice articulating your ideas clearly and constructively, especially when discussing level reviews and providing feedback.
✨Embrace Creativity and Innovation
Climax Studios values creativity and the willingness to push boundaries. Prepare to discuss how you approach creative challenges and share examples of how you've innovated in your level design work.