Expert Lighting Artist

Expert Lighting Artist

London Full-Time 36000 - 60000 ÂŁ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create stunning in-game and cinematic lighting to enhance player emotions.
  • Company: Join Sledgehammer Games, a leader in the video game industry known for Call of Duty.
  • Benefits: Enjoy a hybrid work model with flexibility between studio and remote days.
  • Why this job: Be part of a creative team pushing boundaries in interactive storytelling and visual fidelity.
  • Qualifications: Extensive experience in lighting roles within gaming; knowledge of Maya, Photoshop, and Unreal or Unity.
  • Other info: Diversity is valued; all enthusiastic applicants are encouraged to apply.

The predicted salary is between 36000 - 60000 ÂŁ per year.

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Sinceourinception in 2009, the studio has delivered iconic titles like includingCall of Duty: Advanced Warfare,Call of Duty: WWII (2017), and, most recently,Call of Duty: Modern Warfare III.

As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.

We are excited to invite a talented and passionate Expert Lighting Artist to join our growing team based in our Guildford, UK studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, Canada, and the United Kingdom. If you\’re ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note: This is not a remote role. This is a hybrid position based in our Guildford Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Your Mission

Are you a video games enthusiast whoenjoys first-person-shooters andhas a passion fordigitallighting, art, and photo realistic quality?

The lightingteamare thegatekeepersofmood, visual storytelling, and areone of theprimarydriversofplayeremotion.We work closely with our art and creative directorsto evokeplayer emotionand drive what’s most important tous:Gameplay. In this role, you will be an integral, and critical member of oursmall but agileteam. As our newest teammate, you will work side by side with our Lighting Leads. Together, you will helpexecute some of the mostawe-inspiring landscapes in video games.You and our team will be accomplishing this by having routine 1:1s, weekly team meetings,you will haveanin-depthtrainingperiod, and open dialog /high communication with adjacent teams.

  • Responsible for creatinggame-playand in-game cinematic lighting based on direction from the Art Director.
  • Ensure that lighting assets meet runtime and disk budgeting requirements.
  • Anticipate, identify, and report any potential production problems and communicate those to the Lead.
  • Work collaboratively with other departments:Character, VFX, andespecially Environment Art.
  • Work independently and with other leads and directors to create an optimal lighting pipeline for the product.
  • Stay current with industry lighting techniques.
  • Work with Rendering engineers to push our engine further.
  • Creation of the sky dome and cloud assets.
  • Find creative ways to set industry standards.
  • Create workflows and best practices for the lighting team.
  • Mentor other Lighting artists, and help build an environment of creativity, trustand excellence.

The skills we seek:

  • Extensive prior experience in a Lighting role, with prior experience gained in the gaming industry).
  • Excellent working knowledge of Maya and Photoshop or equivalent.
  • In-depth knowledge of physicallybased lighting.
  • Strong understanding of advanced lighting fundamentals.
  • Strong sense of lighting theory; color space, exposure, light fixtures, natural light, reflections etc.
  • Proven track-record of leading and inspiring teams.
  • Understanding of composition and the ability to enhance mood with lighting.
  • Effectively usecolorgrading andposteffects to enhance the final image.
  • Working knowledge of industry standard rendering concepts and processes.
  • Experienced withUnreal, Unity, or otherproprietaryengines.
  • Experience withPBR &HDR lighting.
  • Familiarity with ray tracing/path tracing systems.
  • Ability to use AI as a development tool.

Bonus Points

  • Experience with one or more scripting/programming languages.
  • Experience withHoudini.
  • Knowledge of photography principles and image correction techniques.
  • Experience playing Call of Duty orsimilar FPS games

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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Expert Lighting Artist employer: Blizzard Entertainment

At Sledgehammer Games, we pride ourselves on fostering a dynamic and collaborative work culture that empowers our employees to push creative boundaries in the gaming industry. Located in Guildford, UK, our studio offers a hybrid work model that balances in-studio collaboration with flexible remote days, ensuring a supportive environment for personal and professional growth. With a commitment to diversity and inclusion, we encourage passionate individuals to join our team and contribute to creating iconic gaming experiences that resonate with players worldwide.
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Contact Detail:

Blizzard Entertainment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Expert Lighting Artist

✨Tip Number 1

Familiarise yourself with Sledgehammer Games' previous titles, especially the Call of Duty series. Understanding their visual style and lighting techniques will help you align your portfolio and discussions with their expectations.

✨Tip Number 2

Engage with the gaming community and follow industry trends related to lighting in video games. This knowledge can provide you with insights that you can share during interviews, showcasing your passion and expertise.

✨Tip Number 3

Network with current or former employees of Sledgehammer Games on platforms like LinkedIn. They can offer valuable insights into the company culture and the specific skills they value in a Lighting Artist.

✨Tip Number 4

Prepare to discuss your experience with collaboration across departments, as this role requires working closely with various teams. Have examples ready that demonstrate your ability to communicate effectively and contribute to a team environment.

We think you need these skills to ace Expert Lighting Artist

Extensive experience in a Lighting role within the gaming industry
Proficient in Maya and Photoshop or equivalent software
In-depth knowledge of physically based lighting techniques
Strong understanding of advanced lighting fundamentals
Solid grasp of lighting theory, including colour space, exposure, and reflections
Proven ability to lead and inspire teams
Understanding of composition and mood enhancement through lighting
Experience with colour grading and post effects
Familiarity with industry standard rendering concepts and processes
Proficient in Unreal, Unity, or other proprietary engines
Experience with PBR and HDR lighting
Familiarity with ray tracing/path tracing systems
Ability to utilise AI as a development tool
Experience with scripting/programming languages (bonus)
Knowledge of photography principles and image correction techniques (bonus)
Experience playing Call of Duty or similar FPS games (bonus)

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in lighting roles, particularly within the gaming industry. Emphasise your skills with software like Maya and Photoshop, as well as your understanding of physically based lighting.

Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and how your expertise aligns with Sledgehammer Games' mission. Mention specific projects or experiences that demonstrate your ability to create immersive lighting environments.

Showcase Your Portfolio: Include a link to your portfolio showcasing your best lighting work. Highlight projects that demonstrate your ability to enhance mood and storytelling through lighting, especially in first-person shooter games.

Highlight Collaboration Skills: Since the role involves working closely with various teams, emphasise your experience in collaborative environments. Provide examples of how you've successfully worked with artists, directors, and other departments to achieve project goals.

How to prepare for a job interview at Blizzard Entertainment

✨Showcase Your Passion for Gaming

Make sure to express your enthusiasm for video games, especially first-person shooters. Share your experiences with the Call of Duty franchise and how it has influenced your work as a lighting artist.

✨Demonstrate Technical Expertise

Be prepared to discuss your extensive experience with tools like Maya and Photoshop, as well as your knowledge of physically based lighting. Highlight specific projects where you successfully implemented advanced lighting techniques.

✨Collaborative Mindset

Since the role involves working closely with various teams, emphasise your ability to collaborate effectively. Share examples of how you've worked with other departments, such as Environment Art or VFX, to achieve a common goal.

✨Stay Current with Industry Trends

Show that you are proactive in keeping up with the latest lighting techniques and technologies. Discuss any recent developments in the industry that excite you and how you plan to incorporate them into your work.

Expert Lighting Artist
Blizzard Entertainment
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