Animator (UK Remote)

Animator (UK Remote)

Altrincham Full-Time 28800 - 42000 £ / year (est.) No home office possible
A

At a Glance

  • Tasks: Create stunning 2D and 3D animations for characters and environments in games.
  • Company: Join a dynamic UK studio focused on immersive game development.
  • Benefits: Enjoy remote work, private healthcare, bonuses, and fun team events.
  • Why this job: Be part of a creative team that brings game assets to life and enhances player experiences.
  • Qualifications: 1+ years in animation, strong portfolio, and experience with motion builder required.
  • Other info: This is a 12-month contract with potential for extension or permanent position.

The predicted salary is between 28800 - 42000 £ per year.

We’re working with a UK studio, based in the Midlands who are looking for an Animator to create visually stunning and lifelike animations for characters, objects and environments on the studio’s co-dev projects and also their own IP.

In this role, you will become an essential member of the Animation team and will help breathe life into game assets, contributing to the overall immersion and player experience.

We\’re welcoming applications from both experienced Animators and also Junior Animators who are looking to take the next step in their career.

Initially, this is a 12-month fixed term contract with the possibility to be extended or become a permanent position after 12 months. The hiring studio has asked that applicants should be based in the UK and hold the right to work in the UK.

Your responsibilities…

  • Assist in creating 2D or 3D animations for characters, creatures, props, and environmental elements.
  • Follow established animation styles, guidelines, and artistic direction provided by senior team members.
  • Produce and refine high quality key-frame and motion capture animation content, processing them ready for integration.
  • Follow guidelines on content workflows and support in planning content creation.
  • Work closely with Character Artists, Riggers and Technical Artists to ensure animations meet technical requirements and the artistic vision.

The skills and experience you’ll bring to the role…

  • 1 or more years professional experience of working in the games industry in an animation role.
  • A strong portfolio or demo reel, displaying solid key-frame animation skills, and command of fundamental animation techniques.
  • Demonstrable experience with motion builder – this is a must have skill.
  • Experience working with 3D models and rigs (provided by 3d Modelers and Riggers).
  • Able to demonstrate your understanding of weight, timing, and posing through your ability to manipulate motion capture data and key-frame animation.

Bonus points if you have…

  • Experience working on open-world adventure games.
  • Skills in motion capture and facial animation.
  • Collaborated in the execution of mocap shoots while being mindful of technical constraints.

Perks and benefits include…

  • Fully remote working from within the UK.
  • Private healthcare.
  • Bonus scheme.
  • Added time off over the festive period.
  • Team outings and events.
  • Summer BBQ and Festive party.

Animator (UK Remote) employer: Aardvark Swift Recruitment

Join a dynamic UK studio based in the Midlands, where creativity thrives and your contributions as an Animator will directly enhance player experiences. Enjoy the flexibility of fully remote work, alongside benefits like private healthcare, a bonus scheme, and additional time off during the festive season, all while being part of a supportive team that values your growth and development in the gaming industry.
A

Contact Detail:

Aardvark Swift Recruitment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Animator (UK Remote)

✨Tip Number 1

Make sure to showcase your best work in your portfolio or demo reel. Highlight animations that demonstrate your understanding of weight, timing, and posing, as these are crucial for the role.

✨Tip Number 2

Familiarize yourself with the studio's previous projects and animation styles. This will help you align your work with their artistic direction and show that you’re a good fit for their team.

✨Tip Number 3

Network with other animators and professionals in the games industry. Engaging with the community can lead to valuable insights and potential referrals that might help you land the job.

✨Tip Number 4

Prepare to discuss your experience with motion capture and how you've applied it in your previous projects. Being able to articulate your technical skills will set you apart from other candidates.

We think you need these skills to ace Animator (UK Remote)

2D and 3D Animation
Key-frame Animation
Motion Capture Techniques
Animation Software Proficiency (e.g., MotionBuilder)
Understanding of Weight, Timing, and Posing
Collaboration with Character Artists and Riggers
Technical Knowledge of Animation Workflows
Strong Portfolio or Demo Reel
Attention to Detail
Creativity and Artistic Vision
Ability to Follow Artistic Direction
Experience in the Games Industry
Adaptability to Different Animation Styles

Some tips for your application 🫡

Tailor Your Portfolio: Make sure your portfolio or demo reel showcases your best work, particularly focusing on key-frame animation skills and any relevant experience with motion capture. Highlight projects that align with the studio's focus on character and environmental animations.

Highlight Relevant Experience: In your CV and cover letter, emphasize your professional experience in the games industry, especially any roles related to animation. Mention specific projects where you collaborated with Character Artists, Riggers, or Technical Artists.

Follow Application Guidelines: Carefully read the job description and ensure your application follows any specific guidelines provided by the studio. This includes mentioning your right to work in the UK and your location.

Craft a Compelling Cover Letter: Write a cover letter that not only expresses your enthusiasm for the role but also demonstrates your understanding of the studio's artistic direction and how your skills can contribute to their projects. Be sure to mention any bonus skills like experience with open-world adventure games or facial animation.

How to prepare for a job interview at Aardvark Swift Recruitment

✨Showcase Your Portfolio

Make sure to present a strong portfolio or demo reel that highlights your key-frame animation skills. Focus on showcasing a variety of animations that demonstrate your understanding of weight, timing, and posing.

✨Familiarize Yourself with Motion Builder

Since experience with motion builder is a must-have skill, be prepared to discuss your familiarity with it. Consider bringing examples of how you've used motion capture data in your previous projects.

✨Understand the Artistic Direction

Research the studio's established animation styles and artistic direction. Be ready to discuss how you can follow these guidelines while contributing your unique touch to the animations.

✨Collaborate and Communicate

Emphasize your ability to work closely with Character Artists, Riggers, and Technical Artists. Share examples of past collaborations and how effective communication helped achieve the desired results in your projects.

Animator (UK Remote)
Aardvark Swift Recruitment
A
Similar positions in other companies
Europas größte Jobbörse für Gen-Z
discover-jobs-cta
Discover now
>